Y
HN Search
Hacker News Search
new
|
comments
|
top
|
jobs
sehugg
searching PlanetScale…
1.
▲
2.
▲
3.
▲
4.
▲
5.
▲
6.
▲
5 ms
·
1.
▲
by
sehugg
7d ago
I initially added the MOS 6502 support by hacking the HC08 backend. It was awful, someone else (Gabriele Gorla) cleaned it up and got it merged to the mainline. There are other options these days for optimized 6502, like llvm-mos or Oscar64
2.
▲
by
sehugg
8d ago
Dibs on Otisburg.
3.
▲
by
sehugg
9d ago
$80/month that becomes $120/month and then $200/month within a year or two, and they mail you a postcard to tell you about it. I guess that's another nice perk of the business.
4.
▲
by
sehugg
13d ago
I wrote a conversational insult generator in AppleSoft BASIC, inspired by a program called "Abuse" that I saw advertised in a magazine, and of course by Eliza.
5.
▲
by
sehugg
18d ago
I did a PWM demo on the Apple II using a format similar to the DPCM samples on the NES. Those samples have a pretty simple format: a 1 bit raises the amplitude, a 0 bit lowers it. So you're kinda approximating the waveform with a bunch
6.
▲
by
sehugg
21d ago
And also the hamster has two mouths
7.
▲
by
sehugg
24d ago
The CE40-HX1K iCEstick has inexplicably increased to $158 on the Lattice Store. Pretty spendy for 1280 LUTs. The Olimex Ltd. ICE40HX1K-EVB might be a good substitute at $21.
8.
▲
by
sehugg
1mo ago
Compile this, GOTO breath!
9.
▲
by
sehugg
2mo ago
Are you planning to feed the info back into OSM?
10.
▲
by
sehugg
2mo ago
Windows 95 was hamstrung by DOS compatibility. If you installed OS/2, you could have butter-smooth mouse cursor movement even while formatting a floppy disk and running a DOS (or even Windows!) VM in another window. And if you had a XG
11.
▲
by
sehugg
2mo ago
The LM landing algorithm was also based on a polynomial, with "time-to-go" as the variable. Problems would occur if that variable went negative.
12.
▲
by
sehugg
2mo ago
Well except for Jungle King
13.
▲
by
sehugg
3mo ago
The programmable scanline-buffer-based rendering pipeline described in the PDF is worth a read for fans of such things.
14.
▲
by
sehugg
3mo ago
And relativity describes the orbit of the quick-moving planet Mercury which shares its name with the quick-flowing element. What a world.
15.
▲
by
sehugg
3mo ago
Also current place names. You can sometimes find a business on OSM that has correct metadata, but in many areas the majority are missing or stale (like, closed 10+ years ago.) Solving this is an "interesting" problem to say the le
16.
▲
by
sehugg
3mo ago
It's in the uncanny valley, that's for sure. I never had much luck with it because you have to memorize a ton of specific English phrase templates and remember how they are injected into the game logic, and you often have to escap
17.
▲
by
sehugg
3mo ago
The dual phase clocking is perhaps inspired by the 6502.
18.
▲
by
sehugg
3mo ago
FYI Berke Breathed (Bill's contemporary, occasional collaborator and pen-pal) is still posting new Bloom County comics on his Patreon.
19.
▲
by
sehugg
4mo ago
I tried to compile something and the Pi ran out of memory I think your beef is not with Meshtastic, but with the distro/compiler, and I am going to bet you're compiling C++ with clang.
20.
▲
by
sehugg
4mo ago
Hmmm, need a asm.js -> WASM transpiler maybe. (compiling legacy code with legacy versions of Emscripten is quite frustrating, almost as bad as updating your JS code to be compatible with accumulated changes in the Emscripten ABI)
21.
▲
The Broken Basic Years
(scruss.com)
3 points
by
sehugg
4mo ago
|
0 comments
22.
▲
NERC Issues Level 3 Alert re: computational loads
(nerc.com)
3 points
by
sehugg
5mo ago
|
0 comments
23.
▲
by
sehugg
5mo ago
I sometimes wonder what "Turbo Ada" would have looked like, but I think it would have probably looked like later versions of Borland Pascal. Things like generics and exceptions would have taken some of the "turbo" out of
24.
▲
by
sehugg
6mo ago
I'm guessing Apple had stopped putting board schematics and ROM listings in their reference manuals by the time the ACE came out, or perhaps soon afterwards.
25.
▲
by
sehugg
6mo ago
IIRC they also had the first native (100% Java) JDBC driver, so you could run from any platform and without weird JNI locking issues when using threads.
26.
▲
by
sehugg
6mo ago
I really prefer the 2D pixel graphics of the original Civ. But the middle game can be a slog due to micromanagement, e.g. loading units onto boats. I would love to see a few tweaks, fixing bugs like disappearing units, and a stronger AI tha
27.
▲
by
sehugg
6mo ago
I had one of those 133 MHz 486 chips, think it was AMD. Nice DOS gaming machine.
28.
▲
by
sehugg
6mo ago
That's hilarious. I've been following Mario since his work on libGDX and RoboVM. His blog post on pi is here: https://mariozechner.at/posts/2025-11-30-pi-coding-agent/
29.
▲
by
sehugg
6mo ago
You can see some of these objects at Musée des Arts et Métiers: https://www.arts-et-metiers.net/musee/les-objets-inconfortab...
30.
▲
by
sehugg
7mo ago
It's not the wrong design; RISC-V is designed around extensions, and they left room in the instruction encoding for them. They don't have a 800-lb gorilla like Intel shoving the ISA down customers' throats (Canonical is the c
More ›