Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
HellMood
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
8 ms
·
31.
▲
by
HellMood
6mo ago
Absolutely! For all lovers of 256Bb intros (and 128,64 and so on) there is a curated "best of" selection maintained by Demosceners : https://nanogems.demozoo.org/#256_byte_intros "A mind is born" is of c
32.
▲
by
HellMood
6mo ago
The sound works in DosBox-X if you use the providesd config file It also works on real old DOS PCs (or Windows XP/98 "DOS") but it would require changing a few bytes, mainly to setup UART MIDI mode
33.
▲
by
HellMood
6mo ago
The demoscene has a curated collection of "best 16 bytes ever" https://nanogems.demozoo.org/#16_byte_intros As well as 32,64 and so on ... It even goes down to 8(!) Byte productions
34.
▲
A whole boss fight in 256 bytes
(hellmood.111mb.de)
130 points
by
HellMood
6mo ago
|
52 comments
35.
▲
by
HellMood
6mo ago
Technical write up for "Endbot" 256 bytes MSDOS program with plot, sync, sound, and payoff. Released April 4th at Revision Demoparty 2026.
36.
▲
Minecraft like landscape in less than a tweet
(pouet.net)
4 points
by
HellMood
1y ago
|
2 comments
37.
▲
by
HellMood
1y ago
"Enchanted" is a 256 bytes(!) program that achieved 2nd place at this years "Revision" 256 bytes competition. The music you hear is also produced by these 256 bytes of code. Youtube Capture -> https://www.y
38.
▲
by
HellMood
2y ago
Hi there :) Author here, i quickly threw together a Python Port on Google Colab which also can generate an animated GIF. It's not meant to be perfectly coded or exactly emulating the assembler instructions, it just produces the same im
39.
▲
StarPath Is 55 Bytes
(hellmood.111mb.de)
5 points
by
HellMood
2y ago
|
3 comments
40.
▲
by
HellMood
2y ago
Lovebyte 2025 was a sizecoding competition held online from 15. to 16. February this year. They were hosting many size restricted competitions - going from 32 bytes to 1024 bytes, where coders from all around the world could anonymously sub
41.
▲
by
HellMood
3y ago
From 8.9 - 10.9. the yearly "Function" Demoscene Event with coding competitions was held in Budapest/Hungary https://2023.function.hu/ The winner of this years 256 byte intro competition: "Farewell"
42.
▲
“Farewell” – 256 bytes intro – 1st place @ Function2023 [video]
(youtube.com)
3 points
by
HellMood
3y ago
|
2 comments
43.
▲
by
HellMood
3y ago
The winner of this years 256 byte intro competition a 256 bytes intro for MSDOS, showcasing four different real time 3D scenes together with a soothing e-piano soundtrack link to binary (etc.) https://www.pouet.net/prod.php
44.
▲
by
HellMood
4y ago
Related discord channel : https://discord.gg/fvNHYjzV
45.
▲
“One” – Procedural planet with music in 256 bytes – 1st @ “Revision 2022”
(pouet.net)
2 points
by
HellMood
4y ago
|
1 comments
46.
▲
by
HellMood
4y ago
zooming rotating animation of an earth like textured planet with music, all generated from 256 bytes of x86 binary code for MS Dos, written in plain assembler Youtube : https://www.youtube.com/watch?v=iJo6UudSY1I Commented
47.
▲
New 64k Conspiracy Demo released Revision 2021
(pouet.net)
2 points
by
HellMood
6y ago
|
0 comments
48.
▲
Gespensterwald – 3D animation with ambient drone in 64 bytes of x86 code
(pouet.net)
1 points
by
HellMood
6y ago
|
1 comments
49.
▲
by
HellMood
6y ago
"...The submitted version (62 bytes) works as is in MS/FreeDos it is very fast though. There is another version without sound, synced to the timer, which is 44 bytes, also working on all Dos Versions. A size way lower than 40 byte
50.
▲
by
HellMood
6y ago
The final freedos version is available. It includes the Amiga Ball as extra effect. The filesize is still 256 bytes. https://www.youtube.com/watch?v=wlW84fEHngM
51.
▲
Show HN: Game of Life in 32 bytes of assembler
(pouet.net)
267 points
by
HellMood
6y ago
|
36 comments
52.
▲
by
HellMood
6y ago
(source included in the link, writeup will follow) To my knowledge, the first implementation ever in 32 bytes. This builds upon the 65 bytes version of Vladislav Kaipetsky, Tenie Remmel and Mark Andreas from 1998. Edit: The writeup is now
53.
▲
by
HellMood
6y ago
i included your explanation in the wiki http://www.sizecoding.org/wiki/General_Coding_Tricks#Obtaini...
54.
▲
by
HellMood
6y ago
Agreed. Just as a heads up regarding "future safety", the guys at NVIDIA - for now - seem to keep the door open for Dos/Bios with very high possible resolutions https://www.pouet.net/prod.php?which=63522#c8585
55.
▲
by
HellMood
6y ago
(author here) All right, but at least the 1k category for Mac/Intel had some cool productions recently. https://www.pouet.net/prodlist.php?type%5B0%5D=1k&platform%5... Not my field exactly, but it seemed like the
56.
▲
by
HellMood
6y ago
(author here) I didn't know about this fast inverse trick, but i find it VERY funny that in "Memories" i use almost the same technique to create the "ocean" effect ;) http://www.sizecoding.org/wiki&#
57.
▲
by
HellMood
6y ago
#truckbreaker ;) yes, the overall reception was overwhelming, i didn't expect that. i completely agree with your post before, just wanted to point to "ikubun" =)
58.
▲
by
HellMood
6y ago
(author here) Well, he is not entirely wrong. There is "m8trix", an 8 byte program (later optimized to seven bytes), that does - jump into the middle of it's own instructions - using 2 of that 7 bytes again as DATA - using FL
59.
▲
by
HellMood
6y ago
(author here) Not quite, a 256 bytes PC intro CAN have decent non MIDI music as showcased here https://www.pouet.net/prod.php?which=79281 (won the "outstanding technical achievment" award) I did some intros in 32
60.
▲
by
HellMood
6y ago
You can always challenge yourself to create "something" in 32 bytes or 16 bytes. That is soo small, that sounds and graphics are rather abstract and it comes downto: does it produce something not random, noticable. For example, he
More ›