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brianmeidell
searching PlanetScale…
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by
brianmeidell
8mo ago
I used it in a 3 person company and I hated it for many of the reasons stated here. The topic based UX is terrible in practice and the whole thing feels janky and ugly. I really want to like it…
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brianmeidell
2y ago
Try again if it’s been a while. Cursor since agent mode was introduced a few months ago is a crazy leap forward.
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brianmeidell
11y ago
Business: Games Secret: Most game releases, however sturdy and flawless they might seem, are a snapshot of a cardhouse in a storm, momentarily held together by baling wire, gum and worn tufts of the souls of overworked game developers.
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What's Wrong With the Triple-A Games Business? (Part 1)
(thegameequation.com)
1 points
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brianmeidell
15y ago
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brianmeidell
16y ago
You're right, that's what I was talking about. "Get all the ribbons", "Upgrade your crop mastery to 3 stars", etc.
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brianmeidell
16y ago
There's some debate about it, apparently, but I recently saw articles mentioning that Zynga was valued at $6 bn, while EA's market cap is $5 bn ( http://finance.yahoo.com/q?s=ERTS&ql=0 ).
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brianmeidell
16y ago
Looks like a cool site - I'll definitely take a good look at it and possibly contribute if I have anything to add.
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brianmeidell
16y ago
It was a pretty transformative experience - if that hadn't happened to me back then (while I was scoffing at my friend for missing classes to play EverQuest), I would probably have walked right into the WoW trap :)
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brianmeidell
16y ago
Yeah, the progress bar is also a good mechanism - I'll add that to the document. Thanks. The distinction between compulsion and fun (or "good game") is something I spend a lot of time thinking about. Compulsion is like a spice - a little of