3 ms·
The whole world took a wrong turn when we moved away from physical media.
by wvbdmp 11mo ago
The whole world took a wrong turn when we moved away from physical media.
- breve 11mo agoHard drives and optical discs are the reason they duplicated the data. The duplicated the data to reduce load times.
- habbekrats 11mo agodo they even sell disc of these game?...
- jsheard 10mo agoThey do, but it's irrelevant to performance nowadays since you're required to install all of the disc data to the SSD before you can play. The PS3/360 generation was the last time you could play games directly from a disc (and even then some games had an install process).
- Cthulhu_ 10mo agoI believe even then it was already "most", at least for the PS3; that was the era where always-online devices became the norm, where game developers were more eager to release patches after release, etc.
- tetris11 11mo agoIn terms of ownership, yes absolutely. In terms of read/write speeds to physical media, the switch to an SSD has been unsung gamechanger. That being said, cartridges were fast. The move away from cartridges was a wrong turn
- BizarroLand 11mo agoI hate it when you buy a physical game, insert the disk, and immediately have to download the game in order to play the game because the disk only contains a launcher and a key. Insanity of the worst kind.
- crest 10mo agoOr the launch day patch is >80% the size of the game, but I don't want to go back to game design limited by optical media access speeds.
- hbn 10mo agoNintendo is pretty good for putting a solid 1.0 version of their games on the cartridges on release. But on the other hand, the Switch cartridges use NAND memory which means if you aren't popping them into a system to refresh the charge every once in a while, your physical cartridge might not last as long as they keep the servers online so you could download a digital purchase. I've kinda given up on physical games at this point. I held on for a long time, but the experience is just so bad now. They use the cheapest, flimsiest, most fragile plastic in the cases. You don't get a nice instruction manual anymore. And honestly, keeping a micro SD card in your system that can hold a handful of games is more convenient than having to haul around a bunch of cartridges that can be lost. I take solace in knowing that if I do still have a working Switch in 20 years and lose access to games I bought a long time ago, hopefully the hackers/pirates will have a method for me to play them again.
- wtallis 10mo ago> the Switch cartridges use NAND memory which means if you aren't popping them into a system to refresh the charge every once in a while, your physical cartridge might not last as long You've been paying attention to the wrong sources for information about NAND flash. A new Switch cartridge will have many years of reliable data retention, even just sitting on a shelf. Data retention only starts to become a concern for SSDs that have used up most of their write endurance; a Switch cartridge is mostly treated as ROM and only written to once.
- hbn 10mo agoWhat's "many years"? I've read about people's 3DS cartridges already failing just sitting on a shelf.
- 10mo ago
- crote 10mo ago> That being said, cartridges were fast. The move away from cartridges was a wrong turn Cartridges were also crazy expensive. A N64 cartridge cost about $30 to manufacture with a capacity of 8MB, whereas a PS1 CD-ROM was closer to a $1 manufacturing cost, with a capacity of 700MB. That's $3.75/MB versus $0.0014/MB - over 2600x more expensive! Without optical media most games from the late 90s & 2000s would've been impossible to make - especially once it got to the DVD era.
- Cthulhu_ 10mo agoMaybe, but I'd argue the on-board storage chips literally an inch away from the CPU / GPU of the PS5 are faster these days. But in between cartridge consoles and fast hard drive consoles there was a disk-based gap where seek times were an issue.
- jayd16 10mo agoThe (de)-optimization exists, essentially, because of physical media.