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iamwil
searching PlanetScale…
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541.
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by
iamwil
5y ago
I only know a cursory amount about Namecoin. That it was built on Bitcoin, but somehow failed. ENS is actually working, and recently launched their DAO for governance.
542.
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by
iamwil
5y ago
It's a good question. In practice, a project will publish the official contract address and the chain on their web page. Hence, it becomes a schelling point for users. It assumes that the project owners are in control of their servers
543.
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by
iamwil
5y ago
It's best to think of NFTs as deeds to the art (or certificate of authenticity), rather than the art itself. I wrote this a little while back, and it might help you. https://interjectedfuture.com/nfts-unbundle-ownershi
544.
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by
iamwil
5y ago
This isn't the whole story. Some NFTs are written to the blockchain. Avastars https://avastars.io/ is an NFT collection that's represented by an SVG. The SVGs are all written on-chain, back when it was cheaper to
545.
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by
iamwil
5y ago
I think a couple things. 1/ Have a flavor profile that's targeted towards a demographic you can reach. It's a much easier sell if you have access to an initial distribution channel and that demographic understands immediately
546.
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by
iamwil
5y ago
I didn't start with wholesale. I bought retail ingredients and just started experimenting. It took a lot of iterations and tracking with spreadsheets to get it where I had both a front and back note that was noticeable.
547.
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by
iamwil
5y ago
I started selling spice blends, the flavor being "Beef Noodle Soup". After seeing "Everything but the Bagel" at Trader Joe's, I thought it was the first spice blend I saw named after a dish. Interesting! If people c
548.
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Diablo II: Resurrected Outages: An explanation, how we’ve been working on it
(us.forums.blizzard.com)
1 points
by
iamwil
5y ago
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0 comments
549.
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by
iamwil
5y ago
You weren't the target audience of the post. But I found this helpful: https://www.youtube.com/watch?v=hrBq8R_kxI0 As well as this post, which relates react hooks to algebraic effects. https://overreacted.io
550.
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by
iamwil
5y ago
In the guidelines: "On-Topic: Anything that good hackers would find interesting. That includes more than hacking and startups. If you had to reduce it to a sentence, the answer might be: anything that gratifies one's intellectual
551.
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by
iamwil
5y ago
I imagine a lot of those green users are sock puppets submitting the first couple of articles.
552.
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by
iamwil
5y ago
It originally was. It was originally Startup News. But PG thought it got boring, so expanded the scope to what Hackers might find interesting, so it became Hacker news.
553.
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Peter Thiel and Silicon Valley’s Pursuit of Power
(nymag.com)
8 points
by
iamwil
5y ago
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1 comments
554.
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Data Compression with Arithmetic Coding
(marknelson.us)
1 points
by
iamwil
5y ago
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0 comments
555.
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Simple mathematical law predicts movement in cities around the world
(scientificamerican.com)
120 points
by
iamwil
5y ago
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33 comments
556.
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by
iamwil
5y ago
So don’t start with coroutines and just look at OS scheduler and possibly the erlang VM?
557.
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by
iamwil
5y ago
By polling loop, do you mean like a while loop that checks a queue for work at a preset frame rate?
558.
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by
iamwil
5y ago
What are the resources to look at for designing the architecture of a scheduling system (for coroutines/threads)? Would I first look at how Operating systems implement it? Or how VMs like Erland implement it? Same question for effects
559.
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by
iamwil
5y ago
Qbserve
560.
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by
iamwil
5y ago
How did they seize his Bitcoin? I'm guessing it was sitting on an exchange? Did they coerce him into giving up his private keys?
561.
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iamwil
5y ago
I remember reading a couple years ago, that there's no database. It just reads stuff off disk, and then caches it in memory. It probably also helps that the html/css/js is minimal
562.
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by
iamwil
5y ago
A strange thing to complain about, given browsers can override with user settings, if not user plugins.
563.
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General Magic’s telescript. Programs that moved instead of data
(instadeq.com)
2 points
by
iamwil
5y ago
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1 comments
564.
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iamwil
5y ago
A related mantra is to "Make impossible states impossible" https://www.youtube.com/watch?v=IcgmSRJHu_8
565.
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by
iamwil
5y ago
Indeed I was thinking of a datalog engine. (!) I've had minimal experience with datalog, but you should be able to query it for how it got to its resulting fact, no? So if you find a fact that doesn't make sense, I thought you
566.
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by
iamwil
5y ago
When I have a bug, I find a lot of the time, my basic assumption of what the system is doing was wrong, largely because I had no visibility into what it was doing. For something like status effects, I was thinking about using a datalog engi
567.
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by
iamwil
5y ago
Yes, game dev has a lot of grind to it. It was just that one example was related to something I've been thinking about: how come status effects and rules aren't in one central place to be queried? That way, you can spend 2-3 mins
568.
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by
iamwil
5y ago
One thing jumped out at me above that I had a question on: With the problem about status effects, how is this typically implemented? Do the rules for interactions exist within the game objects themselves, as if-then-else statements? If so,
569.
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by
iamwil
5y ago
Yeah. I've often seen TDD where you act both as the logic programmer writing the tests and the imperative programmer writing the implementation.
570.
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by
iamwil
5y ago
This is kinda what logic programming is, like in prolog. You tell the computer what you want, and it finds the answer for you. TDD is where you both write what you want, and you do the implementation also.
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