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pwiecz
searching PlanetScale…
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1.
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pwiecz
1y ago
Reminds me of a "Washing Machine Trategy" by Stanisław Lem. A short story that may be a perfect parabole of the today's AI bubble.
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pwiecz
2y ago
Another cool example is Nexus One's trackball. It had advantage of being able to scroll in any direction.
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pwiecz
3y ago
I remember playing a pretty simple Basic game on my Commodore+4 called "Kubusiowe Litery" or "Kubusiowe Literki", unfortunately my cassette with the game got damaged, and I cannot find a source of it anywhere. I feel sad
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pwiecz
4y ago
I was expecting either the Alpine Linux, or a port to js of the mail client. :)
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pwiecz
4y ago
Unfortunately both Alts are not equivalent. The right one, the AltGr is uaef in many languages to type letters with diacritics. E.g. in Polish AltGr+Z is Ż, while AltGr+X is Ź. Still using both Ctrls itself helps a lot, and one may have a r
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pwiecz
4y ago
Boom is "just" pure Doom + some static limits being raised, and a few new types of floors and lines (plus a few other smaller changes) :)
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pwiecz
4y ago
I've actually implemented the Game of Life in Doom engine. But I've used a significantly stronger "computation model" - Boom engine, which provided scrolling floors, and more actions being possible to be triggered by mon
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by
pwiecz
4y ago
That's why I loved The Witness devs who released an update for the game, with improved support for my crappy old integrated GPU on laptop. Even though it was not meeting tmhardware requurements of tge game.
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pwiecz
4y ago
"People" don't need just lossless, they need The Beatles to release all of their pre-master tracks to be released in lossless format, so they of them can create their own remastered versions of a the tracks.
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pwiecz
4y ago
On the other hand over last few months majority of post from sma few of private Google Groups, I'm member of, keep getting wrongly clsssified as spam. I don't know if it's related either.
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pwiecz
4y ago
Yup. I really loved all the functional stuff I've learned there from OCaml to SML+Extended ML, to Haskell. Unfortunately, I haven't had a chance to professionally program functionally since the n. :( It was all Java and C++. Thoug
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pwiecz
4y ago
Not the original commenter, but my first year course of Introduction of Programming 15 years age was also using OCaml. There were two groups of students, standard one was using Pascal, and the functional one using OCaml. I was studying on
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pwiecz
4y ago
I've misread the title as "You can do a lot with an empty life", and clicked eagerly hiping to learn how to deal with the feeling of emptiness in your life.
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pwiecz
5y ago
You can very well parallelise CPU-intensive problems. Look at e.g. "Embarassingly parallel" on Wikipedia. Intuitively if you can divide your work into chunks that are large enough, the scheduling overhead becomes negligible.
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pwiecz
5y ago
I can see several of the compact models here: https://wiki.merproject.org/wiki/Adaptations/libhybris#Sony But e.g. not XZ1c
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pwiecz
6y ago
I've once implemented a regular expression engine based directly on https://en.wikipedia.org/wiki/Brzozowski_derivative – it's straightforward to implement both intersection and negation this way.
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pwiecz
6y ago
In Poland it's Polish, not Russian ;)
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pwiecz
7y ago
I'd call myself an ignorant as far as philosophy goes, but I found „Philosophical investigations” much more readable and influential on me than the „Tractatus”.
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pwiecz
7y ago
I hope very few people will own electric cars in the future (or any car whatsoever). We don't need more cars on the road - we barely can squeeze them on our roads now. We need good, fast, ubiquitous public transport system.
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pwiecz
7y ago
You can find a somewhat playable early "prototype" linked from here: https://waxy.org/2008/04/milliways_infocoms_unreleased_seque...
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pwiecz
8y ago
If I'm reading http://wardsattic.com/joomla/Download/BellmanForestProblem.p... correctly, the ratio you're looking for is ≈ 2.0471.
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pwiecz
8y ago
I use zile.
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pwiecz
11y ago
What's the problem with the "mutable"? I thought that it does not impair the type safety.
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pwiecz
11y ago
https://youtu.be/pdvCO97jOQk around 7:30 shows how camera in terraria works :)