4 ms·
Compare that to Tom Skelly, lead programmer at Cinematronics (80s vector games) who had to reverse engineer an abandoned custom CPU design while writing games f
by sehugg 13y ago
Compare that to Tom Skelly, lead programmer at Cinematronics (80s vector games) who had to reverse engineer an abandoned custom CPU design while writing games for said CPU in machine code on legal pads.
http://www.dadgum.com/halcyon/BOOK/SKELLY.HTM http://www.dadgum.com/halcyon/BOOK/SKELLY.HTM
It's amazing what you can do when you're focused.
- joezydeco 13y agoThe most amazing part about the Cinematronics/Vectorbeam games is that they had no CPU in the form of a microprocessor. It was all common TTL gates wired up into a simple processor architecture.