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Sure thing! And as I mentioned in another comment, if you google for "potential fields" and "flow fields" in games, there's a whole bunch of papers and talks on
by 60654 6y ago
Sure thing! And as I mentioned in another comment, if you google for "potential fields" and "flow fields" in games, there's a whole bunch of papers and talks on this.
- eli_gottlieb 6y agoInteresting, because these kinds of potential fields are similar to the "predictive map" representations we see in the firing rates of hippocampal cells.
- b0rsuk 6y agoNow that you mentioned "flow field", I remember seeing it in a Supreme Commander AI demonstration technique. Two columns of tanks can navigate through each other seamlessly, without chaos. And in realtime. Imagine seeing this in the days of Warcraft 1, where it was common for a unit to use left hand rule across the entire map because the bridge was momentarily occupied. https://www.youtube.com/watch?v=iHuFCnYnP9A https://www.youtube.com/watch?v=iHuFCnYnP9A