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60654
searching PlanetScale…
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31.
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60654
5y ago
Rod Brooks is a great example, he's someone who has done more in robotics, across a range of paradigms, than maybe anyone else in the world - and who has been very candid in his criticisms of promises around full self driving. But it d
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60654
5y ago
> Go back a few years and many here were incredulous if anyone suggested we might be looking at decades to have full door-to-door self-driving. As someone who has done this kind of push-back here, I can confirm - this place was highly in
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60654
6y ago
Now I'm remembering dropping monoliths all over the place and ending up with hyper intelligent mollusks and carnivorous plants. That game was wild. :)
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60654
6y ago
For an introduction to Unity game programming as an engineer, I can't think of a better resource than Catlike Coding tutorials: https://catlikecoding.com/unity/tutorials/ They're great for people who are
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60654
6y ago
Oh yeah, the Art Institute is amazing. The title really needs to be changed. And that virtual tour is great! It really makes the miss going to the Art Institute. Looks like they might be reopening in a couple of weeks with reduced capacity
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60654
6y ago
Ah, a technical discussion! :) Sure, I'd be happy to dig in further into the details. > Why do you think using genres to measure knowledge diversity is questionable? What is your concern about doing so? Please elaborate if you seem
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60654
6y ago
Gamedev here. Sigh. One, the measurement of novelty is bad: it's basically the measure of whether the game exhibits a novel mashup of mechanics according to the BoardGameGeek ontology of mechanics. This is a terrible definition of no
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60654
6y ago
Porting games to Linux is definitely not something you do for the money. Linux sales on Steam hover in the 1%-2% area of total sales, less than even MacOS. On the plus side, if you use an engine like Unity, making a binary for Linux is no l
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60654
6y ago
Or the forced pass by value, or the lack of closures, or the namespaces kluge... Or the choice of dynamic scoping - although judging from your username I suspect you might not mind that one as much ;)
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60654
6y ago
It's going to be grating for any gamedev to hear games described as "useless", as if players' enjoyment was somehow not valuable. But I think you're basically making the argument that games are art. That they exist
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60654
6y ago
Glad to hear it was useful!
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60654
6y ago
All games have loops within loops within loops! :) The best games have a layering of loops of different frequencies, which complement each other. That's what gives games that "one more turn" feeling, if at every turn you'
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60654
6y ago
Gamedev here. Slight correction: what they're describing is the smallest viable loop, not necessarily the core loop. The core loop is the smallest engagement loop in the game, where the player goes through it inside a single sessio
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Proceedings of HOPL IV: detailed histories of APL, C++, Clojure, F#, JS and more
(dl.acm.org)
2 points
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60654
6y ago
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0 comments
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60654
6y ago
Gamedev here. A different perspective: 1. Social vs goal driven is a false dichotomy: multiplayer games are always both. In any player population you're going to get a mix of players driven by social and creative elements, driven by co
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A Complete History of Pandemics
(thereader.mitpress.mit.edu)
2 points
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60654
6y ago
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0 comments
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60654
6y ago
You can still get $1500/mo for a 2br on the north side. Just be on the brown line instead of the blue line. The trendy neighborhoods can be just as expensive as SF SOMA, but there's so much inventory, so the non-trendy but nice ne
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60654
6y ago
Sure thing! And as I mentioned in another comment, if you google for "potential fields" and "flow fields" in games, there's a whole bunch of papers and talks on this.
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60654
6y ago
Sounds like a classic potential field implementation, and yeah, they're very useful. There are two problems: scaling with map size (large maps or high detail maps), and update cost in action-heavy games (if the field source moves on ev
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60654
6y ago
TLDR: instead of doing generic pathfinding, the player avatar drops decaying "scent" into the world grid, and enemies follow the player by doing gradient ascent. The first time I've seen this technique in use was in the class
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60654
7y ago
Also: Labriola on the mag mile.
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60654
7y ago
By the way, this "best way" is so not true for deep dish pizza. Good luck folding a slice of Giordano's! ;) But on the plus side, it has its own structural integrity that makes folding unnecessary :)
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60654
7y ago
More recently: a 2017 mask decontamination study from Taiwan that compared a number of commonly-available solutions, using several mask types including N95: https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5638397/
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Game AI Pro 3 book released as a free download
(mobile.twitter.com)
1 points
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60654
7y ago
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60654
7y ago
Note, the title is no longer accurate. There's an update at the end of the article, along with a download link: > Shortly before we published this article the BSI has allowed to publish the Truecrypt documents. They can be downloade
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60654
7y ago
While I don't have the time to read the PSZ paper right now, I'll just point out that their introduction contradicts your post, that the results are starkly different. I'll just quote verbatim from p 557: > Even after taxe
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60654
7y ago
This Economist article points out some of the many small academic works that quibble over details with Piketty and Saez. But that's not anything new. The major points of their work, and especially of Piketty's monumental _Capital
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60654
7y ago
This seems like an excellent move on the part of the library system and mayor's office. I don't have a horse in this race (no late books in a long time) but it's great to see this being implemented for everybody's benefi
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60654
7y ago
McDermott's paper is a classic for a reason. Back at the dawn of the first wave of AI hype, he was taking people to task over wishful thinking, and over applying aspirational labels to mundane computations (e.g. "thinking", &
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60654
7y ago
Encrypted DNS is a good idea, I just wish all of the basic protocols were getting encryption in-place, instead of being reinvented over HTTPS. First HTTP/3 (nee QUIC) reinvented TCP and ports over HTTPS, now DOH is reinventing DNS over
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