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CM30
searching PlanetScale…
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451.
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CM30
2y ago
That's a fair point. Originally devices generally had decent keyboards, or didn't need passwords. The rise of not just smartphones, but tablets, online games consoles, smart TVs, smart appliances, etc had a pretty big impact on th
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CM30
2y ago
I think the main problem is that there's usually an unfortunate trade off between usability and security, and most of the issues mentioned as dumb ideas here come from trying to make the system less frustrating for your average user at
453.
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CM30
2y ago
I sometimes suspect the pandemic and lockdowns probably killed a lot of social engagement and internet activity too. Yes, it seems counterproductive, since those times were boom periods for many social media platforms... But then once it en
454.
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CM30
2y ago
Yeah, I've lost my passion for most things. Part of this is probably due to certain previous jobs having way too inconsistent a workload to keep me interested (sometimes it'd be non stop work, and other times it'd be literall
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CM30
2y ago
Damn, that's a long delay there. Honestly, it's always interesting to see projects delayed (or even kept in active development) for this long, just to see a sort of game design time capsule. Tobias and the Dark Sceptres is another
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CM30
2y ago
This 100%. It's especially noticeable in the world of game development, where you see games that are ridiculously buggy and poorly made (on a coding basis) selling millions of copies and changing the industry. The original generation 1
457.
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CM30
2y ago
I'd definitely agree that reading others' code can be a good way of learning, especially if you take the time to disassemble it line by line and look up things like what language features and functions they're using, how it&#
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CM30
2y ago
Seems like some good advice here! The points about digging deeper into the cause of a bug and looking at the history of the codebase for more info are really good points to keep in mind for sure. And remembering to ask questions hits home p
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CM30
2y ago
Physical media? Rarely, I don't recall the last time I read a book or magazine. Digital media? All the time. Love reading articles and fiction online, just don't care much for the physical object it's often printed on.
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CM30
2y ago
I'm sure all those media outlets and rights organisations are going to love this logic, and it's not going to backfire at all. They're already being sued by multiple news organisations, the author's guild of America, a f
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CM30
2y ago
I think they can compete in all of these areas, at least in theory. Scalability has been done before with things like email and old school messenger programs, UX design doesn't really rely on a system being centralised or not, and mone
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CM30
2y ago
The CSS box model for sure. Border box just makes so much more sense than content box (who seriously counts the width of a border and padding as separate from the container itself, in real life or otherwise?) that I'd put it as default
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CM30
2y ago
To a degree it feels like they are already. The increasing number of engineers looking for work means that companies don't have to offer as much to get good candidates, and it seems like salaries in many advertised jobs are going down
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CM30
2y ago
Definitely feeling this quite a bit. Then again, my interest in the internet in general seems to have gone down a lot in the last year or so too. Just seems like things are less interesting online than they used to be.
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CM30
2y ago
And how many would be from incompetence in terms of execution vs poor planning and a lack of knowledge about what's actually needed to complete the project? Feels like the majority of those well-known failures (the 'we spent $5 bi
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CM30
2y ago
To be honest, a big part of it is likely because every other publication also uses ads for monetisation, and users have been trained to expect content for free with ads. So you then have an issue; if you charge for your work in some other w
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CM30
2y ago
I suspect the answer is a bit of both. On the one hand, the era of zero interest rates is apparently over, so that'll effect things a bit. And the end of the pandemic means that the numbers we saw during that time period probably won&#
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CM30
2y ago
It's definitely rather bad at the moment. Probably a tiny bit better than last year/the beginning of this one, since I've had a lot more interview calls than I did then, but still really bad compared to previous years. Now it
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CM30
2y ago
Apparently they're importing drafts and direct messages too, somehow? https://wedistribute.org/2024/06/maven-mastodon-posts/ I'm not sure how that's possible, but it seems kinda worrying that A
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CM30
2y ago
From what I've seen: - An inability to work without frameworks. Lots of devs know React/Angular/Vue/whatever, but have a tenuous grasp of vanilla JavaScript - Lack of computer science/algorithm knowledge. True of my
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CM30
2y ago
In most cases, the answer is that they're trying to achieve the appearance of legitimacy, so that when they subtly (or not so subtly) start hawking whatever they're trying to sell, the site/community doesn't immediately
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CM30
2y ago
> Don't believe, the proof is self evident the moment you try to update a UI that requires users to do things differently than before. Is this because they don't like learning something new, or because they've been burned
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CM30
2y ago
Sadly, in today's era of "get stories out as quickly as possible" style journalism (and quickly declining traffic + wages for the industry as a whole), actual fact checking is far less common than it needs to be. If a story l
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CM30
2y ago
At least part of the issue is that much of this slop is 'good enough' for many people. As bad as many of those terrible recipe sites and video game walkthroughs and news articles might be, they're clearly good enough for the
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CM30
2y ago
Yeah, and most of the reason for that can basically be summed up as "it's what Google incentivises". They look for detailed pages, so pages are bloated with irrelevant information. They look for pages people spend a lot of ti
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CM30
2y ago
> The fundamental truth of creative work is that if you make something genuinely great, you'll probably have a smooth path to success. I see a lot of anxiety among indie game developers about the sheer quantity of games being releas
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CM30
2y ago
In theory, they limit self promotion so that people actually participate in the community, and don't just use it as a link dump. The ideal is that people discuss other topics more often, and share their own work only every so often. A
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CM30
2y ago
As a YouTuber and content creator myself, this article rings all too true to me. Lots of good points here for anyone looking to get into this game. > It’s still a chore! Yup. People often underestimate the amount of work it takes to run
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CM30
2y ago
It's a weirdly general answer, but I'd say it's when I not only can't replicate something in a field I consider myself good at, but have no absolutely no idea how it works in the first place. Usually, that provides a nic
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CM30
2y ago
Not necessarily. Person A might naturally be more talented than B at video games. And person B might naturally be more talented at playing sports or reading books or socialising. The only difference is that they don't notice it because
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