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nightowl_games
searching PlanetScale…
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52 ms
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751.
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by
nightowl_games
6y ago
Ya way fewer. The scene file is actually _readable_!!!! The node and resource systems are vastly more accessible than Unity IMO. Workflow feels so much better in Godot than Unity. Godot's problems are in it's 3D renderer. It'
752.
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by
nightowl_games
6y ago
> I've been working with it for a couple years now and it has some bugs that really hinder development speed. What bugs do you think hinder dev speed? I am vastly more productive in Godot than in Unity. Currently I think the only cr
753.
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by
nightowl_games
6y ago
A lot of the godot size is the images it packs in itself. When I cloned the godot repo, I could understand the architecture just by the file names. I started falling in love with it as the easily understandable file names started streaming
754.
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by
nightowl_games
6y ago
The bosses didn't sell it and the workers didn't buy it. There was no discussion nor choice. It just happened because it was cheaper. It happened because startup culture couldn't afford it and startup culture is worshipped.
755.
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by
nightowl_games
6y ago
I think we need to take over evaluations as a serious signal of danger in the economy. They are a signal of the advancing size of the financial class - which I think will have massively negative consequences. My thinking here is heavily inf
756.
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by
nightowl_games
6y ago
love this. may I suggest you go open source and then charge a low monthly fee for your sync service? open source really solidifies the "forever" tagline and I'd consider paying <5$ month (I'm Canadian & not paid n
757.
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by
nightowl_games
6y ago
I usually wouldn't care about yet another c++ game framework, but this author's prototypes are so impressive and artistic that it makes me believe he's doing something more than just playing around with technology.
758.
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by
nightowl_games
6y ago
Yeah Linux is awesome. I don't get the hate either. I have like 5 apps I use in Linux Mint, and they look exactly the same way they do in MacOS (Spotify, Discord, Firefox, Godot, Sublime, VSCodium, Terminal)... The settings UIs in Mint
759.
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by
nightowl_games
6y ago
That argument reads to me like the implementer knew this stuff was obtrusive.
760.
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by
nightowl_games
6y ago
My partner is a graphic designer who loathed her 13" macbook that her work got her. She finally got an upgrade to a 16", i9, 64 gigs of ram. It runs adobe software like total shit. I think it's something to do with Catalina +
761.
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by
nightowl_games
6y ago
Yeah I have a reload_alsa.sh script which reboots my audio. Basically the only problem I have. It's a shame, I know, but I still love my linux box.
762.
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by
nightowl_games
6y ago
And with a better default DE
763.
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by
nightowl_games
6y ago
Wow epic comment. Serious question though, why post hog & metabase? Dont they overlap?
764.
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by
nightowl_games
6y ago
The pathfinding code and the networking will be interesting to look at.
765.
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by
nightowl_games
6y ago
I wonder if this affects Android Studio.
766.
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by
nightowl_games
6y ago
I started using AutoHotkey to remap the control groups in Starcraft Brood War. It was simply too far to reach 6,7,8,9! Then I used it to make a hotkey to have a popout, always on top, no title bar, browser window. I use that for youtube vid
767.
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by
nightowl_games
6y ago
This page is classic Apache project in that I read it and have no idea what it does. Can you high level explain what this thing is really for?
768.
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by
nightowl_games
6y ago
> I could really do with the better double precision float support Are you sure this is happening? Pretty sure I heard this wasnt happening.
769.
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by
nightowl_games
6y ago
> (and a single Vulkan renderer) I thought you were saying they should focus on ray tracing instead of the Vulkan renderer. Saying they should build a vulkan renderer and a ray tracing renderer is a much different statement than what
770.
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by
nightowl_games
6y ago
I dont know if we're on the same page here. It isn't a question of engineering time. It's a legal problem. It's not going to become feasible in the way ordinary problems do. There's a couple companies out there that
771.
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by
nightowl_games
6y ago
I recommend reading the entire Step by Step section of the Godot documentation [1] Then you'll have a great basis to start soaking in GDQuest's youtube channel. GDQuest on youtube is THE place to go to for Godot video tutorials. [
772.
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by
nightowl_games
6y ago
> Considering they don't have enough manpower to compete with UE/Unity in raster, would make sense going for full raytracing now? I dont know how this makes sense. Considering they have less manpower, they should make a more cu
773.
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by
nightowl_games
6y ago
> I think it'll be held back on that front until it supports console builds It likely won't ever directly support consoles. [1] But yes Godot is awesome and Juan is doing an extremely large public good in terms of education. I&