Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
diegof79
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
11 ms
·
91.
▲
by
diegof79
3y ago
The Mac-only support wasn't an issue. I love Sketch, and I used to like it more than Figma. What happened is that Figma resolved many things that were a headache with Sketch: - No more file-sharing issues. Designers are not good at usi
92.
▲
by
diegof79
3y ago
I used Storybook often, but the transition on each major release was painful. The main issue is that Storybook provides an interface for the server and transpiler/compiler process. So, if you already have Webpack, Vite, Parcel, or Next
93.
▲
by
diegof79
3y ago
Exactly, I use ChatGPT for more than grammar: article summarization, as an assistant to learn new things, image generation with DallE, etc. But I keep using Grammarly for grammar because the UI is optimized for that use case. That's my
94.
▲
by
diegof79
3y ago
I’ve both ChatGPT Premium and Grammarly Premium. If I have to choose to keep one subscription, that will be Grammarly. ChatGPT can do many things, and it’s impressive at generating text. But, people underestimate the advantage of good UX. W
95.
▲
by
diegof79
3y ago
I used multiple libs to do this: codeshift, Babel, TypeScript APIs and AST transversal code, and recently AST Grep. For what I see on the documentation, I like the simplicity and the Lisp like query language. Definitely I’ll try this tool.
96.
▲
by
diegof79
3y ago
Seeing an article about Smalltalk with Hernan presenting so up in HN is nice. I worked with Hernan a while ago. We worked in a financial system with very cool things: an OO database, a workflow system that can work locally or remotely trans
97.
▲
by
diegof79
3y ago
It's also an observed factual reality that there were many terrible software development trends: XML everywhere, SOAP, microservices architectures (even if they do not apply), YAML in every config file, etc. Every specialization has th
98.
▲
by
diegof79
3y ago
You are forgiven, no worries. :) My extended response is because this is something that I see very often. The blame is put on "the designers" (in the abstract), but it is deeper than that. > We found that we could not get a sin
99.
▲
by
diegof79
3y ago
> My experience is that designers want users to admire the UI, as opposed to use it. This is a biased generalization, like "engineers are nerds that don't like to interact with other people." Which is wrong. I work as head
100.
▲
by
diegof79
3y ago
You are currently using the successor of DHTML. Dynamic HTML was a marketing term used by Netscape and Microsoft to refer to the combination of HTML, CSS, and JavaScript. Also under that umbrella term you have the introduction of the div ta
101.
▲
by
diegof79
3y ago
I think things evolve in a spiral, where old ideas are recycled with a twist that makes them more appealing. The tools before the mobile era, the canceled Adobe Thermo (aka Flash Catalyst), Microsoft Expression Blend, and recently Framer (w
102.
▲
by
diegof79
3y ago
A while ago (around 2014-2017), I used InVision plus Sketch daily and tried the InVision Studio beta. Their prototyping product was limited and full of bugs, and in many senses, it was a regression compared to older prototyping tools. Based
103.
▲
by
diegof79
3y ago
Yes they are compatible as long you use actions available on both platforms. For example, you can use AppleScript or shell in macOS but it will not work on iOS. However, if you use cross platform apps shortcuts it works even when you write
104.
▲
by
diegof79
3y ago
The best advice is probably to learn as much as you can from different sources but also keep a pragmatic point of view that helps to select the things that apply to your situation. Very often, new leaders follow a recipe without paying atte
105.
▲
by
diegof79
3y ago
How do you implement that unlock feature without backend support? I can imagine some encrypted payload the user unlocks or a backend service that keeps track of valid license keys. Everything is doable, and I recognize that my comment of “
106.
▲
by
diegof79
3y ago
I’m not sure if I’ll be happy about a future where everything is a PWA. My main concern is monetization. With a PWA the traditional monetization method of selling apps doesn’t work. So, your options will be a subscription or ads. But, a sub
107.
▲
by
diegof79
3y ago
It wasn't luck. For example, the book "Good Strategy/Bad Strategy" has a chapter about the NVidia strategy in its early days. You'll find a lot of similarities to what happened with CUDA. In its early days, NVidia f
108.
▲
by
diegof79
3y ago
Well there is a standard way to support multiple versions of a JS library: imports. I wonder is there is any proposal for a standard library with a well known URI. A browser with ESM support should be able to provide its internal version or
109.
▲
by
diegof79
3y ago
I'm surprised by your comment. It's a basic knowledge of getting feedback in UX research or any social research that social pressure influences your response. That's why most feedback surveys are anonymous. Even in politics,
110.
▲
by
diegof79
3y ago
I also did Java development back then. Applets died for many reasons... First, the Java plugin required a JDK installation, which was a considerable download. At the time, many apps/tools included some JDK version, but as a developer,
111.
▲
by
diegof79
3y ago
The article puts a lot of emphasis on Marl, the marginal user. However, it's a two-way relationship: the society (culture, media, and products) created Marl. If you watch YouTube since you were a kid and see video recommendations all t
112.
▲
by
diegof79
3y ago
If you take out all the “script” legacy (type coercion which was common for scripting languages when JS came out, the initial lack of a module system which led to all kinds of hacks, the scope of var declaration, etc), JavaScript and its pr
113.
▲
by
diegof79
3y ago
> I always found it odd that people would buy a computer how it looks over its performance as a tool. If you have the interest, take a look to the book Emotional Design by Donald Norman. There is a cognitive theory on the perception of a
114.
▲
by
diegof79
3y ago
> I'm too young to understand Allow me to share the perspective of someone around 18 years old at the time. First, Id Software created the FPS category with Wolfenstein. However, the company didn't gain widespread recognition u
115.
▲
by
diegof79
3y ago
Engineers developing rendering engines for browsers definitely know what double buffering is. However, the accumulation of peculiar layout rules, support for CSS, and many other things make things hard. One of the major design flaws of the
116.
▲
by
diegof79
3y ago
Some hypothetical reasons: 1. Playing games is one of the reasons to prefer a Windows laptop instead of a Mac. 2. The AR/VR headsets will need games to be successful, so they need to be more attractive to the gaming industry. 3. iPads
117.
▲
by
diegof79
3y ago
While HTMLX makes some interactions easier for developers without JS experience, the primary issue in web development is that the browser was not designed for apps. It evolved unevenly from a document navigation platform, and many things w
118.
▲
by
diegof79
3y ago
Disruptions like this happen: Sun the main driver of the Web in the 90s, who partnered with Netscape to create JavaScript, who led the workstation industry with the Spark microprocessors, and created Java (at that time a lot of people thoug
119.
▲
by
diegof79
4y ago
CodeSandbox is a service similar to CodePen (or StackBlitz which also uses nodejs emulation in the browser). The benefit is that you can use a web editor with the same dev tools (TypeScript, Babel, vite, webpack, etc) without a server VM.
120.
▲
by
diegof79
4y ago
Off-topic: The article uses an image generated with DALL-E (Image credits: "Midjourney / DALL-E 2 prompted by MIXED"). I'm not surprised. However, it's the first time that I see that in an article that is not about
More ›