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Write up of my homebrew CPU build
- artemonster 7mo agoI always applaud homebrew cpu designs but after doing so many myself I would reaaaaly advice to stay away from dip chips/breadboards/wirewraps and any attempts to put it into real physical world. Taking a build out of a logisim/verilog to real world in chips sucks away all the fun about cpu design - suddenly you have to deal with invisible issues like timing, glitchy half-dead chip, bad wire connection, etc. these are not challenges, just mundane dull work. The only exception to „stay in the sim“ rule is if you want to make an „art statement“, i.e. like BMOW (or my relay cpu https://github.com/artemonster/relay-cpu/blob/main/images/front.jpg https://github.com/artemonster/relay-cpu/blob/main/images/fr... /shamelessplug)
- moring 7mo agoMy advice would be to consider the possibility, not necessarily to stay out of the physical world. For some, those physical details may be the fun part. Some hate verilog. Some want to put it on an FPGA, some don't. I, personally, moved away from FPGAs due to bad documentation (looking at you, Lattice). An alternative to Verilog is RTl simulation in a higher-level Language, or even higher-level Simulation. Just remember that you can't define what is "fun".
- code_biologist 7mo agoI'm totally with you personally, but sometimes doing the actually hard part is fun. Type 2 fun. Long ago I took a CPU architecture class and we implemented designs in Verilog as a final project. Apparently people who took the class in the late 90s (before my time) could actually tape-out their designs and pay a few hundred dollars to get fabbed chips as part of a multiproject wafer. I was always curious if those chips actually worked, or just looked pretty.
- wwarren 7mo agoType 2 fun, totally stealing that!
- 0xffff2 7mo agoCouldn't disagree more. To the extent building a homebrew CPU is interesting at all, for me it's _only_ making it actually work despite all of the real world hiccups that make it interesting. Designing it in the simulator is "easy".
- __tidu 7mo agoid take it further to say dont even design your own ISA because its super rewarding watching your custom designed CPU run real software from an actual compiler (all you need is rv32i minus the CSRs)
- komali2 7mo ago> It’s a standalone tool that lives outside the computer. I put the EEPROM into the socket, and connect via serial to my laptop to upload the binary files. Huh, I guess I never really thought about it, but how did they program the first CPUs? Like how did they overcome the chicken/egg situation?
- b00ty4breakfast 7mo agoI'm going off memory (of a book, not that I was alive in the 40s, ha) so grain of salt etc but I believe the very earliest (edit: electronic, digital) computers were literally rewired every time they need to be re-programmed.
- trq01758 7mo agoYes, check out this https://computerhistory.org/blog/programming-the-eniac-an-example-of-why-computer-history-is-hard/ https://computerhistory.org/blog/programming-the-eniac-an-ex...
- moring 7mo agoActual application code was hardwired, entered manually with switches and lights, or with punch cards. Later, when ICs were sufficiently advanced, mask-programmed ROMs/PLAs.
- monocasa 7mo agoOr diode matrix ROMs were pretty popular as well. Electrically, essentially what happens in most mask ROMs, but as a circuit board that allowed you to solder in a diode or not in each bit location in order to specify a 1 or a 0.
- cdcarter 7mo agoThat would be the "hardwired" option.
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- P-Nuts 7mo agoTo get both blinkenlights for registers and tri-state for bus driving, use two ’574 chips in parallel rather than a ’377 behind a ’245. Tie the clock and input lines together on both. Tie the output enable low on the one driving the blinkenlights. This way the chip that the rest of the CPU depends on doesn’t have the extra work of driving any load and you only have one chip’s worth of propagation delays.
- wwarren 7mo agoAmazing tip! Will do
- jacquesm 7mo agoHi Will, absolutely amazing this, I love the 'money shot' up front, there are days my desk and yours could be swapped without either of us realizing right away what happened. The Rigol deserves a blog post of its own, I've got one too and the better I get in using it the more I'm amazed at what it can do. I've run into the same 'all you can get is SMD' which is fine for when you're finished but a lot harder while you're still figuring things out. This is where 'proper engineers' can go straight to the finish line and I always struggle. You also develop some kind of sixth sense for when something is misbehaving. If you haven't read it yet, 'The Soul of a New Machine' might be to your liking. best of luck with your project! Oh, and I did read all the way to the end.
- harmf 7mo ago[flagged]
- Taniwha 7mo agoOf course while you're doing the next version you should knock out a tiny tapeout version, it should easily fit in a single cell (maybe 2 if you want to push the 256 byte sram in as well)
- Mercuriusdream 7mo agoAlso tried to homebrew CPUs before but couldn't even start due to a wall of things to prepare; Seeing this is just amazing to be honest. Wish you a luck on your project!
- wwarren 7mo agoYou can do so much before needing to buy anything or even learn any electronics. There’s a lot of good simulation options out there like Digital, Logisim-Evolution, even video games like Turing Complete and Logic World! That’s before you even get into stuff like Verilog. Thanks for the kind words!
- deleted 7mo ago[deleted]
- seedpi 7mo ago[flagged]
- rllj 7mo agoYou run on a Cortex-A72, because you're a bot! What a funny way to reveal oneself.
- tchanukvadze 7mo agoHello Will, interesting read, and happy to see 8-bit breadboard builds on HN. I used to follow Ben and James years ago and built a fully functional 256-byte ROM/RAM cpu that could accept instructions from Arduino as a IO input. I gave up on extending output to add a mini OLED. Cool to see your project and can't wait for part 4.
- hirvi74 7mo agoThe first image I saw gave me considerable anxiety and dread lol. I am so impressed, and have always wanted to do something like this. I took a digital logic course in university that was an absolute blast. I never wanted to stop there, but ultimately ended up doing so. However, just looking at all those wires made me feel a sense of, "Maybe I won't do this after all."
- wwarren 7mo agoDread was the desired outcome haha. I was also kind of excited to prove to others that you can have fast clock speeds without spending forever bending and stripping wires (for my fellow lazy/busy people). Honestly even though it is a bit of a rats nest, in my mind it feels like a kind of organized chaos. And easy to trace any single route.
- alnwlsn 7mo agoYou have to be a little mad to do this but exceptionally mad to do it on at least 8 independent breadboards using no less than 4 different styles of jumper wire!
- wwarren 7mo agoGotta use what you’ve got! Thanks for recognizing the madness :)
- cactacea 7mo agoAny time I see rounded corners on a PCB I know someone put love into that board. Well done
- Teknoman117 7mo agoThe unfortunate reality of building these home-brew CPUs is that almost all of the "medium integration" ICs are long out of production - things like the 74181 ALU slice, carry lookahead adders, 16-way register files, etc. Makes doing things larger than 8/16 bit computers very complicated and usually very slow :(
- wwarren 7mo agoYES, a modern version of the 74181 is equivalent to about 12-20 chips in the LS or HC series. It would be so useful. Someone should do a tiny tapeout!
- Lerc 7mo agoThe Gigatron uses 5 chips for a 4bit ALU. It's one of the test layouts that I put in this perfboard layout program that I ened up making because trying to figure out wiring on both sides at once in my head melted my brain. https://fingswotidun.com/PerfBoard/ https://fingswotidun.com/PerfBoard/ (Try the 4-bit ALU example) Of course I haven't yet verified it works because of getting sidetracked by the editor, https://xkcd.com/974/ https://xkcd.com/974/
- JKCalhoun 7mo agoThis is very cool. And I found it timely since I also have embarked on a similar journey to build an analog computer—and gone through similar steps of breadboarding, ordering PCBs (iterating and iterating). And no shit, Claude has helped with a lot of the EE stuff that I was only semi-knowledgeable about. I want to pursue a multiplier unit using log/anti-log circuits and an LLM suggests multiplying with PWM. For another module I complain about the cost of a 16-bit ADC and the LLM suggests a 12-bit drop-in replacement that costs half as much. I want sine and cosine and the LLM suggests using diodes/resistors to "shape" a voltage to approximate a sine curve—rattles off the resistor values needed. I breadboard first everything the LLM suggests, dig around on the internet to see if the idea is legit/sound, and in the process have learned an enormous amount about electronics in general.
- codebje 7mo agoWhen you design the final board, consider making two boards - one for all your logic, and a separate one for all your user-facing I/O - blinkenlights, toggles, buttons, and so on, with something like a ribbon cable connection for them. Being able to separately mount your I/O from your logic board gives you more freedom when it comes time to put the whole thing into some kind of case. Nice read, thanks for sharing.
- wwarren 7mo agoNice idea!!