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blensor
searching PlanetScale…
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44 ms
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241.
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blensor
4y ago
I did not read the article so I can't give you an educated answer but my gut feeling is that this only works if you add high value food (proteins, nutrients, ...) after the fasting so that your body can then do something useful. Only t
242.
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blensor
4y ago
Well then you will have to tell that to the banks. I am not claiming that because I read it somewhere but because of firsthand experience. They are not calling it negative interest rate but "Verwahrungsgeld", so basically a fee fo
243.
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blensor
4y ago
I guess you are not living in Europe (or Germany for that matter) where interest rates are now negative and you are actually paying 0.5% for the service of the bank holding your money.
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blensor
4y ago
And the great thing is that they are using their own UI to build the Godot Editor itself. There is even an alpha build of the editor that runs on Android (and even inside the Oculus Quest).
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blensor
4y ago
It actually is the one about platforms because Unity has established itself as the standard in game dev (and I am saying that as a Godot VR game developer who is trying to break through that) So "every" company that builds somethi
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blensor
4y ago
That right there is the crux: "And personally I find it rewarding to learn how to properly layer the code in order to factor out platform concerns." I like tech riddles and figuring out how to make stuff work, investors unfortunat
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blensor
5y ago
How does platform support look? We are building a VR exercise game/app [1] and those environments look awesome, but we are using GodotEngine not the usual Unity/Unreal ecosystem (same question goes for the OP) [1] xrworkout.io
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blensor
5y ago
In terms of features, for me it feels like a lot of core features in Godot are assets that you have to add to Unity. My best example are Tweens. I would expect this to be a very core feature of a game engine and yet in Unity you have to rel
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blensor
5y ago
We are building a VR fitness game [1] with Godot and are working towards a store release in the Meta store. Also Meta is funding part of the VR development of the Engine. The problem is that Unity is so prevalent at the moment that it'
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blensor
5y ago
I get the general sentiment but wouldn't it make more sense to send letters to random people? Maybe even disguise it as a travel ad where the images of iconic places are replaced with their current state. I think it's important to
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blensor
5y ago
The easiest thing would probably be to just have the first video the people see be shot on a tripod, that will show everyone what it can be. I have to say that I am actually thinking about using something like that for our VR fitness game.
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blensor
5y ago
I did run it in my Quest which really makes the experience quite on another level. Did you record those videos holding the camera in your hand? Because they have a shake to it that does not correspond to my heqd movement. So if anyone wants
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blensor
5y ago
We've added rudimentary foot tracking to our fitness game ( https://youtu.be/ZBdYOnZ35Lk ) and are working with SlimeVR to get full body tracking into our game ( which will be an important aspect ) but it will still ta
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blensor
5y ago
For the fitness focused experiences RealFit, Hitmotion Reloaded, Les Mills Bodycombat, Thrill of the Fight, VRWorkout Bootcamp, FitXR, PowerBeatsVR, Supernatural ( if you are in the US), Holofit or VZFit (if you have a rower/bike), Ha
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blensor
5y ago
Pico Neo 3 IQ Q3 (still in development) HTC Vive Focus Lynx R1 ( still in development ) Oculus Quest using Oculess to remove FB ( or just ask Meta support to unlink your headset from your account )
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blensor
5y ago
Shameless plug plug If you want to join a hand tracking based full body group workout you can join our daily session in VRWorkout ( 7AM GMT+1/10 PM Pacific) For audio chat send me a friend request (oculus) to: xrworkout.io because we a
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blensor
5y ago
Passthrough is available for all apps for a while now https://youtu.be/Qd6cTbm_HDE But I don't think that includes keyboard passthrough only. So it would be trivial to make a fully passtrhough app but not one where onl
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blensor
5y ago
I basically just want the cliffhanger to be resolved, so the comic may be an option. But if someone has the source of alternate storyline that is more than just a quick wrap up then I am more than happy to read that instead
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blensor
5y ago
I am still hoping that someone picks that up and tells how the story continues
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blensor
5y ago
It's like HN has a microphone in my home. I've been looking into adding VO2 max measurement capabilities to our VR fitness game and been looking for DIY solutions and then this :) That looks actually useful
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blensor
5y ago
What I would love is a tool to create pck files from a set of images/models/audio files to create DLC directly on the server
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blensor
5y ago
In my opinion Godot is to Unity what Unity was to Unreal a few years ago and we can see where it is now. I may be a bit biased since we are developing one of the bigger (in terms of players not in terms of visuals) VR games made with Godot.
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blensor
5y ago
Well not really. If a system does not have dislikes then people will find other metrics to evaluate what's good. For example Likes/Views ratio. If a video has 1M views but 1000 likes I can most likely ignore it If a video has 150
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blensor
5y ago
Except that developers from countries that earn on average less than their US counterparts have an incentive to work for a US company remotely but a developer from the US does not have many incentives to work for less for a company abroad
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blensor
5y ago
If you want to also check out the foot tracking send me a DM in our discord chat.vrworkout.az
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blensor
5y ago
The big benefits in my opinion are It's a gateway "drug" into fitness. You just played a game, then you increased the intensity and did it a bit longer and suddenly you did a 30 minute cardio workout sweating like mad and mos
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blensor
5y ago
If you want to push it a bit further you can mix in our game VRWorkout [1] [2] (the github version is a bit behind the AppLab version). It's a hand tracking based full body exercise game (crunches, pushups and even burpees included). I
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blensor
5y ago
Yes, for the past two years whil developing our fitness game VRWorkout [1]. I changed the headset once (from Quest 1 to Quest 2) not because it got damaged but because I needed it for development.
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blensor
5y ago
Anybody know the logic behind the counter? It sometimes jumps over numbers.
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blensor
5y ago
Carmack just announced that they will unlock the bootloader of the go to allow root access and give the owners full control. As for the Quest, you can buy a Facebook free version for about twice the price of the standard one
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