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I feel like gaming has always been an important application for driving hardware innovation. It's interesting that this article shows that goes at least all th
by csense 13y ago
I feel like gaming has always been an important application for driving hardware innovation.
It's interesting that this article shows that goes at least all the way back to Woz's home-built computer that turned into the first Apple.
- projectileboy 13y agoGames aren't given nearly the credit they deserve for driving the PC revolution. My house was one of a very few in our neighborhood that had an Apple II in the house (this was 1980), which cost $2000 in 1980 dollars. For that kind of money, people said the reason they bought the computer was for <x>, but the real reason was almost always for the games.
- austinz 12y agoNot to mention the consumer-grade GPU market that preceded GPGPU and a lot of the modern scientific uses for commodity/commodity-like hardware.
- corysama 13y agoIf I recall correctly, the design of the Apple 1 and 2 were heavily influenced by Woz's experience making arcade game machines. From his arcade work, he had a lot of experience (and talent) in reducing costs by doing more with fewer chips and in interfacing with CRT televisions.
- joezydeco 13y ago"Breakout directly influenced Wozniak's design for the Apple II computer. He said, 'A lot of features of the Apple II went in because I had designed Breakout for Atari. I had designed it in hardware. I wanted to write it in software now.'" http://en.wikipedia.org/wiki/Breakout_(video_game) http://en.wikipedia.org/wiki/Breakout_(video_game)