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ethbr0
searching PlanetScale…
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82 ms
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871.
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by
ethbr0
4y ago
Well, it would have combated spam effectively, which would have directly decreased the power of Gmail. But it would also have, more importantly, created a revenue stream and normalized microtransactions, which would have created an alternat
872.
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ethbr0
4y ago
I'm convinced the internet would have been better if we had charged $0.05 per email. Making something free definitely has its costs.
873.
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ethbr0
4y ago
Inflicting pain (physical, mental, emotional) is an acceptable option when there are no alternatives. I know a lot of people who were physically abused as children and became screwed up adults as a result of it. I know a lot of people who w
874.
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by
ethbr0
4y ago
Altruists?
875.
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by
ethbr0
4y ago
I was in a college class that had a mix of inner city and suburban kids. Ask the suburban kids to describe the inner city? Dangerous. Crime-ridden. Ask the inner city kids to describe inner city? Community. Know their neighbors.
876.
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ethbr0
4y ago
The underlying problem is the same as the lottery: the human brain adjusts probability on the basis of severity. Terrible things happen. They aren't likely to happen.
877.
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ethbr0
4y ago
Amdahl's law always resonated for me for this reason: you only gain speedup equal to the portion of the total work that can be accelerated. From that perspective, speedup is less about hyperefficient design of a brand new thing, and mo
878.
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by
ethbr0
4y ago
The main times I've found Maps to be inaccurate are when their underlying data sources are obviously wrong. Example 1: Maps believes a mountain road still exists, when it's been disconnected and impassable for years. Example 2: Ma
879.
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by
ethbr0
4y ago
When we're young, we respect people who break things. As we age, we respect people who don't break things. When we age further, we really respect people who managed to change things with a minimum of breakage.
880.
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ethbr0
4y ago
That seems reasonable immediately after Vietnam. If we're being honest, most of international geopolitics is setting your competitors against each other.
881.
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ethbr0
4y ago
Habitat for Humanity is still one of my favorite volunteer orgs: because they're damn good at scaling. {A few contractors} + {unskilled volunteers} + {subsidized/donated materials} + {future owner sweat equity} = houses And I spec
882.
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ethbr0
4y ago
https://m.youtube.com/watch?v=W58iM69waLo
883.
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by
ethbr0
4y ago
Because bad managers feel disconnected when they aren't physically colocated with their employees.
884.
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ethbr0
4y ago
How do you get from 'users opted into malware browsers/plugins' to 'users didn't opt-in to Edge/Windows'?
885.
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ethbr0
4y ago
I'd point to IE's market share while it was obviously technically inferior. Most people don't want to think about "Which browser?", sadly. Thus, marketing or default installs win.
886.
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ethbr0
4y ago
> Their real problem at the moment is productization Hasn't this always been a problem at Google? Post-Gmail, what have they successfully taken from raw tech to successful product on their own? Hangouts/Duo/Meet? Chrome?
887.
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ethbr0
4y ago
They're big. Like, REALLY big. Think of a 7'+ man who weighs 500+ lbs, carries around knives, and looks at you half-interestedly... like he's flipping a coin in his head to decide whether or not to eat you. That's a lot
888.
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ethbr0
4y ago
By this logic, no one would be able to serve banner ads on top of copywritten content. Plenty of existing and historical malware browsers and plugins have injected ads. Furthermore, because it's a full page width banner, it's not
889.
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ethbr0
4y ago
> raising game prices is pure fleecing My curiosity is that there's some normalized change in game pricing, but it's really dependent on both inflation and increased size of gaming market. Since unit costs are so low for digi
890.
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ethbr0
4y ago
Should digital goods be indexed to inflation/TAM_growth, to normalize for population growth?
891.
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ethbr0
4y ago
> Why oh why would they totally eschew their winning recipe, kill all that momentum, in order to emulate less successful competitors?? They wouldn't be the first development team to lose the "What are we already doing right
892.
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ethbr0
4y ago
Regarding the optimal number of buttons on mice, I'd respectfully observe that the average number of human fingers on a hand is 5. And as for git cli, I have no problem with it (conceptually or practically), but I also accept that mo
893.
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ethbr0
4y ago
What media? Curious!
894.
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ethbr0
4y ago
The problem is modern attempts to birfurcate UX into silos of efficiency-agnostic design art + implementation-only engineering. If you call designers artists, remove objective KPIs, and give them free reign, you get one-button mice. Similar
895.
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ethbr0
4y ago
Your comment made me wonder if there's anyone out there with regularly-taken long-persistence (tape, optical media, etc.) backups in their personal basement. It seems a very specific Venn intersection to utilize technology to a high de
896.
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ethbr0
4y ago
I think people taking shots at VC are misperceiving what all parties bring to the table. VC provides capital and connections. Young founders provide ideas and work. VC can't / doesn't want to have ideas or do the work, but yo
897.
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ethbr0
4y ago
We'll see if they understand, when valuations need to start being adjusted on the books... I'm skeptical if someone understands steamrollers if they choose to stand in front of one. Time, will tell.
898.
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ethbr0
4y ago
I believe each wavefront has its own instruction pointer. For me, it's easier to think about GPU arch as trying to realize a never-ending stream of data being continually processed, with all other components of a processor redefined to
899.
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ethbr0
4y ago
You're being overly pedantic. They define how they're using it (as a SIMD-capable compute unit) in the article: > Each WGP, or workgroup processor, features four SIMDs. [...] Each SIMD has 32-wide execution units for the most
900.
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ethbr0
4y ago
> What do they mean by a "SIMD", is it a independent core with its own instruction pointer(s) etc? It's a CPU arch term. Single instruction, multiple data. So essentially, 1 instruction pointer that operates on >1 ind
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