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methusalah999
searching PlanetScale…
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The most impressive real-time cloth simulation, is in a porn game
(twitter.com)
4 points
by
methusalah999
5y ago
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1 comments
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SplineMesh, a free Unity plugin to create curved content in real time
(assetstore.unity.com)
1 points
by
methusalah999
9y ago
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0 comments
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methusalah999
9y ago
ObservableProperties are damn simple: - declare in 1 line: StringProperty foo { get; } = new StringProperty("initialString") - add lambda or delegate in 1 line: foo.ValueChanged += (s, e) => myLambda - bind them in XAML: Text=&
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Tired of INotifyPropertyChange pattern in your WPF projects? Try this lib
(github.com)
1 points
by
methusalah999
9y ago
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1 comments
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A beautiful fractal zoomer, directly in our web browser
(github.com)
69 points
by
methusalah999
11y ago
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24 comments
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methusalah999
11y ago
OpenRTS team is currently working on a project using Entity System approach. This architecture will be certainly added to OpenRTS for much much much more extendability and flexibility. So stay tuned :)
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methusalah999
11y ago
Each open source project carry with it some model AAA game legacy. Starcraft 2 is for OpenRTS what Total Annihilation is for Spring, Age of Empire for 0ad, C&C for OpenRA. For now, OpenRTS is specialized in micromanagement on cliffed&#x
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by
methusalah999
11y ago
No there isn't. The engine is born a year ago and we are still implementing the basis like networking and menus.