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aaronfranke
searching PlanetScale…
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4 ms
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1.
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by
aaronfranke
1y ago
Godot supports lots of niche platforms, it even supports the editor on Android and web. It won't be turned down for this reason.
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by
aaronfranke
4y ago
It's fixed in the master branch since 2020, and is therefore fixed in 4.0.
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by
aaronfranke
4y ago
With Godot's VisualScript, it's not handled at all. The files are saved as a binary format and cannot be merged, even manually.
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by
aaronfranke
4y ago
The problem is that there are no contributors interested in improving VisualScript, so it has stagnated. If interested contributors show up, they are still welcome to work on VisualScript in the form of a GDExtension. If nobody offers to do
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by
aaronfranke
4y ago
> because there are no generic collections. Not true, in Godot 4 you can do `Array[Node]` to have a typed array of nodes, replace Node with your type of choice.
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Why Windows isn't ready for Arm developers
(zdnet.com)
7 points
by
aaronfranke
5y ago
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0 comments
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by
aaronfranke
6y ago
Because the world today is not the world of yesterday. A capitalist oligarchy runs the world and forces us to consume in order to keep the gears of this rotten society on track.