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The pathfinding code and the networking will be interesting to look at.
by nightowl_games 6y ago
The pathfinding code and the networking will be interesting to look at.
- imjasonmiller 6y agoThey have uploaded the pathfinding related code for Red Alert [1] and Tiberian Sun. 1. https://github.com/electronicarts/CnC_Remastered_Collection/blob/b190e877f700ca920cef214b2186418979d6589f/REDALERT/FINDPATH.CPP https://github.com/electronicarts/CnC_Remastered_Collection/...
- EamonnMR 6y agoExplanation of RTs networking in that period: https://www.gamasutra.com/view/feature/131503/1500_archers_on_a_288_network_.php https://www.gamasutra.com/view/feature/131503/1500_archers_o... I did a Python implementation here: https://github.com/eamonnmr/openlockstep https://github.com/eamonnmr/openlockstep
- imjasonmiller 6y agoWith regard to pathfinding, there is this great video on some of their challenges at the time [1]. 1. https://youtu.be/S-VAL7Epn3o?t=414 https://youtu.be/S-VAL7Epn3o?t=414