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gravypod
searching PlanetScale…
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95 ms
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961.
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gravypod
7y ago
That's something PayPal did initially.
962.
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gravypod
7y ago
I can't wait for this tooling to advance. It would be amazing to have one IDE that came pre-configured to work with "every" language and work on code bases of any size. With the addition of language servers there has never be
963.
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gravypod
7y ago
Make has very serious problems with it's design in my opinion. It's builds are not hermetic. There's no way go distribute/include another person's make file. The language it uses is extremely complicated and focuses
964.
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gravypod
7y ago
If that's the case you could give them a pre-built copy of your containers (assuming your builds take a very long time this might be worth it). There's two commands: `docker save` and `docker load`. It tars the history, layers, et
965.
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gravypod
7y ago
I just took a look at Skaffold. I don't think this is what I want. Skaffold does not look like the right solution of a monorepo with code gen, dependencies, and complex build processes. It looks like it's the right tool for a bunc
966.
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gravypod
7y ago
The benefit is standardization. If every team you join has a `docker-compose.yml` to run a local development environment you know exactly what it is, how to add things to it, etc. If every team you join has a custom solution for an extremel
967.
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gravypod
7y ago
Being built on standardized container technology. Also support for Windows builds would be nice.
968.
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gravypod
7y ago
GCR boasts it has a global layer cache. Also, this is a thing that should only ever effect your very first push. You should only be seeing it twice if: 1. None of your image layers are the same between builds (ADD as one of the first instru
969.
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gravypod
7y ago
Some docker registries isolate the layer cache per account to prevent cache poisoning attacks and data leaks. This means you might only take advantage of the registry caching if you have already pushed the first version of a tagged image. I
970.
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gravypod
7y ago
Nix, similar to Bazel, Buck, Pants, and Please are very close to what I'd like but doesn't cover the exact functionality I'm looking for.
971.
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gravypod
7y ago
I wish there was something like Bazel, Buck, Pants, or Please built on top of docker/crio. The docker build cache, and dockerizarion of tools, has made building, testing, and deploying software so much simpler. Unfortunately the next s
972.
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gravypod
7y ago
What benift does that distinction give you? If the cluster scales to be able to run all of your pending pods, and scales down when you have extra room, and you scale your pods correctly (preemptively & with custom metrics), what do you
973.
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gravypod
7y ago
That would be the "hook". You may have 1 to 3 of the things already included but the remaining things would get you to say "well..m overall it's less money than having both." It's like Apple products. I already
974.
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gravypod
7y ago
As someone who pays for multiple Google services this is not something I'm interested in at all. I would be very interested in something that gave me the paid features in all of their services: YouTube red (no ads + custom content no o
975.
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gravypod
7y ago
It would be really cool to see the features in this mainlined. Side question: I know in the article it was mentioned that they liked their signal approach to scaling because it allows them to preemptively scale. I'm just not sure why t
976.
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gravypod
7y ago
Have you experimented with things like lookingglass? Is that stuff more streamlined now?
977.
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gravypod
7y ago
That's really cool. I wonder if someone has made a docker-compose file that sets up "ever" language's "best" LSP server so you can, with one command, get an IDE that can work with any repo.
978.
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gravypod
7y ago
The Dockerfile that's provided looks like it would be very slow to build. I always try to make Dockerfiles that install deps and then install my python package (usually just copy in the code and set PYTHONPATH) to fully take advantage
979.
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gravypod
7y ago
If the authors are reading this I was wondering two things: 1. Why was static analysis of the code chosen over observing the system during runtime and integration testing? 2. What was the reason rhe CNI layer was chosen for the implementati
980.
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gravypod
7y ago
It'd be really cool to see a writeup of what is going on at Netlify.
981.
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gravypod
7y ago
You haven't eliminated it but it doesn't scale your workload the same. You'd likely be fine with having a tester play through your game on molten. In any event it is still much less code and testing than supporting multiple b
982.
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gravypod
7y ago
This is a case where adding one feature adds a 2x scaling factor to your test plans. Add a game effect? Now you need to test it in Vulkan and Metal which means two test computers, twice as long to run a test, etc. It's just a logistica
983.
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gravypod
7y ago
I've tried to upstream changes or bug reports to open software. Sometimes something that is a bug to you is a feature to someone else.
984.
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gravypod
7y ago
Any plans to switch to more commonly used add-ons? Maybe like using metrics-server, Prometheus, grafana, and alert manager out of the box? Would also be cool to see other CNCF tools included like a service mesh, some DB operators, etc.
985.
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gravypod
7y ago
I wish we just collectively stuck to a single language agnostic build systems like buck, pants, or bazel and distributed everything with BUILD files.
986.
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gravypod
7y ago
I am not a lawyer but this is a summary of what it sounds like: https://en.m.wikipedia.org/wiki/Tortious_interference
987.
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gravypod
7y ago
If you have proof of this contact a lawyer. I am not a lawyer but I think this is illegal.
988.
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gravypod
7y ago
I think Facebook does a fantastic job of demonstrating the value of their tooling that they open source. Buck: https://buck.build/ Presto: http://prestodb.github.io/ The front page of these contain the proj
989.
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gravypod
7y ago
Could someone effectively DOS another site using this method by including a bunch of links that generate a lot of load? Would be interesting to see if Facebook has a maximum number of links it'll follow.
990.
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gravypod
7y ago
This is amazing and I hope to see things like this extended. There are so many gotchas with glsl that it's hard to get going and something with a really strict compiler would make that a lot less of a burden on an engineer. It would be
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