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The GTA III port for the Dreamcast has been released
- qurashee 2y agoFrom the creator of reicast. Skmp is such a legend in the DC community.
- tetris11 2y agoDoes one need the original textures for this to work? Edit: Yes
- diggan 2y agoThere is a whole section of the README written just for you :) https://gitlab.com/skmp/dca3-game#prerequisites https://gitlab.com/skmp/dca3-game#prerequisites
- datameta 2y agoWhat a time to be alive.
- kls0e 2y agodo we have a gameplay capture on real hardware?
- deleted 2y ago[deleted]
- rasz 2y agoJudging by ~15 fps video Yes.
- moosedev 2y agohttps://x.com/falco_girgis/status/1873520002306871358 https://x.com/falco_girgis/status/1873520002306871358
- musha68k 2y agohttps://youtu.be/ofn3F16ZKk4?si=wNdArUZ5WyznFgXL https://youtu.be/ofn3F16ZKk4?si=wNdArUZ5WyznFgXL
- n1b0m 2y agohttps://youtu.be/6MFN7QiF83M?si=kYSxVa0N2GDsrAfP https://youtu.be/6MFN7QiF83M?si=kYSxVa0N2GDsrAfP
- homebrewer 2y agoMake sure to stash the copy of the source code somewhere before Rockstar copyright mafia comes and takes it down, like they did with the original re3: https://news.ycombinator.com/item?id=28402640 https://news.ycombinator.com/item?id=28402640 https://news.ycombinator.com/item?id=26199879 https://news.ycombinator.com/item?id=26199879
- kevin_thibedeau 2y ago[flagged]
- nirav72 2y agoNo other person. nor GP said that Rockstar doesn’t have a right to their IP.
- jjulius 2y agoIf you were talking about a much more recently released game for a current gen console, sure. Instead, we're talking about a 23 year-old game with numerous predecessors (including one on the way), on a 26 year-old console that hasn't been manufactured in 23 years. The number of people who will go to the effort of playing this pales tremendously in comparison to the rest of Rockstar's active market. There's next to no loss for them here. And also: https://news.ycombinator.com/item?id=42562089 https://news.ycombinator.com/item?id=42562089
- bobthepanda 2y agoGTA III was recently remastered so this isn’t strictly true that it has no impact on Rockstar at all.
- jjulius 2y ago>... this isn't strictly true that it has no impact on Rockstar at all. You're right, but you're right because you're arguing against a statement/point I never made. :) There's "next to no loss" (I did choose my words carefully...) because people will continue to buy the remastered versions for the consoles they were released for. The only segment of people Rockstar may or may not lose out to are the people who are going to go to the effort to port this to an old, defunct console (one that Rockstar doesn't even see profitability in, since they don't have a version for it), but even then this project requires a legally purchased copy of the game in order to get started. So now we're into a fun legal/moral area of, "I've purchased this game legally, and I've purchased this console legally, and now I would like to use both together".
- whateveracct 2y agoI love retrocomputing. It completely flips the idea of "outdated consoles" on its head. Instead of being less valuable because there are better options, they are instead a forever-immutable computer for developers to target. The produced consoles will last many more years (I have an N64 still kicking running new ROM hacks on an Everdrive). And even if every bit of hardware becomes defunct, the emulators will live on preserving that architecture in an immutable state forever. I used to think "what's the point of creating new software for old consoles" but once I reframed them this way, I find them as or more exciting that writing software for modern hardware.
- kls0e 2y agoexcellent, did you try SM64 - Through the Ages? Great custom level design.
- whateveracct 2y agoIt's on my list :) I kinda wanna replay SM64 first for a comparison. I replayed Majora recently but insisted on replaying OoT first for similar reasons. EDIT: idk now thinking about it again, I think I'll just play it. I want something pure and fun to play. Sadly it doesn't play on original N64 but alas. I can always use my Steam Deck :D
- paulryanrogers 2y agoHardware does fail over time, apparently due to stuff like leaky capacitors. Enthusiasts and repair shops can keep a few alive for a while, and shops like PCBWay may produce replacement parts. That said, I think your point about emulators is very on point because they facilitate experiencing these long after hardware becomes impractical. And folks can try a huge variety of games without a lot of travel or shipping. I'm also curious to try some FPGA solutions, especially if they can support save states.
- whateveracct 2y agore: FPGA, the Analog Pocket with an Everdrive also works great. I use it to play GB/GBC/GBA games on my TV via its dock. Sadly, those don't support sleep and stuff but that's worth it.
- mattxxx 2y ago"We got GTA III on dreamcast before we got GTA VI"
- bitwize 2y ago"Don't make me tap the sign." The sign: "Games are enterprise software now, with all the bloat that implies"
- GenerWork 2y agoAs an admitted Dreamcast fanboy, I love seeing work like this.
- deleted 2y ago[deleted]
- SequoiaHope 2y agoScreenshots: https://dca3.net/screenshots/ https://dca3.net/screenshots/
- ktm5j 2y agoYup, those look like GTA3 screenshots alright..
- devops99 2y agoThere's something kinda beautiful about this.
- 93po 2y agoIs this possible because GTA III was originally coded in such a way to be compatible with the Dreamcast, and this is simply tying together lose ends, or did someone go through an absolute butt load of work rewriting huge chunks (or maybe even all chunks) of the engine to make it Dreamcast compatible?
- tmjwid 2y agoIt's an engine port from the decompilation project RE3. A lot to changes to get it to run
- MegaDeKay 2y agoMore the latter. I was following its development and one trick they played was converting the model geometry from triangle lists to triangle strips better suited for PowerVR. That let them push triangles to the hardware faster with a corresponding increase in framerate. https://x.com/falco_girgis/status/1821266502412075174?lang=en https://x.com/falco_girgis/status/1821266502412075174?lang=e... Falco is very funny, BTW. He writes a lot of his Dreamcast posts like that gen of the console wars is present day.
- Dwedit 2y agoIt also helps that GTA III was made using a well-known game engine (RenderWare).
- Sparkyte 2y agoI really wish Dreamcast had a longer life most people underestimated how great of a console it was. However I believe this was completely Sega's fault for not pushing the system harder. The hardware was vastly superior to the PS2 which launched the same year. I think Sega didn't consider how much more expensive the Dreamcast was against the competition. Of course XBOX sealed it's fate.
- aesh2Xa1 2y agoThe Dreamcast launch price in Sep 1999 was $199 (US market). The PlayStation 2 launch price in Mar 2000 was $299 (US market). https://en.wikipedia.org/wiki/Dreamcast https://en.wikipedia.org/wiki/Dreamcast https://en.wikipedia.org/wiki/PlayStation_2 https://en.wikipedia.org/wiki/PlayStation_2 So the Dreamcast was much less expensive than the PlayStation 2. Did you mean to say that rather than saying it was more expensive, or am I missing some detail?
- Dwedit 2y agoThe PS2 was basically you buying your first DVD player and also getting a game console with it.
- varelse 2y ago[dead]
- anthk 2y agoThis. You got a cheap-ass "home cinema lite" setup and a PSX retrocompatible console with it.
- scheeseman486 2y agoI wouldn't even call it "lite". The PS2 was, in terms of features, one of the best DVD players on the market at the time. Component video, DD/DTS 5.1 optical out, if you had a good quality CRT you didn't need anything better (though you might want to chip it to go region free).
- Dwedit 2y agoOn an unrelated note, there's an amazing 3D Sonic Game that just released for the Sega 32X. It's a port of "Sonic Robo Blast 2", which is Doom-based.
- kridsdale1 2y agoNow there’s a name I’ve not heard in a long time (maybe 20 years)
- voytec 2y agoGood read: Development stories of the GTA trilogy & IV [0] > The first prototype of gta3 ran on a Dreamcast. We all had Dreamcasts and all played Phantasy Star Online. This didn't last long as the Dreamcast lost out to Playstation 2 and we switched. [0] https://web.archive.org/web/20231120194646/https://insiderockstarnorth.blogspot.com/2023/11/development-of-gta3-1999-2001.html https://web.archive.org/web/20231120194646/https://insideroc...
- The_SamminAter 2y agoLast archive with all of the articles up: https://web.archive.org/web/20231122134155/https://insiderockstarnorth.blogspot.com/ https://web.archive.org/web/20231122134155/https://insideroc...
- voytec 2y agoThanks for the updated version! I'll use it from now on.
- whalesalad 2y agoThese days it’s better to use an emulator. You can easily replace textures for higher res and get much better performance. Not sure why this effort was even performed? As an exercise/challenge it’s awesome but there are so many (better) ways to play gta 3 it seems like an odd endeavor. The cooler thing here is that it’s a fully decompiled game.
- october8140 2y agoYea it’s for fun.
- Klonoar 2y agoWhat makes you think the goal was to play GTA…? The hacking is the point.
- newsre4der 2y agoHope they will contribute back to re3 project because it's stalled for a while
- n1b0m 2y agoRunning on Dreamcast hardware https://youtu.be/6MFN7QiF83M?si=kYSxVa0N2GDsrAfP https://youtu.be/6MFN7QiF83M?si=kYSxVa0N2GDsrAfP
- bane 2y agoModern Vintage Gamer has a great video on this release, basically calling it the most incredible port he's ever seen. https://www.youtube.com/watch?v=6MFN7QiF83M https://www.youtube.com/watch?v=6MFN7QiF83M
- nmz 2y agoBit of hyperbole considering opentombs Tomb Raider can run on the GBA. https://opentomb.github.io/ https://opentomb.github.io/ https://www.youtube.com/watch?v=_GVSLcqGP7g https://www.youtube.com/watch?v=_GVSLcqGP7g
- envolt 2y agon00b/serious question - What's the point of these ports?