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haydenlee
searching PlanetScale…
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13 ms
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91.
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by
haydenlee
10y ago
Young ignorant founder here. If a good email practice can be obtained by taking all those measures, but slack doesn't need the understanding, training, policies etc then surely slack is the better alternative. Just because it 'can
92.
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by
haydenlee
11y ago
Haven't we gotten over the 'if X has failed then Y must fail too' argument yet? Technology progression doesn't always follow such simple rules. Eg. Since the Newton failed, the iPhone must fail too.
93.
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by
haydenlee
11y ago
Because... Why? I sometimes spend 8 hours at a time in my Rift.
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Robert Scoble Leaving Rackspace for UploadVR
(venturebeat.com)
8 points
by
haydenlee
11y ago
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0 comments
95.
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by
haydenlee
11y ago
SteamVR doesn't support Linux yet AFAIK. Here are the min requirements: http://store.steampowered.com/app/323910/
96.
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by
haydenlee
11y ago
Consumer Rift? It's worlds better than the DKs. My opinion is that the consumer headsets launching this year already offer too good of an experience for VR to 'fail' this time around. Virtual boy was a miserable experience fr
97.
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by
haydenlee
11y ago
Not only is it supported but it has been confirmed that an extra camera will ship with the Touch controllers. Every time I have used Touch it has been with multiple cameras. At Oculus Connect 2 they had ~50 stations setup with multiple came
98.
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by
haydenlee
11y ago
But that argument is true for the Rift cameras too. You can place Rift cameras in a similar setup to Lighthouses and achieve similar tracking volumes.
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by
haydenlee
11y ago
You could say the same with movie theatres vs TVs though right? Having tried experiences like The Void I'm confident these out of home experiences will be able to offer significantly more features to warrant leaving the house. Features
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by
haydenlee
11y ago
Having tried the CV1 multiple times I can say the headphones are surprisingly incredible. Every time I use them I'm impressed. I doubt I will ever use other headphones with the Rift.
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by
haydenlee
11y ago
For interest's sake, what's the latest VR HMD you've tried?
102.
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by
haydenlee
11y ago
As far as platform support goes: - Oculus Home works with the Rift. - SteamVR works with the Rift and Vive. It gets a little trickier with which games support which types of controllers though.
103.
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by
haydenlee
11y ago
No problem! As a VR developer I'm pretty bummed that Vive isn't including integrated headphones. It's such a pain to put on headphones and the headset at the same time.
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by
haydenlee
11y ago
The Vive's tracking does not magically get around the constraint of having to be within field of view of the tracking devices. The lighthouses also have FOV.
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by
haydenlee
11y ago
Context for people not following VR religiously: the Vive is $200 more than the Oculus Rift however it includes hand controllers and an extra tracking device. Both come bundled with 2 games if you pre-order. The Rift also has integrated hea
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Video of the new real-time voice controlled Lip Sync SDK released by Oculus VR
(youtube.com)
2 points
by
haydenlee
11y ago
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0 comments
107.
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by
haydenlee
11y ago
Before that... Smartphones. Did anybody actually like 3D TV?
108.
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by
haydenlee
11y ago
The optics involved mean you aren't focusing 2 inches from your face, with the DK2 you're focusing at 1.3m and the DK1 was at infinity (not sure about CV1). So you could argue its better for eye strain.
109.
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by
haydenlee
11y ago
They have already started their own studios called Oculus Studios and Oculus Story Studio. There will be at least 20 Oculus Studios games released this year.
110.
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by
haydenlee
11y ago
yup and CV1 is 90HZ
111.
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by
haydenlee
11y ago
Not sure if trolling but... The first Oculus dev kit shipped 50k in 2013. Cardboard wasn't announced until I/O 2014.
112.
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by
haydenlee
11y ago
I've tried both (and own a Vive) and the Touch definitely has better ergonomics and is more analogous to having your hand in the world whereas the Vive 'wands' feel like you are holding a stick. It's not a clear cut deci
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by
haydenlee
11y ago
As opposed to a screen that you keep in your pocket that will be obsolete in a year or two? When you boil down a product to simple terms its really easy to make it sound pointless.
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haydenlee
11y ago
Recommended GPU is an NVidia 970. https://www.oculus.com/en-us/blog/powering-the-rift/
115.
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by
haydenlee
11y ago
People have been waiting for this for years, if they had just opened the pre-orders without a pre-announcment there would have been (virtual) riots.
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by
haydenlee
11y ago
Minecraft, Rock Band VR and Eve Valkerie are coming to the Rift. I'd consider them all AAA games nowadays.
117.
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by
haydenlee
11y ago
I've used the consumer Rift with and without Touch and it really just comes down to the specific applications. There are plenty of applications where it doesn't make sense to use hand controllers (like space sims or car racing gam
118.
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by
haydenlee
11y ago
When working for your own company (a Delaware C-Corp) on OPT there is some language in the policy about having to be an employee, but that you can also work for yourself. Is being a founder enough to stay in status without technically payin
119.
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by
haydenlee
11y ago
What's the current status of the OPT extension? I'm a co-founder of a startup that I started during my 12 months of OPT and its about time to apply for the extension, however I recently realized there'd been some changes to i
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by
haydenlee
11y ago
Aren't helicopters effectively flying cars?
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