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Anthropic Joins the Blender Development Fund as Corporate Patron
- faangguyindia 6mo agoAny ideas why anthropic is interested in blender funding?
- kevin_thibedeau 6mo ago3D printer censorship
- ripbozo 6mo agogood PR, probably
- twoodfin 6mo agoPresumably because they think agents will become the dominant primary users of tools like Blender, and want a seat at the architectural table to help accelerate that & create useful synergies with Anthropic products and models? The press release calls out the Blender Python API, specifically, which makes sense for agentic use.
- shuvrojit 6mo agoI think maybe they want to expand 3d creations and modeling for future video gen with avatar type situation or maybe get into 3d game development.
- CSSer 6mo ago> This support will be dedicated towards Blender core development, to maintain and continuously improve foundational features like the Blender Python API Pretty much spells it out. They have an interest in extending/supporting the ability for Claude/CC to use and interact with Blender. There may be gaps in endpoints that Anthropic needs to enable certain patterns of automated usage.
- aitchnyu 6mo agoAnthropic CPO was in Figma's board and stayed there a day before Anthropic-Canva Figma-killer came up /s
- usrusr 6mo agoWhen in doubt, dogfooding: "make us popular with the Internet crowd, take a look at what popular companies have done. Here's a budget you can use" Chances are they were expecting the agent to spoon-feed hundreds of influencers.
- x-complexity 6mo agoAs literally stated in the second paragraph of the blog post: > This support will be dedicated towards Blender core development, to maintain and continuously improve foundational features like the Blender Python API, which enables developers and artists alike to extend and improve the software for custom workflows. https://news.ycombinator.com/item?id=47936552 https://news.ycombinator.com/item?id=47936552
- dontblink 6mo agoI can imagine they would be interested in creating features to generate 3d models.
- shevy-java 6mo agoOh yes, I think this part is easy to see and perhaps even logical. But I also don't think this part is the problem. After all, generating 3d models is primarily a technical consideration. I don't think the technical prowess of software is an issue in this here.
- riidom 6mo agoThat's already blowing up on Mastodon. Blenderartist silent for now. Won't stay like that for very long. I wonder, if Ton was involved in that decision, or if it's only Francesco. Could turn out to be a very unlucky start into the leadership role.
- shevy-java 6mo agoAha - so that decision was not a consensus or community made one? I really don't know right now; no clue about the internals at blender. But that would be interesting ... I can see the headlines "Blender community sold to Anthropic. Forks starting in 3 ... 2 ... 1 ..."
- tibbydudeza 6mo agoThe militant open-source crowd never disappoints - rather burn down than build up.
- riidom 6mo agoSponsorship decisions are not community polls, never have been. And the worries about "blender just being sold to xyz..." have been around forever. Always wrong. People with AMD cards were screaming when Nvidia became sponsor, and other way round. It is more about the signal sent, in this case. For everyone who is interested, here is the mastodon thread: https://mastodon.social/@Blender/116482997785333001 https://mastodon.social/@Blender/116482997785333001 (it is just like to be expected though)
- conorbergin 6mo agoI doubt a fork would ever happen, Blender, being computer graphics software, has a huge knowledge gap between it's developers and it's users.
- shevy-java 6mo agoI have mixed feeling about this. Guess they can need the money ... but still. Data goes to Anthropic here. It also will buy influence in some ways, I am sure about that. We could see this with rubygems.org - when shopify threatened to cut funding some months ago, suddenly chaos erupted. Money buys influence, this is easy to see how.
- tibbydudeza 6mo agoNowhere is that mentioned - perhaps Dario loves making 3D doodles on his days off :).
- panzi 6mo agoNo data goes to Anthropic from Blender. At all. See also: https://fund.blender.org/funding-policy/ https://fund.blender.org/funding-policy/ And Blender tries to get funding from many different donors so that no single one can have any sway over them. Anthropic, as disgusting as they are, are just one more donor. Epic, Nvidia, Google, CoreWeave are also patrons. I don't worry about that donation.
- sassymuffinz 6mo ago> "No data goes to Anthropic from Blender." You know, for now...
- panzi 6mo agoIt simply won't happen. There would be riots, mass exodus of sponsors, and forks that simply patch out any such "feature".
- DonHopkins 6mo agoThis is idiotic. Blender runs an open development process. It's all out in the open, and they would never do such a thing. Obviously you know nothing about the Blender developer community, and you're not qualified to speculate without even bothering to do the most basic research, so your posts are much worse than any hallucinating ai slop, just insulting the work and integrity of hard working dedicated people. Your histrionic conspiracy theory posts in this discussion are absolutely off the rails, detached from reality, and your ignorant mindless attacks on Blender are helping nobody but Autodesk.
- muhuk 6mo agoThere will be community backlash. And it will not be uncalled for. Sad news.
- tibbydudeza 6mo agoSadly so and it is the people who don't even fund open source projects.
- Someone1234 6mo agoYep. Anthropic's motives are obviously self-interested (Cluade <-> Blender integration), but I'm not donating to Blender, are you? That's the problem, we all want Blender to be able to pick and choose donations, but when all OSS is cash-strapped, it is easier said than done. I'd prefer Blender get some additional funding out of this AI bubble at least.
- munificent 6mo ago> I'm not donating to Blender, are you? Exactly right. Everyone online is all to happy to proclaim what hill other people should die on, but is rarely willing to go up there themselves.
- nemomarx 6mo agoThis inspired me to send them something, and I noticed that they have an activity feed for donations at https://fund.blender.org https://fund.blender.org it seems pretty active, albeit small donations at a time.
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- magicalhippo 6mo agoClearly I'm out of the loop, why would it not be uncalled for?
- Raed667 6mo ago> improve foundational features like the Blender Python API, which enables developers and artists alike So they want claude to be able to talk to blender
- riidom 6mo agohttps://www.blender.org/development/blender-lab-activity-report-q1-2026/#mcp-server https://www.blender.org/development/blender-lab-activity-rep...
- giancarlostoro 6mo agoThere's already an MCP for it, saw a post on LinkedIn the other day about it. Not sure if this one was the one I saw, but Google gave me this one. You could use Claude Code to build things with Blender. https://blender-mcp.com/ https://blender-mcp.com/
- SyneRyder 6mo agoAnthropic just posted a video 1 hour ago of their own official MCP integration with Blender: https://youtu.be/LZMWsZbZU5w https://youtu.be/LZMWsZbZU5w
- modeless 6mo agoArtists mad about AI art ought to welcome this. This is about making art tools better, instead of replacing them entirely. The alternative to this is AI just generating art directly and making tools like Blender obsolete.
- DeathArrow 6mo agoSo Claude will soon do 3D modelling?
- mempko 6mo agoI love blender. They should get all the money they need.
- readitalready 6mo agoIt's because LLMs will soon start building real-world objects via CAD. This is the first step. Look at things like the Adam plugin for Onshape. Works great with Opus. It built a toy car for me with one prompt.
- skybrian 6mo agoHaven’t used it but my understanding is that Blender isn’t really CAD. Is there a way to use it for CAD?
- readitalready 6mo agoAll the CAD and modelings tools have their own scripting languages that LLMs can write to, so you can just use that directly without any built-in LLM support. There will probably be someone doing a pelican-on-a-bicycle for CAD.
- brcmthrowaway 6mo agoThis looks interesting. Anything similar for FreeCAD?
- post-it 6mo agoI've been using it with OpenSCAD, which has the advantage of being entirely script-generated and so more easily understandable by AI.
- brcmthrowaway 6mo agoI thought agents were bad at OpenSCAD
- adfm 6mo agoIf this is the case, they’ll want to improve the NURBS support within Blender. You can get some amazing results with subd, but digital twins require accuracy and you get that with NURBS geometry. Fortunately, Blender supports it already, it just needs some attention to tooling.
- rectang 6mo agoWill Blender start allowing Anthropic to train on your art automatically unless you opt-out?
- _flux 6mo agoHow could that possibly work?
- rectang 6mo agoI once thought the same about all the copyrighted works on which LLMs are currently trained. Surely they can't just hoover everything up? Haha, silly me. I understand that creating an LLM itself is transformative, but an LLM trained on copyrighted works remains capable of generating derivative works, which eventually will result in successful copyright lawsuits against LLM users who redistribute those derivative works. In advance of that day, the great race is to build a licensed corpus as aggressively as possible (see Github's latest decision to opt in Copilot usage). Even if Blender doesn't send your data on every save, various options can be developed, such as publishing to a Blender-controlled public channel.
- _flux 6mo agoI'm relatively sure the source code I've written and stored in my local computer is not sucked up in the LLM training data. And I believe people working with Blender models are pretty much in the same situation: they don't host their data in a third-party service and openly share it.
- magicalhippo 6mo agoNo. You can read about what the various sponsorship levels entails here[1]. Blender already has ton of other Corporate Patron level sponsors, such as Netflix, Meta, Intel, BMW, Adobe and others. [1]: https://fund.blender.org/corporate-memberships/ https://fund.blender.org/corporate-memberships/
- shrinks99 6mo agoThere's absolutely no precident for Blender Foundation sponsorships leading to such things... So no, they probably won't do that.
- shimman 6mo agoI see we're now entering the "Sam Bankman-Fried" stage of buying goodwill.
- Rob_Polding 6mo agoThese AI companies need to be kept away from Open Source projects. A sad day for Blender :(
- echelon 6mo agoThis is not bad news. If Blender doesn't grow AI capabilities, its utility in the future will be severely degraded. If you haven't seen 3D mesh, texturing, PBR, and retopo tools, they're getting extremely good.
- bicx 6mo agoThey already have corporate sponsorships from Google, Meta, Nvidia, and other big companies. Anthropic is just joining the list. This is actually good for Blender.
- whywhywhywhy 6mo agoWeird attitude when 3D artists LOVE AI powered denoising and upscaling. Praying for the day AI makes it so I never have to UV unwrap a mesh again.
- slopinthebag 6mo agoYes, Claude is the AI doing my denoising. I keep running out of tokens with my 4k renders. AI is a nebulous term. AI denoisers are not the same thing as an LLM or image gen model, the ire is directed at LLMs and not AI denoisers because they are completely different things.
- whywhywhywhy 6mo agoStable Diffusion started it's life as a denoiser.
- Jtarii 6mo agoDenoisers and upscalers don't make authorial decisions. This is a stupid comparison.
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- postalcoder 6mo agoThe press watching side of me only has questions. Why was this published by Blender and not Anthropic? What does this actually mean? That the blender team gets free claude code max subscriptions?
- jorams 6mo agoWhat it means is here[1]. Anthropic is paying €240k a year and in return they get some marketing in the form of a press release and a website mention, as well as someone to talk to. [1]: https://fund.blender.org/corporate-memberships/ https://fund.blender.org/corporate-memberships/
- mirekrusin 6mo agoBlender [0] and also Autodesk Fusion [1] [0] https://www.youtube.com/watch?v=LZMWsZbZU5w https://www.youtube.com/watch?v=LZMWsZbZU5w [1] https://www.youtube.com/watch?v=Gen8rG40ntA https://www.youtube.com/watch?v=Gen8rG40ntA
- goldenarm 6mo agoI prefer that outcome to them acquiring OSS projects and shutting them down once the bubble collapses.
- dagmx 6mo agoAlmost every AI lab I talk to that deals with 3D has built their pipelines around Blender. This is unsurprising as a general development other than Anthropic doesn’t have a 3D model generation framework. I don’t think this is to create MCP servers necessarily but rather to improve the blender pipeline further.
- dsign 6mo agoCan you imagine going to a football match and second-guessing which are the players who look human, but skin-deep are actually androids made at a factory? This is what it feels like with music and literature right now with so much AI. There are some pockets where you still can say "that's human-made", like 3D-rendered feature films with some particular artistic direction. That, it seems, AI companies also want it to go the way of the dodo.
- squigz 6mo ago> like 3D-rendered feature films with some particular artistic direction. This is a really interesting example. Why do you foresee artistic direction going away as a result of AI? More importantly: why didn't we lose that with the transitions through the years of special effects - i.e., from practical to 3D-rendered?
- nemomarx 6mo agoIt's not an uncommon opinion that we did lose artistic direction and aesthetics by moving to vfx - the ability to edit more and more things in post to change the direction or plot of a film personally seems like it's enabled more design by committee in marvel films, etc
- tempaccount5050 6mo agoThe pearl clutching over the pedigree of art is getting tiring. No one has really ever cared. Most mainstream music is written by corporate teams. Elvis didn't write his own music. Frank Sinatra didn't write his own music. Nearly all pop artists don't. But suddenly, people are now clamoring for art, but they never gave a shit to begin with. Most people can't tell AI written music from anything else if a human performer played it. Most of it is better than any local bands anyway. Tired of people pretending they care.
- slopinthebag 6mo agoDid Frank Sinatra have an AI write his music? Did Elvis? If not, doesn't your argument entirely miss the point?
- post-it 6mo agoI've been using Claude with OpenSCAD to generate some simple models with repetitive geometry (a set of d8 dice with braille on them for a scrabble-like game for blind children). It's really good, though often I have to send a screenshot to Claude or describe a geometry issue. Having more native integration into Blender, which I'm already much more familiar with, will be fantastic.
- squigz 6mo agoI'm sure I'm not the only one who would appreciate hearing more about that game :)
- post-it 6mo agoThis[0] is the original game. I downloaded the dice, made a list of letters for each die (I can't remember if I did this manually, I don't see a published list so I must have), and then I fiddled until I got something that looks decent and also printable. Each die face has the braille letter as well as a small English letter. Here's[1] my repo, I wasn't intending to make it public yet, so it still has the original creator's files in there and the README is autogenerated. The biggest challenge at this point is figuring out how to make the dice print consistently. With each die face only having a few points of contact, they keep unsticking. What I'm trying now is cutting the dice in half, printing the halves, and then sticking them together with dowels. [0] https://www.printables.com/model/821177-octobabble-a-word-based-dice-game/files https://www.printables.com/model/821177-octobabble-a-word-ba... [1] https://github.com/PeterFajner/braille_octobabble/ https://github.com/PeterFajner/braille_octobabble/
- aurumque 6mo agoSimilarly, I made an agent that lets Claude puppet OpenSCAD, generate screen shots, change the camera angle, etc. In general Claude seems to have a pretty good vision model that can create usable designs. It's also fun to let it make up new models of its own and then try to 3D print them.
- testfrequency 6mo agoAnthropic right now internally (probably): “We love art :P”
- sassymuffinz 6mo agoThey love art so much they want to take the humanity out of it. The funny thing is these sociopaths at the AI companies can't even comprehend something that cannot be quantified in a spreadsheet.
- Kye 6mo agoBlender has an actual spreadsheet view. Everything model-related can be quantified in it. https://docs.blender.org/manual/en/latest/editors/spreadsheet.html https://docs.blender.org/manual/en/latest/editors/spreadshee...
- sassymuffinz 6mo agoYes but those numbers get there through human creativity, they don't generate themselves.
- Philpax 6mo agothey can though https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/introduction.html https://docs.blender.org/manual/en/latest/modeling/geometry_...
- sassymuffinz 6mo agoI think you missed my point - up until Anthropic decides there's a pressing need to replace them to furnish their wallets, the awesome people who create incredible art using Blender have learned how to use the tool and use it to convert their imagination into something we can all see.
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- bicx 6mo agoNot sure why this is getting backlash. Just look at https://fund.blender.org https://fund.blender.org. Other corporate sponsors are Google, Meta, Nvidia, Netflix, even Adidas. This just means more support for a major OSS project.
- bakugo 6mo agoA lot of those companies likely sponsor it because they use it themselves, and actively benefit from its continued development. The incentives are at least somewhat aligned. I doubt Anthropic has much use for such a tool internally. They're sponsoring it because they want to inject their slop into it and replace the people who do use it.
- NitpickLawyer 6mo ago> They're sponsoring it because they want to inject their slop into it and replace the people who do use it. Oh, noes, the horrors of democratising access to an expert tool. What will onshape do now, that the free one is accessible to oom more regular people that could use a 3d shape but don't have the time to learn a very complicated yet powerful tool? I guess people have said the same about game engines / coding tools that help artists turn their vision into working, compiling games, right? Riiight?
- slopinthebag 6mo agoIt's not democratising access to an expert tool, it's devaluing the skill, expertise, and hard work required to create art. edit: I seem to be rate limited and unable to reply? I'll paste it here: I'm sorry but I don't agree. People care about art when it is extraordinary, in the same way people watch professional sport because it is extraordinary, or they watch cooking shows because it's extraordinary. What you call "democratisation" I would call the trivialisation of something which used to take effort into something which does not. People don't watch random people who have never played soccer before at the World Cup, they don't watch someone who can barely cook Kraft dinner cook on MasterChef, and they don't go to museums to look at someone's first sketch. There is no reason to assume that the trivialisation of art wouldn't simply devalue the medium to the point of irrelevance. However since people seek what is extraordinary, you will always have gates which are kept, and for good reason. edit 2, responding to hbosch: You don't have to be an extraordinary soccer player to enjoy playing soccer, but that doesn't mean we should develop a pill that makes everyone a great soccer player with no skill development or effort required. We don't watch professional sports just to see a ball move fast, we watch to see what a human is capable of through discipline and hard work. If everyone could take a pill to become an elite athlete, the sport wouldn't be democratized, it would be deleted. When you remove the effort barrier you don't make art easier, you collapse the meaning of striving for excellence. If the 'expert' and the 'novice' produce the same result with the same button press, we haven't empowered the novice, we’ve just made the expertise irrelevant. Tools like Blender are force multipliers for human intent, generative AI is a replacement for it. If you use Blender to make a "stupid little game," you’ve gained a skill. If you use AI to generate the assets for that game, you haven't gained a skill, you’ve simply acted as a manager for an automated system. The value of that game to the creator isn't just the code, it’s the fact that they built it. I find it really hard to believe that people find value besides the initial novelty in having a computer generate stupid little games - for what purpose? If nobody is going to play it, and you haven't built it, precisely where does the value in it come from? It's like a simulacrum of human creation. What I actually see is people who are unwilling to put in the effort but seek the rewards anyways. They want the accolades from creation but without the hard work. I dont see the value in enabling this.
- mrdependable 6mo agoIs this going to be another app that I have to make sure I opt-out of training for?
- therobots927 6mo agoThis will be a big step up from using python to generate shitty gifs
- deleted 6mo ago[deleted]
- xinayder 6mo agoI hope this doesn't mean enshittification of Blender.
- slopinthebag 6mo agoUgh. I love Blender, it's the greatest software of all time according to myself, and I absolutely hate this and I am terrified at what it implies. If they just want name recognition ok fine, but my guess is Anthropic will want changes to Blender itself and I find that totally unacceptable. Ah well, the online artist community is unusually principled on matters like this, especially compared to here. If they start doing shady stuff it will get forked and probably spell the end of the Blender foundation, which would still be really bad of course. Sigh. Not a happy Tuesday.
- JeremyHerrman 6mo agoit would be funny if this was meant as a goodwill gesture from anthropic to counter all the recent bad press, only for it to cause even more drama
- panzi 6mo agoPeople seem not to be aware of this: https://fund.blender.org/funding-policy/ https://fund.blender.org/funding-policy/ I agree that it's not a good look for Blender, but I don't think that something actually bad will come from this. (Other than maybe a negative impact to Blender's reputation.)
- DrNosferatu 6mo agoIt's only a matter of time before parametric approaches (think LaTex for CAD, ie: via a descriptor language) enable LLMs to start 3D modeling.
- DrNosferatu 6mo agoIn fact, descriptor languages for everything...
- nickthegreek 6mo agoalready works well enough for a few projects for me in OpenSCAD.
- DrNosferatu 6mo agoHow far can your LLM go with OpenSCAD?
- nickthegreek 6mo agoTbh, I am unsure. The things I needed were extremely simple and I could have used TinkerCAD or freeCAD, but I wanted to experiment. It was actually way faster with ChatGPT/OpenSCAD as I wanted to be able to hot swap SVG's to create different shaped tokens to print on my Bambu P1S with AMS. Example: https://makerworld.com/en/models/2456180-token-creator https://makerworld.com/en/models/2456180-token-creator
- SuperNinKenDo 6mo agoI'm so sick of it. I'm so fucking sick of it.
- babush 6mo agoMixed feelings about creative work and AI, but if it wasn't for LLMs I would have chosen a different software than Blender for my hobby-level 2D animation. Made a Blender plugin w/ Claude, and it's saving me so much time (:
- larrytheworm 6mo ago[dead]
- tayo42 6mo agoI was wondering the other day if Ai could do tedious things like retopology and figuring out effecient uv unwrapping Also was wondering how'd it would do things like sculpting? That sounds expensive like either you send millions of polygons for the model to explore? And that ruins the context window order doesn't even fit, or your sending tons of screenshots?
- ecshafer 6mo agoHas anyone found a really good ai modeling and animation workflow? Ive tried a few like Meshy which work but I am not super happy with the results.
- CSMastermind 6mo agoNo it's a big area of opportunity right now. All the existing solutions are pretty rough.
- ecshafer 6mo agoThe latest chatgpt Image generation model is producing really nice results for turning sprites into sprite animations. Which is something a year ago felt impossible to get right. But 3d has been impossible for me to get anything good.
- CSMastermind 6mo agoYeah I almost mentioned this! The recent GPT upgrade might actually be the most helpful tool in the space.
- charlie90 6mo agoNot to be a shill, but Hunyuan 3d studio is pretty good. You get 20 free credits/day which is pretty generous. Texturing still is subpar. But I've found that using Hunyuan for modeling+retopo+unwrap -> clean up in blender -> texture in substance painter is actually a pretty nice workflow for some stuff.
- arjie 6mo agoI'm thrilled for the world where I can drive more things with an LLM. The big limiting factor for me for little home improvement things was that I'm not very good at modeling so I have to get my wife to go do things for me. That's fine, she's happy to do it, but sometimes you kind of just have to try yourself to see what you're really looking to do. Recently I've been using Claude Code with `build123d`[0] and it's pretty good, but my wife uses Blender so it would be cool to come up with something at least halfway decent and then have her clean it up. 0: https://wiki.roshangeorge.dev/w/Blog/2026-04-24/Modeling_Better_With_Claude https://wiki.roshangeorge.dev/w/Blog/2026-04-24/Modeling_Bet...
- threepts 6mo agoAnthropic is BLEEDING through cash as we speak while valuations soar and they have the funds to do charity? I feel this a thinly veiled attempt at again, stealing IP.
- HDBaseT 6mo agoAnthropic seemingly is one of the only profitable AI companies at the moment. The AI "bubble" is hard to pop, at least for this big companies which will just receive bailout after bailout from the Government if shit hits the fan. I don't see how Anthropic sponsoring Blender is an "attempt at again stealing IP"
- dismalaf 6mo agoThis makes sense. Blender has had (non-LLM) generative features for a long time, hooking LLMs into the Python API to generate art makes sense (it's probably already done but for it to be sponsored is nice).
- lifeisstillgood 6mo agoI just wanted to note a couple of things 1. That looks great and I hope they can make blender even better, or pay people to do that. Raise your rates for corps Blender! 2. What does this have to do with any strategic position for Claude. Their goals are “Enterprises pay us a fortune to either 1. Sift through unbelievable volumes of data to pick out fairly easy to find nuggets 2. Tell everyone their jobs are at risk to keep them in line” There is no other play. AGI is science fiction. So why are they launching this? Because they don’t have a strategic core running through - it’s always been “wow what else can this do”. That’s a research project at the price of billion dollar data centres. Unless we do achieve AGI (which we won’t) the price tag is way beyond the returns we are seeing.
- unixhero 6mo ago2. Donate to open source projects = be good
- Kye 6mo agoPeople surprised by Anthropic getting in on Blender funding obviously never saw any of the Blender/ChatGPT integrations a few years ago. This has been coming for a long time. https://www.youtube.com/watch?v=xhN7P7ENu4g https://www.youtube.com/watch?v=xhN7P7ENu4g That was ancient times in LLM terms. I've seen demos that create whole scenes in a single prompt. There are lots of non-coding use cases for LLMs that don't burn through compute but are still useful. Anthropic is starting to catch on, and it makes sense to focus there with the compute crunch.
- h4kunamata 6mo agoThe backlash is because everytime opensource projects gets involved with lots of money, everything goes to shit.
- ch_fr 6mo agoNot to be a hater or anything (I'm a hater), but I'm seeing people mention the potential of LLMs for the "grunt work" like retopo, but I can't really begin to imagine what the "correct" data representation and python api calls would even begin to look like in a training set? Would an LLM really be querying vertices in relation to one another and estimate whether their distance "sounds" like good topology?
- 0dayz 6mo agoI hope this drives the move towards what I have kept on saying is "good use" of generative ai: being able to generate animations. It's tedious work, not the most fun thing to do especially for units like random enemy #20.