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ibobev
searching PlanetScale…
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3 ms
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1.
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Tannakian Reconstruction in a Yoneda Equipment
(bartoszmilewski.com)
1 points
by
ibobev
5d ago
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0 comments
2.
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Creating a Blog in Gemini
(brennan.day)
3 points
by
ibobev
5d ago
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0 comments
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Do you use:visited on links?
(kevquirk.com)
1 points
by
ibobev
5d ago
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0 comments
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The Bounding Simplex: A SIMD-Era Rejection Primitive [pdf]
(mcnett.org)
1 points
by
ibobev
5d ago
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0 comments
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Neural Texture Compression in Metal 4
(syllogi-graphikon.vercel.app)
1 points
by
ibobev
5d ago
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0 comments
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First Shader from Zero in Godot 4
(gdquest.com)
1 points
by
ibobev
5d ago
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0 comments
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Generating Artist-Like 3D Mesh Topology via Nearest-Vertex Vector Fields
(derkleineli.github.io)
3 points
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ibobev
6d ago
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0 comments
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Sparse resources helped my GPU-driven renderer memory usage
(zino2201.substack.com)
1 points
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ibobev
6d ago
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0 comments
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Gabor Fields: Orientation-Selective Level-of-Detail for Volume Rendering
(arcanous98.github.io)
3 points
by
ibobev
6d ago
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0 comments
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Unix Year 2038 problem and the art of underestimating
(buzzsprout.com)
1 points
by
ibobev
6d ago
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0 comments
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Adversarial examples for fast hash functions
(thomasahle.com)
8 points
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ibobev
6d ago
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3 comments
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CSS features you can use today with no build step
(flaviocopes.com)
2 points
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ibobev
6d ago
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0 comments
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Why fitting a logistic is nearly impossible from early data
(johndcook.com)
6 points
by
ibobev
7d ago
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0 comments
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How did Apple Silicon get 50% faster in three years? – Daniel Lemire's blog
(lemire.me)
28 points
by
ibobev
7d ago
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12 comments
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Notes on discrete-time Fourier series and transform
(eli.thegreenplace.net)
15 points
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ibobev
7d ago
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0 comments
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by
ibobev
8d ago
If we accept this definition, C++ already seems to be many different languages. At my job, I'm currently fighting floating-point determinism issues across different build configurations, compilers, CPUs, operating systems, and standard
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Faster JSON parsing with SVE2 on ARM processors
(lemire.me)
3 points
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ibobev
8d ago
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0 comments
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Enhance Page Elements with Custom Glow Effects and Masks
(blog.master.dev)
2 points
by
ibobev
8d ago
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0 comments
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Realtime Raytracing in Bevy 0.20 (Solari)
(jms55.github.io)
2 points
by
ibobev
8d ago
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0 comments
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We Built a Data Warehouse Using ClickHouse
(letsencrypt.org)
2 points
by
ibobev
8d ago
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0 comments
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Not in My Git Yard: Catching Backdoors at Commit and Release Time
(arxiv.org)
4 points
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ibobev
8d ago
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0 comments
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How did AMD Ryzen get 50% faster in two years?
(lemire.me)
71 points
by
ibobev
8d ago
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10 comments
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Internet Phone Book
(internetphonebook.net)
3 points
by
ibobev
8d ago
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0 comments
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Benchmarking Wild vs. Mold
(davidlattimore.github.io)
4 points
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ibobev
8d ago
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0 comments
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by
ibobev
8d ago
> An infinite loop should compile to an infinite loop. I think that a compiler option should control this. It can be a nice optimization, but the programmer should be able to opt out.
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We Should Double-Check the AI Output: A Bug Which Wasn't
(giodicanio.com)
4 points
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ibobev
8d ago
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1 comments
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Why isn't mutable a subtype of immutable, or vice versa?
(crumbles.blog)
28 points
by
ibobev
8d ago
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55 comments
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How to Build a Scraping Tool
(flaviocopes.com)
2 points
by
ibobev
8d ago
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0 comments
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FlashAttention: Part 2
(chizkidd.github.io)
2 points
by
ibobev
8d ago
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0 comments
30.
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Extracting Grid Information Using CSS
(blog.master.dev)
2 points
by
ibobev
8d ago
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0 comments
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