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Dorf Fort (2020)
- webdevver 3y agoi still play 2d df, infact i prefer it to the 3d variant. one less dimension to worry about!
- pavel_lishin 3y agoAre you talking about the sprites created for the Steam release? Because, unless I'm mistaken, Dwarf Fortress is very much 3D. Otherwise, how could you strike the earth!?
- floren 3y agoIt was originally all on a single Z-level. You would dig sideways into the mountain, but you couldn't go up or down. I'm pretty sure it was 3d by 2010 or so, though.
- __turbobrew__ 3y agoFiguring out how z dimensions work is probably the hardest part of the game for me. Sometimes I just cannot make a stairway the way I want it or ramps or moats.
- bee_rider 3y agoDo you play an old version of the game, or play the modern game on a single z-level somehow?
- BlueTemplar 3y agoSomething that I never realized (because not having played the game) is that it used to be "1D" ! > The mountain was a solid vertical wall. The further in (right) one dug, the more dangerous it got, with rivers (of water and lava) to cross. There was no going around. (Compare with the 2D Rimworld.)
- floren 3y agoIt was never 1D, they just mean that the river went all the way across the map and the only way to cross was by bridging it.
- corethree 3y agoIt really needs a 3D display. Humans never actually need to worry about the extra 3rd dimension given our entire sensory system is optimized for 3D. It's just the view port of 2D slices is not optimal.
- makapuf 3y agoI love looping at arne articles on his page http://androidarts.com/ http://androidarts.com/, especially his famicube page ! (I subscribed to his patreon a few years ago)
- BlueTemplar 3y agoThe one at the very bottom (illustration of one of these zany DF art descriptions) is the best ! xD
- nottorp 3y agoIf he did that for some Nintendo property he'd be in jail awaiting execution now :)
- Razengan 3y agoFan art? There are millions of it about Nintendo characters.
- makapuf 3y agoYou mean like SMB, zelda or metroid? http://androidarts.com/smb/SMB.htm http://androidarts.com/smb/SMB.htm http://androidarts.com/zelda/Zelda.htm http://androidarts.com/zelda/Zelda.htm http://androidarts.com/metroid/GFP3.htm http://androidarts.com/metroid/GFP3.htm
- deleted 3y ago[deleted]
- gs17 3y agoOnly if he actually published the clone he was working on. Nintendo isn't usually crazy enough to go after people for free fanart, especially when the fanart is re-imagining things entirely (since this pre-dates the Steam version's sprites).
- caycep 3y agoWait, dwarf fortress is in 3D now?
- floren 3y agoFor at least a decade.
- gazook89 3y agoDepends what you mean “3D”. It is still ASCII sprites, but is considered 3D by way of multiple z-levels (each only visible one at a time). Except last year a new UI was released for the Steam debut, which also features new graphics akin to the fan made tilesets. Those tile sets add a lot of visual interest and increase the 3D feel (even allowing you to see down to levels below your current level). And, for many years now, there have been visualizer plugins like Stonesense that could render your fort in isometric view.
- fastball 3y agoYou can see more of the asset upgrade here[1]. [1] https://arstechnica.com/gaming/2022/12/dwarf-fortresss-graphical-upgrade-provides-a-new-way-into-a-wildly-wonky-game/ https://arstechnica.com/gaming/2022/12/dwarf-fortresss-graph...
- INTPenis 3y agoThere has been a renderer for a long time, but you can't play the game with it.
- 3y ago
- shahahmed 3y agodoes anyone know how the artist creates these drawings (Procreate, etc.)? They're super impressive. big fan of the Metroid ones.
- LegitShady 3y agoYou can do this with pretty much any semi professional painting program and a drawing tablet/display - procreate, photoshop, Krita, corel paintshop pro, etc. I looked through his website and couldn't find anywhere where he said what he used, and there isn't enough evidence to say one way or the other. My favorite little known factoid is that when I googled his name Wikipedia says he's the guy who drew the pastafarian parody of The Creation of Adam, title "Touched by his noodly appendage".
- bencoveney 3y agoI also put up lots of ref pics on it when painting in Photoshop on the main (the Wacom is mapped to main). http://androidarts.com/ProfileFAQ.htm http://androidarts.com/ProfileFAQ.htm
- spandrew 3y agoI would bet Photoshop + Wacom or Procreate given the simple brushwork.
- dcanelhas 3y agoFrom my time hanging out with Arne on IRC I would assume he's using Photoshop (or opencanvas version oc11b72 ;-) )... I'd be surprised if he's on a PS version newer than CS2 though. I think Adobe added a subscription model to later versions and back in the day (ca 2000) he was mostly just using regular round brushes. If that's still how he's working, I don't see any reason at all why he'd have upgraded. Perhaps he's written his own raster editor by now, though (another low-odds bet tbh). You can read his art tutorial on his main page. But essentially, I think he strives to get a clean result (no scribbling to "find" the form) with as few brush strokes as possible, which takes a lot of practice. He's also does a lot of pencil drawing, obviously.
- INTPenis 3y agoI played DF way back 12+ years ago, knew all the keyboard shortcuts by heart. Then I acquired a life for several years and returned recently to the Steam version. I can highly recommend it! I'm able to play it with just my laptop touchpad. Of course a mouse makes it easier but point being the UI is VASTLY improved. And it's still a source of endless random story telling. The new version feels a bit nerfed, several users have pointed this out. But you can always increase the difficulty in several different ways.
- indigochill 3y agoIs it my imagination, or have the shortcuts changed? I picked up the Steam version over Christmas but was actually really struggling with the UI whereas I have memories of manipulating the keyboard shortcuts without a second thought in the original version. Could also just be I forgot since yeah it's been a few years here as well.
- ToValueFunfetti 3y agoYou're right, they did a reorganization of a lot of the actions to make things more accessible to new users and that did change/remove a lot of the shortcuts.
- INTPenis 3y agoThe shortcuts have changed, likely to accomodate the new UI structure. You can pick it up within a few play throughs though.
- RugnirViking 3y agothis was the kicker for me. I really can't play the new update. that and the fact that the non-steam version has pretty huge bugs (entirely invisible menus)
- Night_Thastus 3y agoI was under the impression the developer(s?) kept pretty thorough notes. In any case, with the addition of the new graphics, I wouldn't be too surprised if some changes were made to make it a bit more accessible now that there's been so much more interest in it.
- wharvle 3y agoFirst Dorf on Golf, now Dorf on Dwarf Fortress. What’ll that little guy do next? For those who aren’t old enough to be familiar with Dorf: https://en.m.wikipedia.org/wiki/Dorf_(character) https://en.m.wikipedia.org/wiki/Dorf_(character)
- deleted 3y ago[deleted]