4 ms·
GloriousEggroll's Proton has been rebased on Proton 11
- yincrash 4mo agoIt's interesting to read that an entire video streaming rework was done with AI, but likely won't be upstreamed because of the upstream policy on AI gen code. I wonder if that will ever be re-done using the plan GE outlined in the release notes.
- yincrash 4mo agoAlso really excited about this because there are several games that get kind of borked because they get stuck on an intro video before you get to the game menu without doing any winetricks. > With all of that work done, I am happy to say all of the games listed above now have functional video playback with NO winetricks needed and NO dll overrides needed. No quartz,no dshow, no amstream, no lavfilters, no klite, no rsx3d, no wmp9, no wmp11, etc. -- All the functionality previously needed from those overrides is now patched directly into wine for the listed games that needed them, and the protonfixes that were previously added have now been removed since they are no longer needed.
- ThatMedicIsASpy 4mo agoYeah the big left 4 dead clone (forgot the name) had video playback issues for me.
- ddtaylor 4mo agoBack 4 Blood?
- hackingonempty 4mo agoIt might come to be that maintainers have to begin accepting llm-authored or llm-assisted contributions just to maintain control of the project. Otherwise users will gravitate towards forks that offer the functionality they want.
- worble 4mo agoThey very specifically do not accept AI contributions because there is no way to tell if it's just regurgitating parts of the various Windows source code leaks from over the years ad-hoc, which would be a very costly mistake to make if Microsoft were feeling litigious.
- hackingonempty 4mo agoMore reason to ditch C, C++, and C#!
- cwillu 4mo agoThe language wine is written in is irrelevant, the source is still tainted.
- Chaosvex 4mo agoOn the other hand, it'd be absolutely fascinating to see how that'd play out. The ramifications could be huge.
- cwillu 4mo agoFor reference: https://gitlab.winehq.org/wine/wine/-/wikis/Clean-Room-Guidelines https://gitlab.winehq.org/wine/wine/-/wikis/Clean-Room-Guide...
- cedws 4mo agoTech companies shouldn’t be able have it both ways and say that copyright doesn’t apply to LLM-generated code only when it benefits them.
- bigstrat2003 4mo agoAnd yet, they likely will be able to. The law doesn't have much hold on the rich.
- Ferret7446 4mo ago
- charcircuit 4mo agoI've implemented several missing features and fixed several compatibility issues in wine using LLMs. It works very well for the use case.
- dwroberts 4mo agoMight be useful to provide some context on why this fork is interesting or relevant
- simoncion 4mo ago[flagged]
- dwroberts 4mo agoI have not needed any of these features to use proton on the games I own so I’m still none the wiser as to who the target is for this or what the context of this fork/its possible merging is
- simoncion 4mo ago> I have not needed any of these features to use proton on the games I own so I’m still none the wiser as to who the target is for this... ...it's people who need these features and fixes? If you don't need them, then you don't need them, and you don't care about this. With the addition of this comment, it seems like your commentary here boils down to "Why would I need this fork of this project that solves a specific set of problems that I neither have nor have bothered to understand?". I do agree that it's reasonable to not waste time learning about problems you don't have, aren't really important if you don't have them, and that you're not interested in learning about, so don't make the mistake of believing that I'm throwing scorn your way.
- dwroberts 4mo ago> you're not interested in learning Perhaps a learning moment for you is, instead of writing these paragraphs you could have just explained more about the project, which other comments have now helpfully done. HN is a news website, and yeah you can post things that are just interesting - but a link to a repository that is one of several thousand forks of a project needs a little bit more explanation for people to understand why it’s here
- jamies 4mo agoFor those curious, Proton is included with Steam, but GE's Proton includes many tweaks, improvements, and yes, rebasing on the latest upstream versions of many packages. For many games running in Linux GE Proton tends to be better than Valve's default Proton. GE Proton also includes features earlier than Valve, like FSR3 -> FSR4 upgrading, etc. CachyOS makes also makes a Proton that's similar but different from GE's. There's also Valve's Proton betas, Proton Experimental (which is often updated within days of major releases). ProtonDB.com is a great resource for finding out which "Proton" works best for a given game.
- Ferret7446 4mo agoSaying "many" games work better with GE is misleading I think, though perhaps technically true. The vast majority work out of the box with regular Proton. Reaching for GE is definitely the exception rather than the rule in my experience.
- imtringued 4mo agoBack in 2018, using the Glorius Eggroll fork basically mandatory. Nowadays? Not so much. One of the biggest blockers I remember was that Valve refused to support some of the proprietary video codecs developed by Microsoft that only have a working legal decoder on Windows, but eventually they decided to just show a fallback image if a cutscene couldn't play.
- augusto-moura 4mo agoNot needed for working, but I always find GE's improvements on performance much better than stock Proton. I usually default my games to it anyway, since it is always installed
- jamies 4mo agoValid point! For me, the FSR3 -> FSR4 was such a big boon of performance and graphics quality it made GE Proton (with the PROTON_FSR4_UPGRADE=1 flag) the easy choice for most games that supported FSR3. Luckily, it seems Valve has just added this to their Proton, too!
- 4mo ago
- breatheoften 4mo agoThe "program produces this trace, reproduce it after changing xyz" loop is imo -- a kind of programming primitive for the current agent capabilities ... I've found technique like that really effective as well. It's interesting because there's a part of me that sometimes thinks "hey look this pattern is pretty effective -- I wonder if this a nascent abstraction on the path toward reasoning about how to use these tools in effective ways" -- while another part of me thinks "six months from now, you won't ever have to do this or if this is a useful technique the agent will just apply it on its own when relevant" ...
- nicman23 4mo agothe actually llms are there to be honest. the harnesses need to be a bit better
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- Carrett 4mo agoThe Linux gaming world doesn't need more fragmentation of options and configurations. The work behind it is undeniable and worth appreciating, Proton GE staying ahead of Proton is commendable, but please, get on the same page with Valve and follow a single development path.
- cogman10 4mo agoThis is literally how open source development is meant to work. Having a fork which has features not on main, which main may never adopt, is what allows for both teams to evaluate what the other project has and accept or reject those. Proton itself is a fork of wine. Do you think they need to end this fragmentation and return to wine? I don't. It's precisely the proton work valve has done which has further pushed forward wine. And before that it was the code weavers fork that further advanced wine.
- Carrett 4mo agoI get your point, but Valve now has Steam on Linux as a maturing product where users are expected to spend money. Having them unclear on whether to use Proton Stable, Proton Experimental, or go down the rabbit hole of adding Proton GE doesn't strike me as a realistic model for the average end user. Maybe Valve should reach out to GloriousEggroll and offer Proton GE as an official option while those improvements make their way into the mainline release. That way you get the best of both worlds: the flexibility of the fork, without burdening regular users with the decision.
- caminanteblanco 4mo agoIf anyone is confused on what this is, like I was, it might be helpful to know that GloriousEggroll is the GE in Proton-GE. I use Proton-GE a fair bit when running steam games on Linux, usually when something in the normal proton release isn't working
- nicman23 4mo agopretty good. the only thing i would love is a autohdr kinda thing