6 ms·
It's easy to be cynical because, yes, both the problems and solutions seem dead obvious in hindsight. But for a long time (and maybe even still), a hacker creed
by david_shaw 5mo ago
It's easy to be cynical because, yes, both the problems and solutions seem dead obvious in hindsight. But for a long time (and maybe even still), a hacker creed was "move fast and break things."
It's great that there's so much momentum in fixing the glaring problems with supply chain systems like npm, but I'm concerned that we're entering a new era of security-related problems caused in large part by agentic development.
I'm not just talking about Mythos/Glasswing surfacing vulnerabilities in pretty much everything it touches; I think the way we're developing software, pulling in dependencies, and potentially losing human thought modeling of complex systems is going to lead to a lot of hacked together software and infrastructure that humans won't fully understand.
I hope in a few years we don't look back at today and wonder how we could have been so naive -- how we failed to actually plan for the long-tail of AI development in a way that doesn't solve problems by attempting to just use AI to rebuild complex systems.
But the article was funny.
- saint_yossarian 5mo ago> But for a long time (and maybe even still), a hacker creed was "move fast and break things." Was it? I thought Zuckerberg coined this horrible phrase.
- david_shaw 5mo agoHe certainly popularized it (maybe coined it), but I've seen a lot of organizations and developers repeat that mantra. Even without the specific words, look to product teams debating tradeoffs of going to market vs. waiting for better security controls. They're pushing for faster product release every time, at pretty much every org.
- cassianoleal 5mo agoIn any case, not really a hacker's creed. This has always been withinin the realm of corporations, especially Silicon Valley or adjacent.
- asah 5mo agoMFABT is about survival. Don't hate the player, hate the game.
- jazzyjackson 5mo agoDon't know any hackers who talk like this. More "if you don't like the rules, play a different game"
- cassianoleal 5mo agoI'm not sure what you're responding to.
- dxdm 5mo agoPor que no los dos? Some players seem very gleeful.
- cwillu 5mo agoI will absolutely hate the players that chose the game and designed the rules.
- walrus01 5mo agoSir, this is not /r/linkedinlunatics/
- asah 5mo ago[flagged]
- pocksuppet 5mo agoHackers were moving fast and breaking things first. Faster than any corporation in fact. We didn't notice because their computers weren't powering anything useful. How do you think projects like GNU happened?
- fc417fc802 5mo agoAh yes, GNU. Well known for prioritizing speed and pragmatism over perfection. That's why Hurd ended up winning out over Linux. /s
- jerhewet 5mo agoJoel Spolsky. https://www.joelonsoftware.com/2000/04/06/things-you-should-never-do-part-i/ https://www.joelonsoftware.com/2000/04/06/things-you-should-...
- rectang 5mo agoI love that article, but the words "move", "fast", and "break" don't appear in it.
- jerhewet 5mo agoI stand corrected! My memory is pretty vague on this, but I was pretty sure Joel had said something very close to this in one of his blog posts in the early 2000's, but it looks like Zuckerberg was the first one to use the phrase "move fast and break things": https://www.snopes.com/fact-check/move-fast-break-things-facebook-motto/ https://www.snopes.com/fact-check/move-fast-break-things-fac...
- gfody 5mo agohttps://www.google.com/search?q=sposky%27s+worst+essay&sclient=gws-wiz https://www.google.com/search?q=sposky%27s+worst+essay&sclie...
- raesene9 5mo agoWe don't need hindsight for the problems of supply chain security to be obvious. Security people were writing and doing talks about this stuff over 10 years ago, just (like most things in security) things start getting addressed once the pressure of incidents gets high enough :)