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fasteddie
searching PlanetScale…
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61.
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fasteddie
9y ago
I'm really curious at what their cap table looks like at this point in time. With the various ownership rejiggerings by Conde Nast, and this and Sam's last round, wonder who has the power here
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fasteddie
9y ago
Totally agree. On the NYT article about the study: "But 110 positives remain significant scientific evidence of an N.F.L. player’s risk of developing C.T.E., which can be diagnosed only after death. About 1,300 former players have died
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fasteddie
9y ago
Yes but they always have to push back the 1:1s
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fasteddie
9y ago
HoneyBook | San Francisco, CA and Tel-Aviv, Israel | ONSITE We're building a market network [1] for creative professionals. We have a workflow product that members love, and now we're working on building the network and marketplac
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fasteddie
9y ago
What makes First Round different than the others, out of curiosity?
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fasteddie
9y ago
HoneyBook | San Francisco, CA and Tel-Aviv, Israel | ONSITE We're building a market network [1] for creative professionals. We have a workflow product that members love, and now we're working on building the network and marketplac
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fasteddie
9y ago
I used it a decent amount in its first years -- the UI design was great, the food was fine. Goes to show how difficult it is to scrape a profit on ready to eat food prep, especially when their differentiation with existing kitchens kept get
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fasteddie
9y ago
HoneyBook | San Francisco, CA and Tel-Aviv, Israel | ONSITE We're building a market network [1] for creative professionals. We have a workflow product that members love, and now we're working on building the network and marketplac
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fasteddie
9y ago
Certainly it raises the bar for skepticism, but I can think of relatively few cases where a photoshopped image has driven a news cycle/key event because someone famous/important believed it to be real. Most doctored images/vi
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fasteddie
10y ago
Maybe I have a selective memory as a former Zynga employee, but generally these "stolen documents" lawsuits in high profile tech companies have generally turned out to be pretty factual. Easy to prove, and hard to fake.
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fasteddie
10y ago
Few people think they know others that have made purchase decisions based on online ads, yet here we have a hundred billion dollar worldwide online ad industry.
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fasteddie
10y ago
HoneyBook | San Francisco, CA and Tel-Aviv, Israel | ONSITE We're building a market network [1] for creative professionals, starting in the events industry. We have a workflow product that members love, and now we're working on bu
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fasteddie
10y ago
HoneyBook | San Francisco, CA, Tel-Aviv, Israel | ONSITE We're building a market network [1] for creative professionals, starting in the events industry. We have a workflow product that members love, and now we're working on build
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fasteddie
10y ago
A friend at a mobile gaming company once had to run an analysis on the cost/benefit of spending her company's money in one of their game to drive it up the top grossing charts. The question was whether high placement on the top gr
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fasteddie
10y ago
I'm conflicted on the SF AirBnB issues because on one end I'm part of the "any more housing is good housing" crowd but at the same time I'd like AirBnB to succeed (as a user when I travel from SF) and I'm afrai
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fasteddie
10y ago
You'd be playing wack-a-mole so hard that your legal team would cost more than any gains. I had similar google alerts as the previous poster, and the sites would have every single popular game -- I don't think anyone fought it eff
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fasteddie
10y ago
This is partially because it is much, much, easier to pirate premium games on Android than it is on iOS. There are tons of 3rd party APK sites that are well trafficked. On F2P the platforms are much more equally split. Also, as Android has
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fasteddie
10y ago
Clash of Clans, Candy Crush, Game of War, Puzzle and Dragons, and I believe Monster Strike have all crossed the $1b mark.
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fasteddie
10y ago
Monument Valley, one of the most polished and loved premium mobile games ever, has made $15m in its lifetime. Meanwhile, there are multiple F2P games with over $1b in revenue. Now, $15m is fantastic, especially for a small studio. But high-
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fasteddie
10y ago
Right, but easy enough to select a second bank. Let's also make a note that people with $250k+ in cash savings are a tiny group that should have no really bearing on whether cash is trustworthy.
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fasteddie
10y ago
They are -- the opportunity cost of more revenue. Just because you have low marginal costs doesn't mean you should train your userbase to expect discounts.
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fasteddie
10y ago
Further, beyond streamlining operations, it also allows people to spend on what they need/want the most. Today, if you would rather have less housing vouchers and more food stamps? Too bad. UBI would allow people to spend their "b
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fasteddie
11y ago
Well, by definition, very few people are best in the world. And we still want most of the rest to get a college education. Not to mention "the best in the world" schools tend to attract students from very wealthy families, who don
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fasteddie
11y ago
Most search engines will do this. Kayak, for example shows it when you expand the listing.
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fasteddie
11y ago
As of 2009, it was "moon" and "sun." http://www.airspacemag.com/daily-planet/moon-vs-moon-a-study...
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fasteddie
11y ago
I don't think OP was implying just Apple, anyone competing in a winner-take-all market has to have this attitude.
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fasteddie
11y ago
Sorry, that'd be Google Play and App Store featuring (in their featured apps section). Quality editors choice or "best new games" featuring can mean hundreds of thousands of free installs, and a ton of momentum to drive word
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fasteddie
11y ago
The majority of premium titles on Android are pirated, especially for the most popular games. If someone wants to go to a 3rd party app store, it will be to pirate a premium game, not better curation to pay for one.
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fasteddie
11y ago
Not sure it matters. Only a small handful of people can turn a profit on a solely ad-backed games. The Flappy birds of the world, which immediately inspire a wash of cheap copy-cats. Games like subway surfers and sonic dash still need some
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fasteddie
11y ago
Like most businesses, most mobile games run on a customer acquisition cost vs. LTV model. Buy customers for $5 a pop, with LTVs of $7, which you can scale till you've used up all the profit. If you can drive that CAC down via better so
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