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dagmx
searching PlanetScale…
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421.
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by
dagmx
1y ago
It’s a shame but not unexpected that people reward smaller companies giving their products away for free by trying to abuse the spirit of it.
422.
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by
dagmx
1y ago
If you’re doing it often enough, you might benefit from using AppleScript to automate opening it in an app and changing setting . Not ideal, but it’ll make it a lot less annoying.
423.
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dagmx
1y ago
Neither of which contribute significantly to size though. The size aspect is what these new preloaders would help with.
424.
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dagmx
1y ago
I know several people who work there who are Android and windows users and haven’t switched. Internally it seems they’re not very kool-aid heavy.
425.
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dagmx
1y ago
Your comment is highly incorrect You can render traditionally all you want with metal. You just don’t get some of the features like camera access, or gaze. Which does have its downsides, but is a long way from what you’re describing. I’ve p
426.
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by
dagmx
1y ago
Godot outline it here https://docs.godotengine.org/en/stable/tutorials/platform/co... But there are essentially third party forks of the engine with platform support added in.
427.
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by
dagmx
1y ago
That’s not really an answer though, anymore than any other platform. I’m not asking why they don’t want it supported, I’m asking why their distaste should overrule everyone else who does. Just because this one very angry person doesn’t want
428.
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by
dagmx
1y ago
Would OpenAI have the culture to maintain Blink well? They feel like they prefer closing down their ecosystem. More than Chrome, I think the future of Blink as it pertains to Edge etc will be most interesting. Though I suppose Edge could m
429.
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by
dagmx
1y ago
That’s what this PR is! It’s a first attempt to start that dialogue. You can even see the employee trying to address notes as they come in, and asking if there are better ways they should align with Godot. Point to the arrogance involved. F
430.
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by
dagmx
1y ago
The people making the latter comments are ignoring the contents of this PR however, and showing a lack of understanding of the engine itself in the process. You cannot build this as an extension. It’s a different OS and Godot needs it to be
431.
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by
dagmx
1y ago
Okay? That still doesn’t mitigate the need for this specific PR first though to even get to that discussion point. That line you mention is not part of the contents of this PR.
432.
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dagmx
1y ago
Have you contributed to Godot yourself or made something of note with it? Multiple developers are actively asking for visionOS support as people on the Godot team have mentioned. Why should your distaste for a platform preclude them from ha
433.
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dagmx
1y ago
This PR specifically is about getting Godot able to build for visionOS. Even if Godot insisted on needing OpenXR support , you’d still need to land this PR to get the engine itself to work first.
434.
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dagmx
2y ago
Sure, but my point is that blaming Apple for another brands decision to follow is just weird.
435.
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dagmx
2y ago
Does passing laws against a crime/overreach completely stop it happening?
436.
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dagmx
2y ago
The rest of the industry are adults and can be responsible for their own decisions though.
437.
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dagmx
2y ago
Unnecessary reads that you can’t really control or observe well.
438.
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dagmx
2y ago
Please re read the comment you’re responding to about how the kernel would have diverged significantly even if they did use the Linux kernel. Unless you think a three decade old kernel would have the same characteristics as today. What bene
439.
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by
dagmx
2y ago
You haven’t really expanded on why basing off the Linux kernel would have made more sense, especially at the time. People have responded to you with timelines explaining why it couldn’t have happened but you seem to keep restating this clai
440.
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dagmx
2y ago
Given the speed of occupancy changes, you’d almost always fall afoul of TOCTOU on this.
441.
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dagmx
2y ago
As with other languages, you’d need bindings to another UI framework. In that sense, I wish SwiftUI had a different name because it seems intrinsic to Swift when it’s really no different than UIKit. There’s stuff like SwiftCrossUI that does
442.
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dagmx
2y ago
It is but you have to be. It’s been key to the success of their peers. NVIDIA and Apple are the best examples but even Intel to a smaller degree.
443.
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dagmx
2y ago
It’s fine, but it doesn’t make for nice to use tools or even interesting tools, which is what the person I responded to was talking about. CRUD apps are great for what they are. Exciting they are not.
444.
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dagmx
2y ago
AMD have actually made several attempts at it. The first time, they went ahead and killed off their effort to consolidate on OpenCL. OpenCL went terribly (in no small part because NVIDIA held out on OpenCL 2 support) and that set AMD back a
445.
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dagmx
2y ago
A friend sent me their terms which state that they can retroactively revoke commercial use rights if you stop paying > Important: Your commercial rights apply only while your subscription is active. If you downgrade to a plan that does n
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Luma AI retroactively revokes commercial use rights
(lumalabs.ai)
1 points
by
dagmx
2y ago
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1 comments
447.
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dagmx
2y ago
I know some of the folks who worked on this and a big chunk is Java with some Python afaik.
448.
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dagmx
2y ago
I know quite a few people who worked on this and unfortunately this is effectively the product. It’s a company that prioritizes micro services and enterprise style crud apps internally. I’ve seen so many of their presentations and it’s like
449.
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dagmx
2y ago
The Gameboy was designed and marketed to be casual gaming on the go (while commuting etc) as well as for children. It was the spiritual successor to the Game&Watch after all. Those sorts of games are best suited to smaller screens but t
450.
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by
dagmx
2y ago
That’s only true if you consider all portable consoles in the same category. There’s always been a market for the large portable console, also with the promise of docking. It’s just that compute was difficult to achieve until recently, and
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