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Carbocarde
searching PlanetScale…
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3 ms
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by
Carbocarde
2y ago
I’m not who you were replying to but I’ve had positive experiences working with polars: https://pola.rs/
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by
Carbocarde
3y ago
Compare this policy to godbolt’s policy: > In short: your source code is stored in plaintext for the minimum time feasible to be able to process your request. After that, it is discarded and is inaccessible. In very rare cases your code
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Carbocarde
3y ago
> All submitted binaries are saved and made available to any of the authors of the tools used so they may improve their decompilers. If you're such an author who would like access, let us know!. oof
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Predicting the End of Penny Auctions
(apps.nulliq.dev)
2 points
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Carbocarde
3y ago
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Predicting Penny Auctions
(apps.nulliq.dev)
1 points
by
Carbocarde
3y ago
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by
Carbocarde
4y ago
I actually started working on that with some of my friends, here's a link: https://github.com/Carbocarde/games We were planning on eventually making it into a website and doing a leaderboard. The program works by
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Carbocarde
4y ago
Definitely in a real game against a human you would want to adjust the weighting based on historical game data. When I'm playing games against my friends, I treat the solver like an advisor. So sometimes I ignore what the solver says a
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by
Carbocarde
4y ago
Author here. Yeah that graphic is a little confusing. Since we have a 3x3 area of squares that are already accounted for by the current hit, we only focus on expanding that 3x3 area into a 3x4 or 4x3 area by shooting adjacent squares. We&#