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No computer interfaces are intuitively obvious without prior training, whether that's through direct teaching or indirectly from culture or advertising. This is
by mnem 11y ago
No computer interfaces are intuitively obvious without prior training, whether that's through direct teaching or indirectly from culture or advertising. This is painfully apparent if you ever have helped someone who has never used a computer to use a computer.
I've found the popup previews surprisingly useful across applications after expecting it to purely be a gimmick. It's especially useful on HN and other text heavy sites with links. I'm interested to see if web designers start designing for such previews - at the moment a lot sites previews are their banner adverts or other non-content related fluff. It'd be quite useful if you could make Safari popup previews in its reader mode to remove non-content items.
- ashark 11y agoiOS 6 was definitely way more intuitive than its successors, though. Skeumorphism and depth helped quite a bit (think the unlock slider versus "swipe the entire screen up, for some reason, according to some hard-to-read text") and so did its commitment to keeping the home screen prominently in view when not in an actual app, sliding folders open from the screen itself and sliding it up to show the task manager rather than covering it with those same two views the way iOS7 and up do. Earlier versions of iOS had a physicality to them that worked well to increase discoverability of their interfaces. The the "if it's not flat it makes me physically ill!" school of designers got ahold of it...