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Looking at how much damage gambling debts cause in Asia, I believe it’s pretty reasonable to just ban lootboxes. Both in video games and the sort of gambling th
by fxtentacle 1y ago
Looking at how much damage gambling debts cause in Asia, I believe it’s pretty reasonable to just ban lootboxes. Both in video games and the sort of gambling that Temu offers.
- snvzz 1y agoSame argument could be made for banning alcohol.
- fxtentacle 1y agoCorrect. But Temu is complying with the local laws in that aspect by not shipping alcohol to kids.
- lm28469 1y agoIf alcohol was invented in 2015 it would 100% be banned, we're giving it a pass because it's as old as organised societies.
- acatton 1y agoLast time I checked, the sale and advertising of alcohol is highly regulated in most EU countries.
- victorbjorklund 1y agoHow is it relavant that some people in Asia suffers from gambling addiction for wether or not to allow companies in EU to provide discounts to customers?
- fxtentacle 1y agoI thought this was about Temu being investigated for offering in-app gambling inside the EU. And then I consider gambling addiction in Asia highly relevant, because Temu is trying to get away with treating EU customers in a way that they'd never dare with Chinese customers, despite the gambling part being equally illegal in both jurisdictions.
- amelius 1y agoI mean the gamification that Temu does is a way to make prices less transparent. This kind of behavior is explicitly forbidden by market authorities. I don't see any reason why we should allow it, or why consumers would be better off with this gamification. This has nothing to do with freedom to do whatever you want, but everything with a seller which is doing everything it can to confuse buyers. A market needs rules. And we should not allow a seller to determine all the rules.