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I think it was NULL itself. It was a long way until we realised we don't want invalid values and could use the type system to help us use special values safely.
by dietr1ch 4mo ago
I think it was NULL itself. It was a long way until we realised we don't want invalid values and could use the type system to help us use special values safely.
- jkercher 4mo agoMeh, I think NULL is fine in C. It's an extra, valid state to represent pointers at no cost. Unlike the more hand holdy languages, it's quite rare for a pointer in C to have the ability to be NULL since, more often than not, it's pointing at something known. It's actually quite rare to see NULL checks unless it's API code or something like that. I can see this being more of a problem in a managed language where anything can be NULL at any time.
- kelnos 4mo ago> to represent pointers at no cost I wouldn't call "cause of bugs and security issues" "no cost". > it's quite rare for a pointer in C to have the ability to be NULL As a C programmer for more than 25 years, that is the exact opposite of my experience.
- UqWBcuFx6NV4r 4mo ago[flagged]
- IgorPartola 4mo agoIs None OK in Python? NULL in C just doesn’t belong at the end of a string. But IMO having a “there is no value here” designation is not a bad thing.
- none_to_remain 4mo agoI think you're mixing up the NULL pointer and the NULL (sometimes NUL) character.
- jibal 4mo agoPython is interpreted so None is always tested for and will throw an exception if used in the wrong context. This is quite different from a SEGVIO. > But IMO having a “there is no value here” designation is not a bad thing. Sure ... if it's done via the type system so that errors are caught at compile time. There's a reason that modern languages all either do this or are moving towards doing it. (And a reason that C programmers have no idea what we're talking about when we refer to type systems.) > NULL in C just doesn’t belong at the end of a string. Different discussion. (And NUL, not NULL.)
- jkercher 4mo agoI don't know man. It's just zero. Dereferencing it just crashes your program (assuming an operating system). This kind of just reads like a fear of pointers. Corrupted/out-of-range pointers are, at least, a real problem.
- bvrmn 4mo agoNULL as a concept is fine. Inability to declare something as non-null is not. There is a huge gap between developer expectation "it's pointing at something known" and hard reality confirmed by zillions of CVE. That's the reason optionality is prevalent in modern languages and type checkers (python, typescript), nowdays even Java has sane non-nullable types.
- XorNot 4mo agoThe problem with let's get rid of NULL is that it's a real, required state. The vast majority of computing is actually not binary: any real input generally has at least 3 possible states: not set, true and false. In practice really 4 because "indeterminate" is a reasonable error condition you'd like to know about. And it keeps increasing anyway: e.g. not set has subcategories: not set due to lack of user input, not set because we're loading state from the backend etc. NULL is the first expression of that basic problem: it's definitely not enough to eliminate NULL because the first thing which happens is your non pointer default value takes it's place.
- lambdaone 4mo agoWhat you are describing is option types, which are an entirely valid and very useful construct that helps make programs more rather than less reliable. But you need proper language type system support and compile-time enforcement to make it work, and C does neither of those.
- bnolsen 4mo agoC++ and rust make these optionals ugly. Zig does it right. Zig also forbids null pointers and requires use of optionals.
- deleted 4mo ago[deleted]
- none_to_remain 4mo agoStruct foo has various members, including a bar*. But a foo may or may not be associated with a bar. If there's no associated bar, the bar* pointer is NULL. Seen and done this all the time
- bellowsgulch 4mo agoCompared to scripting languages with actual tagged types, C doesn't really have a type system, and that's readily apparent to anyone who has written C in the last 43 years and debugged a program written in it. C pretends types exist with you, but once bytes hit the road, it's all real-life and segmentation faults.
- AlotOfReading 4mo agoC actually does have a type system and it's one of the bigger issues with the language. If it didn't, unaligned pointers and signed overflow would be totally fine.
- Gibbon1 4mo agoProblems with unaligned pointers are basically a hardware defect. Signed overflow is an issue because academics are unhappy computers only can do finite math. Issue with types and C is while the compiler knows about them the standards committees don't want you to be able to. If C had first class types more people would abandon C++ and that can't be allowed to happen.
- AlotOfReading 4mo agoUnaligned pointers are undefined behavior even when the hardware fully supports unaligned access, because you're violating the type's rules. To be honest, I've never seen much indication that the C and C++ committees are particularly fond of each other. They sometimes coordinate, but they're mostly content letting each other evolve in different directions. C is the way it is only after a long process of evolution away from the bits and bytes of BCPL into the strictly typed language we got from ASNI.
- Gibbon1 4mo agoUndefined behavior according to WG14 but perfectly fine on most architectures. Even on architectures that don't support it (what the fuck ARM cortex) the compilers do support it.
- jkrejcha 4mo agoThe problem here is that null kinda is consequential of intentional design of the type system itself. In this way, I do think that null was discovered, rather than invented. Remember, C is a kinda "portable assembler" so the constructs in it are based relatively closely to how low level data structures are mapped out in memory. This is, and continues to be, an incredibly useful feature that makes C and C structs immensely useful concepts. Part of that does need an invalid value[1]. NULL is convenient for this and although there are some very weird JavaScript-trinity-meme-style consequences for this[2], it's such a useful concept that basically all languages that have the ability to construct pointers have a null pointer[3]. The alternative world looks like everyone inventing their own invalid values. Invalid, non-null, pointers are typically MUCH worse than null pointers for debuggability and security. If you unintentionally read/write/execute memory at 0x0 (by far the most common value for NULL), most operating systems will trap this, whereas may not necessarily if 0x12345678 is your invalid value. [1]: Stuff like IA64 had NaT bits which were effectively an extra bit for what I assume to be this sorta thing. The problem with this is that it costs an extra bit. I don't really know much about IA64, but presumably [NaT 1] + [don't care] would be your null pointers here. I think? [2]: Really what the standard, in my opinion, should have done is probably not make use of the null pointer UB for many different functions. A lot of compilers took the UB surrounding that to make incredibly dubious "optimizations" that broke stuff with zero actual performance benefit whatsoever [3]: Yes, even Rust. Although some (again in my opinion) unfortunate design decisions made it so that C-Rust FFI isn't zero cost because of how it treats spans/slices
- imtringued 4mo ago>[3]: Yes, even Rust. Although some (again in my opinion) unfortunate design decisions made it so that C-Rust FFI isn't zero cost because of how it treats spans/slices If Rust slices already make you sad, then the thing I'm cooking up will make you cry for days.
- atherton94027 4mo agoGenuinely curious, how would you handle cases where a value is unset without NULL? This is a legitimate case that happens a lot in eg data modeling
- clnhlzmn 4mo agoThe way we do it in modern languages with things like std::optional and even that is not the best example.
- MBCook 4mo agoAnd higher level languages that works. But what do you do when you get down to low level C or assembly? You basically end up with null/0 don’t you?
- dietr1ch 4mo agoEventually you end up with registers that probably allow for 2^N values. But the point is not thinking about the machine executing the instructions, but the construction on top of it that has a safer design. Seeking performance we've been very prone to avoid abstractions and over and over again have shown why we need the safe abstractions.
- paavohtl 4mo agoRust is a significantly higher level language than C, but it can be used it almost all environments where C is used; provided there's a supported compiler target for it. In (safe) Rust, null is basically a guaranteed compiler optimization. Optional / nullable values are represented via Option<T>, which is a sum type of Some(T) and None. When a reference or other pointer-like value (e.g. Box<T>, an owned heap allocation) is wrapped in Option, the compiler can use the invalid bit patterns of T (such as null) to represent the None variant. This is called niche optimization. So yes, it's nulls underneath, but the developer never has to think about them.
- pdimitar 4mo agoSum types, of course.