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> The examples are unequivocally UB. Full stop. Tbh, already the first example (unaligned pointer access) is bogus and the C standard should be fixed (in the e
by flohofwoe 5mo ago
> The examples are unequivocally UB. Full stop.
Tbh, already the first example (unaligned pointer access) is bogus and the C standard should be fixed (in the end the list of UB in the C standard is entirely "made up" and should be adapted to modern hardware, a lot of UB was important 30 years ago to allow optimizations on ancient CPUs, but a lot of those hardware restrictions are long gone).
In the end it's the CPU and not the compiler which decides whether an unaligned access is a problem or not. On most modern CPUs unaligned load/stores are no problem at all (not even a performance penalty unless you straddle a cache line). There's no point in restricting the entire C standard because of the behaviour of a few esoteric CPUs that are stuck in the past.
PS: we also need to stop with the "what if there is a CPU that..." discussions. The C standard should follow the current hardware, and not care about 40 year old CPUs or theoretical future CPU architectures. If esoteric CPUs need to be supported, compilers can do that with non-standard extensions.
- IshKebab 5mo agoThere are still modern CPUs that don't support misaligned access. It would be insane for C to mandate that misaligned accesses are supported. However I do agree that just saying "the behaviour is undefined" is an unhelpful cop-out. They could easily say something like "non-atomic misaligned accesses either succeed or trap" or something like that. > In the end it's the CPU and not the compiler which decides whether an unaligned access is a problem or not. Not just the CPU - memory decides as well. MMIO devices often don't support misaligned accesses.
- thayne 5mo agoOn hardware that doesn't support it, misaligned loads could be compiled to multiple loads and shifts. Probably not great for performance, and it doesn't work if you need it to be atomic, but it isn't impossible.
- gizmo686 5mo agoThat still requires detecting when a misaligned load happens.
- IshKebab 5mo agoThat is only really possible if you know the pointer is misaligned at compile time (which does happen, e.g. for packed structs). The examples in the article are for runtime misalignment. It would be crazy to generate code so that every function checked if every access was aligned at runtime. (Note the normal way to handle that if the hardware doesn't actually support it is for the access to trap and then the OS or firmware emulates it.)
- account42 5mo agoFor x86 SSE there are aligned instructions that will trap on unaligned access.
- 1718627440 5mo ago> They could easily say something like "non-atomic misaligned accesses either succeed or trap" or something like that. That means that the compiler must emit the read, even if the value is already known or never used, as it might trap. There is a reason for the UB!
- IshKebab 5mo agoNo it doesn't. Compilers are only required to emit the read for volatile types. If the type is non-volatile, misaligned, and can be optimised out then it would be perfectly fine to omit it (that would be the "succeed" option).
- 1718627440 5mo agoIf a trap is observable behaviour, then the compiler either needs to add code, that checks for the condition and then traps explicitly or it needs to actually perform the read. Currently it can be optimized out, because it is UB.
- imtringued 5mo agoYou're merely attacking his particular suggestion and using this as an argument to defend UB, when those are completely independent concerns. What people want is for a compiler that assumes that all pointers are aligned to use an aligned store or load instruction whenever the compiler wants to issue such an instruction. There is no need for UB here. In other words, they want the compiler to stick with the decision it made and not randomly say "I can't do the thing I've been doing correctly for decades, because that's UB, my hands are tied, I must ruin the code, there's no other way."
- 1718627440 5mo agoYes, I am "attacking" his particular suggestion with the reasoning of this particular UB. I disagree that these concerns are independent, as the reasoning for the UB is often, that any choice per se would be limiting the possible compiler behaviour. It is not a particular choice, that would be limiting, but the act of picking one per se. > What people want is for a compiler that assumes that all pointers are aligned to use an aligned store or load instruction whenever the compiler wants to issue such an instruction. That requires a mental model of a compiler, that runs through the code linearly and emits instructions in the order defined by the code. That's not what is happening. Current compilers model the value flow through the code, and then emit a program that happen to output the same values for the valid input. > In other words, they want the compiler to stick with the decision it made What instead often happens is, that the compiler doesn't even emit a decision at all, because that is completely irrelevant.
- stevenhuang 5mo agoI agree. I meant to elaborate more on how to think of UB. For most C software on x86_64, UB is "fine" with very strong bunny ears. But it is preferable for one to, shall we say, write UB intentionally rather than accidentally and unknowingly. Having an awareness of all the minefields lends for more respect for the dangers of C code, it makes one question literally everything, and that would hopefully result in more correct code, more often. On that note, on some RISC-V cores unaligned access can turn a single load into hundreds of instructions. I think the problem is just that C is under specified for what we expect a language to provide in the modern age. It is still a great language, but the edges are sharp.
- eru 5mo agoHow is UB fine? It can make your programme rather exploitable, depending on compiler. And the compiler might change her mind tomorrow.
- leni536 5mo agoUndefined means that the ISO C doesn't define the behavior. An implementation is free to do so.
- simonask 5mo agoIf they do, that is no longer an implementation of C. It is a dialect of C, and there are many (GNU C being the most popular), but there are real drawbacks to using dialects. This is in contrast to the other category that exists, which is "implementation-defined".
- 1718627440 5mo ago> If they do, that is no longer an implementation of C. This is plain wrong. Undefined behaviour, means the C standard specifies no restriction on the behaviour of the program, which is what the implementation chooses to emit. An implementation can very well choose to emit any program it pleases, including programs that encrypt your harddisk, but also programs that stick to well defined rules.
- simonask 5mo agoSure, but the point is that code written against such a compiler is not C and is not portable. It is written in a dialect of C, and that comes with drawbacks. Writing C (or any language) means adhering to the standard, because that's the definition of the language.
- rocketrascal 5mo agoYou can't make any useful software in "Portable C" - or any portable language for that matter. Side effects matter, and they are always non-portable/implementation defined/dependent on the hardware. What printf() actaully does is implementation defined - what does "printing mean", does a console even exist? Maybe a user expects it to show graphical ascii/utf8 glyphs on a LCD display? Well, not every computer has that, so now what?
- account42 5mo agoNot having unaligned access in the language allows the compiler to assume that, for basic types where the aligment is at least the size, if two addresses are different then they don't alias and writes to one can't change the result of reads from the other. That's a very useful assumption to be able to make for optimization - much more useful than yolocasting pointers in a way that could get you unaligned ones.
- flohofwoe 5mo ago> if two addresses are different ... Eh, if the compiler knows that two addresses are different at compile time, it also knows how big the difference is.
- saagarjha 5mo agoUsually this is not the case.
- tialaramex 5mo agoIndeed one of the fun LLVM bugs is that it can arrive at a situation in which it believes pointer A and pointer B are definitely not equal (weird given what's about to happen but OK that's potentially fine...) then we ask for their addresses† as integers X and Y, LLVM insists those integers aren't equal either because the pointers weren't (which as we're about to see is wrong) and then we subtract X - Y or Y - X and the answer either way is zero. Awkward. The integers were definitely equal. † Although on a real modern CPU the pointer "is" just an address, notionally it has three components, the address, an address space (modern machines typically only have one) and a "provenance".