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> because there are no generic collections. Not true, in Godot 4 you can do `Array[Node]` to have a typed array of nodes, replace Node with your type of choice
by aaronfranke 4y ago
> because there are no generic collections.
Not true, in Godot 4 you can do `Array[Node]` to have a typed array of nodes, replace Node with your type of choice.
- zubspace 4y agoWow, I completely missed that one! [1] Thanks for pointing that out. You just improved my life :) [1] https://godotengine.org/article/gdscript-progress-report-feature-complete-40 https://godotengine.org/article/gdscript-progress-report-fea...