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Damn, that's a long delay there. Honestly, it's always interesting to see projects delayed (or even kept in active development) for this long, just to see a sor
by CM30 2y ago
Damn, that's a long delay there. Honestly, it's always interesting to see projects delayed (or even kept in active development) for this long, just to see a sort of game design time capsule. Tobias and the Dark Sceptres is another good example of it, with a 13 year development cycle:
https://www.youtube.com/watch?v=2b0tSu0QDQ0 https://www.youtube.com/watch?v=2b0tSu0QDQ0
And there are quite a few interesting fan project examples too, like the Doom mod Mordeth (started prior to Duke Nukem Forever, and might not be cancelled) and Mushroom Kingdom Fusion (started in some form in the year 2000, and still in development to this day):
https://mkfusion.fandom.com/wiki/Mushroom_Kingdom_Fusion#History https://mkfusion.fandom.com/wiki/Mushroom_Kingdom_Fusion#His...
There's also the possibility that Beyond Good and Evil 2 might break these records, given the game was announced/started in 2008 and still in some form of development as of 2024:
https://en.wikipedia.org/wiki/Beyond_Good_and_Evil_2 https://en.wikipedia.org/wiki/Beyond_Good_and_Evil_2
But yeah, neat to see this game finally being released.