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60654
searching PlanetScale…
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121.
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60654
9y ago
I'm guessing Millennium Station, since the pedway doesn't cross the river...
122.
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60654
9y ago
I was waiting for the part about how this game "changed video game localization" but it was not there. Just a clickbait title. Overall nice post, though. Translation is hard, and especially getting the feel of a particular place i
123.
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60654
9y ago
Yeah, having done robotics in the past, I'm super skeptical of promises of level 5 autonomy in the real world, even in the medium term. I mean, we were able to do level 5 trucks in the desert two decades ago! But the human world is muc
124.
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60654
9y ago
Maybe in towns, but not in big cities, NY, Chicago, LA, or even smaller ones like SF. Most of the time, if you try to strike up a conversation with a stranger, like trying to chat to someone you don't know on the train for example, the
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What Facebook Did to American Democracy
(theatlantic.com)
1 points
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60654
9y ago
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126.
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60654
9y ago
There's a number of tech solutions to scaling mob AI. Most of these are also applicable to non-online games as well: - Running AI at a different frequency than the game. The network event loop might run at 30Hz (33ms tick delta) but AI
127.
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60654
9y ago
City proper - outside of the lakefront - is not prohibitively expensive either. But I'm just weirded out by how the article discounts Chicago based on assumptions about, what, tax policy? Where is this coming from? The Rahm is lobbying
128.
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60654
9y ago
Thank you! It's so good to see hype free discussion of this stuff. I would also add that using simulations to test (or train) robots is also not new, and has significant limitations. Robotics has been using simulation since before the
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60654
9y ago
Hah, yes. Glad to see others were weirded out by that too. It's so strange to see people seriously discussing how to redesign the trimmings, when nobody even has an existence proof that fully autonomous navigation _is even possible!_ A
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60654
9y ago
> Most people aren’t in tech or law or teaching in universities; they fall solidly in what is called working-class. They work as electricians, carpenters, plumbers, in hospitals, restaurants, as clerks, office managers, farmers, etc. I&#
131.
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60654
9y ago
Yeah, same story with Chicago. Big tech scene (esp finance), some big universities (Northwestern, UChicago, UofI, IIT, etc)... But in the end, it's the country's third largest city, the metro area is huge, and tech is just one ind
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60654
9y ago
> That's what you need as an indie developer. A lot of publicity and great art. It doesn't matter that you essentially reproduce the exact same recipe as any other Nintendo platformer, as long as you have great art and music, p
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60654
9y ago
Glad to see they're framing as a capital/labor question, because there are additional important considerations about robots replacing labor, in addition to increased productivity: 1. Robots are capital, and therefore investment, w
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60654
9y ago
I've been watching some of the neighborhoods undergo early adoption of LED street lamps. It's been interesting. The new lamps are definitely much bluer than the current sodium lights, which gives the street a different, unfamiliar
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60654
9y ago
Yeah, the Trib has been 'meh' at national news reporting for a while now... But while they used to have good local reporting, now DNAInfo and The Chicagoist are totally eating their lunch. There are content issues for sure, but I
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60654
10y ago
There have been some attempts to apply ML to NPC control: sometimes to learn how to beat the player, sometimes how to mimic them (Forza), sometimes to learn what player wants done and assist them (B&W). But none of them have crossed t
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60654
10y ago
> Driverless long-haul trucks are apparently just a few years away, and the main worry now is not so much the safety of these trucks but the specter of unemployment facing millions of people currently employed as truck drivers. No, no th
138.
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60654
10y ago
Sure, I can answer your question. Probably the largest community of game AI devs is the Game AI Programmers Guild [1], which organizes an AI summit at the GDC every year, and has its own mailing list etc. On the European side, the Nucl.ai c
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60654
10y ago
Hah, yes. CACM selection of research papers is usually very interesting, but the opinion pieces often feel like they were produced just to meet a deadline. (I'm a member as well.)
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60654
10y ago
It was surprisingly fun! One of the best games where you try to build stuff for little virtual people, figure out how to make them happy, how to push their buttons, etc. (Also: the Sims, Theme Park / Hospital, Dungeon Keeper, etc :) )
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60654
10y ago
/me raises hand :) Maxis games were classic. And quite complementary to Meier's work - the former being very open simulation sandboxes, and the latter more strategic and goal-oriented but with a lot of flex and slack in the rules
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60654
10y ago
It's misleading indeed. This version of JPS+ is basically a preprocessing optimization - does graph compacting offline to compute a smaller representation that's faster to run guided search on. And of course there's a serious
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60654
10y ago
Yup, we're riding a wave of improvements in classification and function approximation, which is very exciting. But it makes outsiders think this is all that there is to AI. Meanwhile anything that has to do with the semantics and meani
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60654
10y ago
Sure thing. And for anyone else who is interested in this topic, Wasserman's "The Founder's Dilemmas" is a fantastic study of the issues of money and control in VC-funded startups. (EDIT: fixed title)
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60654
10y ago
The situation is not very rosy. Wasserman did a great longitudinal study of startups, and in a chapter about exits and rewards, he says that in 75% of cases founders don't get a financial reward for their years of hard work. The reason
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60654
10y ago
Hey, you're the author! Just wanted to say that was an awesome essay! Having been through the SV startup wringer several times I totally agree - (hidden) power structures matter much more than people would like to admit, and neither wo
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60654
10y ago
I can't tell whether you're trolling or not, so I'll assume that you aren't. It's the same as in other areas of human endeavor - the larger the business, the more constraining it's going to be. An executive at
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60654
10y ago
I make games, and see stuff like that occasionally. The problem is that a game is not just a piece of software. It's a creative work that people pour years of their life into. Both on the code side, but also on design, art, audio, writ
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60654
10y ago
That's a great example of using a problem solver system to solve a constraint satisfaction problem! It was a fun read. One nit to pick with the terminology though: solving a cryptogram puzzle is _not the same thing_ as doing cryptanaly
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Exponential Laws of Computing Growth (ACM article on Moore's Law)
(cacm.acm.org)
2 points
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60654
10y ago
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