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This whole Minecraft thing has been very interesting to follow. I tried the game a few times and it's not really for me but everything around Notch's story is i
by krelian 12y ago
This whole Minecraft thing has been very interesting to follow. I tried the game a few times and it's not really for me but everything around Notch's story is interesting (I bet their going to make a movie about this at some point). Not everyone can be an entrepreneur and I feel that in this case (on a different scale of course), we basically watched a plausible version of how Apple could have gotten started if there was only a Wozniak but no Jobs.
I'm sure there are many here that dream of having their idea be a huge success but aren't really interested in becoming the next Bill Gates or Zuckerberg. They just want to cash out so that they can have their financial freedom and then go out of the limelight and back to doing the same things they enjoy but without having to constantly worry about job security and putting food on the table. Notch achieved this in the most spectacular way possible and I think he handled it perfectly.
- tst 12y agoI think the analogy to Wozniak is great. I remember an article some months ago in which he basically said the same: He wants to tinker and hack. I remember watching some parts of notch's livestreams. I loved the enthusiasm he had. He was a bit like a young boy, trying things, throwing some away, creating games. I'm happy for his decision.
- UnfalseDesign 12y agoI see the echos of that enthusiasm in my daughters when they build in their Minecraft worlds. Notch's sense of wonder and joy of creating has been spread to millions.
- snlacks 12y agoIt's unfortunate that all our greed and crazy fandom keep scaring the great minds away from continuing to push us all forward.
- paulhauggis 12y agoI think it's less the greed and crazy fandom and more a new generation of people that feel they are entitled to everything and anything they want and if they don't get it, start an online witch hunt. There are numerous examples of this in the past 6 months and in Notch's case, it happened with EULA and 3rd party server support. A community that supports this sort of behavior wouldn't have my support either. I don't blame him.
- TheCraiggers 12y agoThis is just what happens when you sell 54 million copies of your product. Granted, I'm not exactly entrenched in the Minecraft community, but I'm guessing it's just the usual case where the vocal minority start getting uppity. Whenever you have a group that large, there will be some bad apples. Not that I'm disagreeing with you, however. There comes a point when the amount of vitriol you're receiving isn't worth the success.
- scott_karana 12y ago> a new generation of people that feel they are entitled to everything and anything they want and if they don't get it, start an online witch hunt Is it really fair to characterize this of a specific generation? > “Our youth now love luxury. They have bad manners, contempt for authority; they show disrespect for their elders and love chatter in place of exercise; they no longer rise when elders enter the room; they contradict their parents, chatter before company; gobble up their food and tyrannize their teachers.” — Socrates
- wtbob 12y ago> …in Notch's case, it happened with EULA and 3rd party server support. What, you don't think that people who have paid for a game client and server have the right to run that client and server? That's Freedom 0, and it's fundamental. Attempting to violate it with any sort of EULA is simply wrong.
- kazagistar 12y agoNo, its just that a really small minority has the chance to be absurdly vocal on the internet.
- vacri 12y agoCome on, it's the entertainment industry. You don't see greed and crazy fandom pushing away fundamentally important people like Vint Cerf, since their work isn't related to entertainment. Wozniak was unusual in that his story wasn't entertainmnet-related, but most of these "I can't handle the public's demands for my attention" stories come from the entertainment industry.
- snlacks 12y agoI see what you are saying, there are many smart, if not brilliant people out there. Woz is able to "think different." Unfortunately, Vint Cerf is not close to being a billionaire. Our economic system doesn't award brilliance, it doesn't award productivity, it awards the ability to convince other people to give them more money. I'm not saying that that's totally bad, just that the money chasers scare away some great minds.
- Fede_V 12y agoYeah, exactly. Dealing with social media as a divisive personality is exhaustive - either you completely shut it off and let some underpaid underdealing deal with it, or you will get horrendously burnt out by all the negativity. I hope he will produce another master work, but either way, I wish him a very happy life with all the money he earned.
- yaur 12y ago> If I ever accidentally make something that seems to gain traction, I’ll probably abandon it immediately. This is the part of the post that bothers me, especially in the context of 0x10c which seemed to follow that exact track. Its his life obviously, I just wonder what awesome stuff won't be made because Minecraft made him wealthy enough that he didn't need to worry about being productive anymore.
- jacalata 12y agoI don't think "so wealthy he doesn't need to be productive" is what happened. Rather the horrific experience of having indie game fans obsess over him made him determined never to do anything that would draw their attention again.
- jusben1369 12y agoIf this analogy is so good, and I'm not doubting it, then is MSFT like adding Jobs to Minecraft? Will we see a small successful company become a dominant global technology/gaming company?
- yuvadam 12y agoThey already made a movie http://www.gog.com/movie/minecraft_the_story_of_mojang_deluxe_edition http://www.gog.com/movie/minecraft_the_story_of_mojang_delux...
- gbog 12y ago> there are many here that dream of having their idea be a huge success but aren't really interested in becoming the next Bill Gates or Zuckerberg. I think it's more than you think. I think Notch expressed clearly that he did not expect nor want his project to become a big hit. He may have been flattered for a while but he now sees it clearly: success is shit, big success is a shitstorm. The exact opposite of the entrepreneur spirit. I think pg may have overlooked this side of the hackerhood.
- TeMPOraL 12y agoI think what pg might have overlooked, looking back at his old essays, is that hackers of old, driven by their love for their work turned into paper-toiler entrepreneurs today. There is nothing precluding a hacker from leveraging the economy to scale up his favourite hack (which I believe pg's early essays were about) or, as Notch did, just to secure himself a peaceful and secure environment to continue his hacking without having to worry about things like food, health and shelter. But that is a different type of hacker than the ones that are attracted to the startup scene nowdays. I guess part of the reason I feel the word "hacker" lost its meaning today is the rise of paper-toilet hackers (https://news.ycombinator.com/item?id=8319102 https://news.ycombinator.com/item?id=8319102).
- jrochkind1 12y agoyes. just right.
- jrochkind1 12y agoOf course, it being a big hit is what gives him enough money that he now can live comfortably while working on whatever the hell he wants without worrying about making money. I'm not critisizing him, I'm glad he has that opportunity, and I'm glad he's recognized what opportunity he wants (which is apparently NOT the opportunity to try and make even more money). But it's a bit more complicated than "success is shit", success is what's allowed him to ignore success from here on out, without having to worry about a roof over his head, health care, etc.
- mcb3k 12y agoThere might be a different documentary/biopic/film, but there is currently Minecraft: The Story of Mojang[1]. It only really covers the first year, however. 1: http://www.2playerproductions.com/projects/minecraft http://www.2playerproductions.com/projects/minecraft
- billiam 12y ago"we basically watched a plausible version of how Apple could have gotten started if there was only a Wozniak but no Jobs." Nailed it. For my kids sake, I hope they take a little while before they turn Minecraft into a FPS on Xboxlive.
- _ix 12y agoIs it just me, or do you think that Nintendo acquiring a company like Mojang seems more appropriate? I shudder at the thought of Microsoft stripping Minecraft of its creative and inspiring qualities and turning it into a simple FPS.
- peterhost 12y agoYes. Its such a lame end for "the story of Mojang". Let's see how long it takes for the word "mojang" to be forgotten. Lego is still called Lego, and Pixar still hasn't yielded its name to Disney (they sortof managed to coexist) to take just two examples. The sad thing about Mojang is people are inspired by "vision". Money ? sure, we all want to earn as much as we can... But when did money give anybody any inspiration.
- Arjuna 12y ago"I'm sure there are many here that dream of having their idea be a huge success [...]" In the broader picture, I am struggling to understand some of the opinions of this story out there, particularly on HN. What I mean is, I suspect that a majority of us dream of this type of success. We dream of connecting our creative force with financial success, especially when that success would free us to work on practically anything that we wanted. I would say that a lot of us dream of being able to lead entirely self-directed lives that financial freedom can afford. Therefore, why is it bemoaned when we see the very success that we dream of unfold for someone else? Why are there suddenly opinions of, "Well, I can't believe Notch would work on something that he would abandon?" Or, "Notch should spend his money this way or that way." It just feels, well, extremely egotistical. Who is anyone to call out how someone else should spend their money, enjoy their time... live their life? A similar situation happened with Dong Nguyen. He essentially tapped into the modern-day equivalent of Pac-Man Fever. In the 80s, it swept the world, to the tune of billions of dollars. It was the highest-grossing arcade game ever produced. People simply loved the game, and they couldn't get enough of clearing boards of dots, power-pellets and ghosts. In a similar way, Flappy Bird took very simple game-play, and combined it with a simple challenge. This is, of course, not the first game to do this, but it took off. The power of the Internet has made Nguyen's name known, and quite sadly in some circles, despised for his financial success, when how much he was making on ad revenue was revealed. Or, with comments like those found in this piece [1], its intellectual lamenting with, "[...] I begrudge a society that would turn it into a phenomenon." I suspect that the author would have said the same about Pac-Man. I really feel for Notch, Dong Nguyen and those creatives of the world that worked to bring a dream to reality, only to have this happen to them. I'm reminded of a phrase from the song Limelight [2] ... Cast in this unlikely role Ill-equipped to act With insufficient tact One must put up barriers To keep oneself intact [1] http://www.forbes.com/sites/insertcoin/2014/02/03/flappy-bird-review-winged-fury http://www.forbes.com/sites/insertcoin/2014/02/03/flappy-bir... [2] https://www.youtube.com/watch?v=EKpn0esJ73w https://www.youtube.com/watch?v=EKpn0esJ73w
- clarkevans 12y ago"I really feel for Notch" I don't. He cashed in and, well somehow wants the sympathy of free & open-source wish-keepers. He's in the money; and that was his choice.
- CamperBob2 12y agoI just hope he didn't make a mistake by posting what he did, when he did. Rest assured there are clauses in the purchase agreement that cover anything that might lower the value of the business... such as announcing that you're jumping ship before the ink is dry. If nothing else, he's got to be leaving an astonishing amount of cash behind. These agreements always come with long vesting periods ("golden handcuffs").
- nknighthb 12y agoNotch didn't make his blog post until well after the official Mojang post (which he obviously did not write, and which announced the founders were leaving) went up. Also, Mojang as a whole went almost dead silent between the time the WSJ article hit and today. Even routine twitter interaction that had nothing to do with the deal was greatly curbed. Somebody was making sure nobody said a word until they were allowed to. And I'm sure Notch has an expensive lawyer telling him what he's allowed to do and when. He could certainly afford it even before this deal, and there are signs that he's had skilled legal advice in the past (e.g. the licensing of Minecraft to Mojang rather than outright transfer).
- deciplex 12y agoWoz doesn't stir up drama on Twitter every time someone in his industry does something he doesn't like. Notch sorta does (cf. "I’m a nerdy computer programmer who likes to have opinions on Twitter."). (For the record, I think most of his opinions are great opinions.) I'm open to the idea that people can change their minds, or that the circumstances might be different, or that he felt he couldn't do the job anymore, or didn't fit in, or whatever else. But the fact remains that this sale runs in direct opposition to basically everything he's ever said in public. Now, maybe he doesn't want to live a life where what he says "in public" has some kind of significance apart from what he just says in general. That seems to be the case - it's his prerogative and if he thinks that's what best for him I'm sure he's right. But people are still going to call him a hypocrite, and that's the price he's going to have to pay. And that's the part that makes me a little sad. I like Minecraft, but not so much that I'm going to be heartbroken when Microsoft inevitably ruins it. But I did find myself in agreement with Notch on a lot of things, and I was glad that he was able to do what he did and be outspoken about things he thought were important, etc etc. And with this sale, we also lose that. Oh well.
- easytiger 12y agoYea but Woz isn't contributing technically anymore
- vanattab 12y agoIs notch? I was under the impression that notch has not worked on any real production code in a long time. I was always under the impression that he is not "technically" that good and the original minecraft code was very inefficient but I could be wrong.
- easytiger 12y agoEvery time game programmers get called out for writing bad game code i get a bit angry. Games are a very convoluted thing to have to express in a procedural fashion. Have you ever looked at a hello world opengl program in java that includes textures and bump mapping and light source stuff? Its a mess. Also being highly productive has bugger all to do with writing "good code". Almost no code gets the job done. I've written plenty of stuff that is "bad code" that runs faster (in a world were speed is important) and makes more money than the elegantly designed frameworks i've built. I would go so far as to say good code is contradictory to highly productive solutions that get the job done. Indeed i know one large firm that employs and spends millions trying to find the best c++ programmers they can. All they do is sit all day arguing about the best way to do things. Chatting to them in the pub they guess they write about 1000 lines of code a year that gets into production.
- jokoon 12y ago> Not everyone can be an entrepreneur can't you have a company by hiring someone to lead instead of you, only giving him directions ? I mean couldn't mojang become some sort of game development laboratory instead ? for example google throws money they get from advertising at other experiments, I'm really dreaming of doing that for game development.
- AnonJ 12y agoSuch a reaction is borderline ridiculous and coward. Others like Wozniack are mature and strong enough and are definitely able to sustain a business well. Several levels apart!