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georgewsinger
searching PlanetScale…
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91.
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georgewsinger
4y ago
Here's also more discussion on Simula's price: https://news.ycombinator.com/item?id=29923197
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georgewsinger
4y ago
For an open headset that requires neither a Meta nor a Facebook account to operate: https://simulavr.com ... <kermit_drinking_tea.jpeg>
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georgewsinger
4y ago
This post chronicles the cost of early computing hardware over time, and you're absolutely right about how expensive things used to be: https://simulavr.com/blog/paying-for-productivity/
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georgewsinger
4y ago
> Novel hardware devices (e.g., for VR, or the Wii remote, or for new musical instruments) can be used as the basis for new tools for thought. While hardware can be duplicated, it’s often much more expensive than duplicating software. An
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georgewsinger
4y ago
Am I the only person who doesn't get excited about cameras, but gets really excited about foldable form factor phones?
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georgewsinger
4y ago
Yes. Things under consideration for this: 1. A chorded keyboard: some people are working on this. 2. A keyboard apron: I've built a prototype of one here: https://www.wolframcloud.com/obj/george.w.singer/busin
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georgewsinger
4y ago
The root problem IMO is Meta jamming all of VR through a social network ("Metaverse") framing, when it should be segmenting it into separate "VR productivity" and "VR gaming" products that people might actuall
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georgewsinger
4y ago
RE the GDP's portability: I had a One Mix Yoga (similar form factor) a few years ago and also used a bunch for this reason as well: > It’s ultra-portable. It resides permanently in my waist bag (a.k.a. fanny pack for my American rea
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georgewsinger
4y ago
> Do you oppose all employer regulations then? Yes. > What do you think should happen if two consenting adults, one of which is desperate for food, agree to an arrangement where one is paid 3 dollars per hour in exchange for work? I t
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georgewsinger
4y ago
So your proposal is: if one consenting adult wants to pay another consenting adult for working more than 8-9 months out of the year, then one (or both) of them should be kidnapped and sent to prison?[1] Yeah, that sounds insane. [1] The log
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georgewsinger
4y ago
An underrated John Carmack factoid is how he leveraged ultra-premium workstations (several years ahead of the rest of the market) in order to create the Doom & Quake series[1]. In 1991, before embarking to work on his early FPS game tit
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georgewsinger
4y ago
> At that time, each new improvement brought astounding differences in capability. Yes! There's a post we wrote on precisely this phenomenon with John Carmack as the main character that you might find interesting.[1] TLDR: There was
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georgewsinger
4y ago
If privacy is an issue for you, there are non-Facebook/open-source-based headsets being developed out there :] > I bought a 3D projector and use face tracking camera instead so i can look around still like you do in VR and have a hi
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georgewsinger
4y ago
FYI, the person who wrote/were featured in those posts is an HN user: https://news.ycombinator.com/user?id=ptom Highly recommended reading since this person is basically living 3-10 years into the future and telling us
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georgewsinger
4y ago
Have you heard of Twiddler? It's a one-handed chorded keyboard which people have managed to get up ~60wpm (IIRC) typing speeds.[1] It might be potentially useful when computing in VR. There's also someone I met recently who is wor
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georgewsinger
4y ago
Yeah. Most people don't realize that PPD is the single most important metric for viable VR computing. Here's a chart showing the evolution of pixel density over time for various headsets over time: https://www.wolframcl
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georgewsinger
4y ago
We're making an office-dedicated headset with extremely high pixel density and AR passthrough to solve both of these issues.[1] [1] https://simulavr.com
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georgewsinger
4y ago
Thanks for the shout-out :] It's true the Simula One is a work in progress, but we try to be transparent about our progress in the form of weekly blog updates. Our headset boards were recently assembled, so we're expecting review
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georgewsinger
4y ago
We made a post arguing for some of the benefits of VR computers in our weekly update blog.[1] TLDR: they provide unlimited screens of any size, improve work focus & immersion, are usable outdoors (no laptop glare), improve privacy (no o
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The stock market is a machine for creating cults
(interconnected.org)
55 points
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georgewsinger
4y ago
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49 comments
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georgewsinger
4y ago
VR computing makes me optimistic about the future.[1] [1] https://simulavr.com/blog/vr-and-definite-optimism/
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I used this as my Computer for a Month
(youtube.com)
5 points
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georgewsinger
4y ago
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1 comments
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georgewsinger
4y ago
Worker owned co-ops are 100% compatible with capitalist regimes, since they're just people freely consenting to a work/ownership arrangement. I think they're cool experiments, if anything. With that said: if they're so m
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georgewsinger
4y ago
Appreciate the feedback. RE Specs: Most of our specs are pinned down and listed on the website, with some exceptions.[1] Notable exceptions: battery life is TBD, though targeting ~3hrs; total headset weight is also TBD, though we're ta
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georgewsinger
4y ago
Yeah, I understand your concern here. Unfortunately this isn't possible currently since we're still making the headset =] We're targeting (stripped down) review units to be available in May-June time frame.[1] While this won&
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georgewsinger
4y ago
Setting up VR rigs is indeed painful. Just in case this isn't clear though: the Simula One is a portable VR headset, designed to be immediately usable out of the box (with no/minimal setup pain). It features a detacachable compute
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georgewsinger
4y ago
Yes. Would be helpful if OP or a mod could fix this =] Title should ideally be "SimulaVR: Lenses and Schematics".
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georgewsinger
4y ago
> I think part of it is that you have to move your head not your eyes, and that's not how I tend to read. We're pushing hard on high pixel density to get around this issue. For comparison to the Quest 2, we have basically 70%+
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georgewsinger
4y ago
Appreciate your support! > Sadly, their current offerings are a little out of my price range. Yeah, our pricing is one of our project's biggest weaknesses. Unfortunately, upfront capital costs and low scale basically force things t
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georgewsinger
4y ago
Thanks for your support! RE our ambition: the bulk of our work lies in hardware stuff going forward. Our VR compositor is already pretty stable, and people have been using it on older Linux compatible headsets (HTC Vive, Valve Index) for a
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