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mnem
searching PlanetScale…
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24 ms
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211.
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by
mnem
11y ago
It's only that easy if you work somewhere with zero network security. Given how mismanaged government IT departments seem to be, that's not unlikely though :)
212.
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by
mnem
11y ago
Both work fine for me. I wonder if it's to do with content blockers installed on individual devices?
213.
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by
mnem
11y ago
Indie video games have never been defined like that, and neither have indie films. It means independent of a major publisher, that's all. The team size or level of funding has no bearing on that.
214.
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The ARM1 processor's flags, reverse engineered
(righto.com)
41 points
by
mnem
11y ago
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4 comments
215.
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Unfolding the 8-Bit Era (8 players, 8 projectors, and one NES)
(m.youtube.com)
1 points
by
mnem
11y ago
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0 comments
216.
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by
mnem
11y ago
FWIW in the UK I just get the free pay-as-you-go sims that most networks will send you. Not the most elegant solution mind.
217.
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mnem
11y ago
I believe all accounts require a phone number to verify, and that number can only be used once. Certainly I've always had it from any machine I've tried to sign up from for the past year and a half when attempting to create accoun
218.
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by
mnem
11y ago
Snapping together UI components and data sources has existed for a long time, but it always seems to fail to be popular outside of niche uses. That's often due to the overhead of runtimes and the unsuitability of generic UI components
219.
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Wiggleport – Modular I/O for multi-channel sound, light, and motion
(github.com)
15 points
by
mnem
11y ago
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0 comments
220.
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mnem
11y ago
Interesting to see what they do have and what they don't have: https://github.com/apple/swift-corelibs-foundation/blob/mast...
221.
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Beagle Bros Posters
(beagle.applearchives.com)
2 points
by
mnem
11y ago
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0 comments
222.
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Nintendo 64 Sound Tools
(archive.org)
46 points
by
mnem
11y ago
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6 comments
223.
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by
mnem
11y ago
Mobile operating systems often use that as a quick and solid-state-storage friendly way to clear devices.
224.
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These Gears Really Work (2010) [video]
(m.youtube.com)
1 points
by
mnem
11y ago
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0 comments
225.
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World's biggest tech companies get failing grade on data-privacy rights
(theguardian.com)
2 points
by
mnem
11y ago
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0 comments
226.
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“Journal of Graphics Tools” Code Repository
(realtimerendering.com)
21 points
by
mnem
11y ago
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0 comments
227.
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Why We Can’t Rule Out Bigfoot
(nautil.us)
1 points
by
mnem
11y ago
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0 comments
228.
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1Password and the Case of the XARA Bandit
(blog.agilebits.com)
3 points
by
mnem
11y ago
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1 comments
229.
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by
mnem
11y ago
I'd generally limit wider to apply to the same, uh, type classes (there's probably a proper word) int8 to int16, float to double and so on. Casting between integers and floating point is pretty risky unless you're absolutely
230.
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by
mnem
11y ago
I couldn't think of anything immediately Evil for that case and wanted to check I wasn't missing something :) The others definitely have badness if you aren't expecting it. I'm quite surprised objective-c doesn't wa
231.
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mnem
11y ago
What's dangerous about converting an int to a wider type?
232.
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by
mnem
11y ago
That's quite a selective extract from that Wikipedia article. That section starts: "Historians generally argue that the first stage of the militant suffragette movement under the Pankhursts in 1906 had a dramatic mobilising effect
233.
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by
mnem
11y ago
My fingertip takes care of A. As for B, I do use pressure variance when writing and sketching diagrams, but I'm certainly not very good at it. It's useful for me, but not essential. All I was really pointing out that pressure sens
234.
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by
mnem
11y ago
I wonder if the upcoming Apple TV remote is pressure sensitive, or if it just does touches. If it was pressure sensitive, that may drive a lot of games to adopt it in some fashion.
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by
mnem
11y ago
I suspect you may find artists will disagree with you there. They've been using pressure sensitive interfaces for thousands of years.
236.
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by
mnem
11y ago
Well, it's been about a week, lets see how the fragmentation is doing in a month or two once people have had time to write the code :)
237.
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by
mnem
11y ago
No computer interfaces are intuitively obvious without prior training, whether that's through direct teaching or indirectly from culture or advertising. This is painfully apparent if you ever have helped someone who has never used a co
238.
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by
mnem
11y ago
It's not (just) the hardware, it's the software implementation. Certainly such a thing could have existed previously, but no one appears to have made it work as well as it does on iPhone just now, although that will likely change.
239.
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by
mnem
11y ago
The command line tools package includes all you need to compile with and is far smaller than Xcode. I think it's about 150mb.
240.
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by
mnem
11y ago
It's not everything under /usr. For example, I can install things to /usr/local/bin without issue.
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