4 ms·
Indie video games have never been defined like that, and neither have indie films. It means independent of a major publisher, that's all. The team size or level
by mnem 11y ago
Indie video games have never been defined like that, and neither have indie films. It means independent of a major publisher, that's all. The team size or level of funding has no bearing on that.
- flohofwoe 11y agoThere have been development studios not owned by major publishers with a couple hundred people (not many left today), these were never called 'indies', at most 'independent studios'. The term 'indie' was always only used for very small teams or single developers.
- hboon 11y ago"Independent video games (commonly referred to as indie games) are video games created by individuals or small teams generally without video game publisher financial support." - https://en.wikipedia.org/wiki/Indie_game https://en.wikipedia.org/wiki/Indie_game That was always my understanding. Wikipedia could be wrong too, of course.
- syrrim 11y agoMany studios are large enough that they have publishing departments to rival major publishers. These are never defined as indie.
- Reedx 11y agoEr, that's not true - at least in the case of games. Lots of indie games have major publisher support, although generally not much in terms of funding. Look at PlayStation Network (Sony) and Xbox Live (Microsoft). Braid, Journey, Bastion (published by Warner Bros) as a few examples. Sony in particular is a big supporter of indies. Secondly companies like Supercell aren't considered indie, despite being completely independent of any publisher. Generally indies are defined as single devs or small teams, small budgets (usually little to no outside funding) and retain creative control.