3 ms·
The root problem IMO is Meta jamming all of VR through a social network ("Metaverse") framing, when it should be segmenting it into separate "VR productivity" a
by georgewsinger 4y ago
The root problem IMO is Meta jamming all of VR through a social network ("Metaverse") framing, when it should be segmenting it into separate "VR productivity" and "VR gaming" products that people might actually want.[1]
[1] https://simulavr.com/blog/we-dont-want-the-metaverse/ https://simulavr.com/blog/we-dont-want-the-metaverse/