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djfumberger
searching PlanetScale…
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by
djfumberger
10y ago
Maybe that's the compromise for a good user experience?
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djfumberger
10y ago
Maybe then security is less to do with individuals and more so company culture ?
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Show HN: Beatwave 2.5 - Music making on your iPhone or iPad
(itunes.apple.com)
2 points
by
djfumberger
11y ago
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0 comments
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by
djfumberger
12y ago
Why do you say ads don't work?
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by
djfumberger
12y ago
Good luck to the guys. I released a similar app a few months ago - Beatwave ( http://beatwave.co ). We've just hit 1.2 million downloads so the download numbers they're after are fairy realistic I think. Just have to mak
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by
djfumberger
12y ago
As far as I can see in the simulator it's definitely upscaling the 320x568 buffer. I think the apps will look sharp because of a good scaler, not because it's messing with the UI View hierarchy. I get the sense the author of the
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by
djfumberger
12y ago
All existing apps will be rendered into the current 320x568 frame buffer and scaled up. It's really no different to an iPhone app running on an iPad in that respect. I'd imagine the scaled up apps will also look slightly blurry, b
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Let's Make a Promo – Creating Videos for Apps
(medium.com)
105 points
by
djfumberger
12y ago
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14 comments
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djfumberger
12y ago
Didn't seem to work on Safari either.
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by
djfumberger
12y ago
Great app. On a side not it's kind of depressing / scary / crazy that it's now just common place to release these apps for free. Indie development if not suffocated already on the App Store has little hope competing goin
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Show HN: Easily create music on your iPhone or iPad
(beatwave.co)
2 points
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djfumberger
12y ago
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0 comments
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djfumberger
12y ago
Yeah reality is we only have enough dev resources to pick one. iOS is a good platform to start on because if things go well there then there's a chance it will do well elsewhere and on the flip side if doesn't go well then it'
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djfumberger
12y ago
Have just launched an app to enable people of all skill levels to create music - http://beatwave.co