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Apple Vision Pro available for pre-order
- deleted 3y ago[deleted]
- LeoPanthera 3y agoObviously lower demand than a new iPhone, because the store didn't stutter once, even with the new steps of scanning your face and uploading a prescription. When new iPhones are released usually you can feel the cogs turning in the backend.
- manojlds 3y agoAbout 3.5 times less interest at least :)
- LeoPanthera 3y agoA safe bet! Plus of course, not available outside the US.
- refulgentis 3y agoObviously
- blensor 3y agoApparently they sold out the Vision Pro in the first 15 minutes
- refulgentis 3y agoLol, my first thought was "has it been 10 minutes? I bet its 8:08", and it's 8:35. Good morning everyone!
- jedberg 3y agoI don't think so because I was just able to put in an order (which I then cancelled because I'm gonna wait for V2 at least).
- safwanc 3y agotl;dr on costs: 256GB - $3499 | 512GB - $3699 | 1TB - $3899 AppleCare+ - $499 | Battery - $199 | Travel Case - 199
- andy_ppp 3y agoTravel case for $200 is funny.
- barelyauser 3y agoIf the cow you've been milking doesn't seem to run out of milk, what you do? Squeeze harder!
- LeoPanthera 3y agoIt does come with a battery included. It does not come with a travel case.
- goosedragons 3y agoGotta love Apple's consistent $200 SSD jumps.
- MikusR 3y agoYou also have to include the price of iPhone/iPad with FaceID.
- canuckintime 3y agoThere's still no confirmation if the battery is hot swappable or not. Also Apple removed the text about passthrough charging. I'm surprised there's no option to purchase a bigger battery (the connection is proprietary; it'll have to be in partnership with Apple)
- blixt 3y agoI wonder how the reactions to this headset will play out. It's obviously going to be relatively clunky compared to expectations given that it's the first version. The marketing material doesn't really show the hassle of using a cable / separate battery. The battery only lasts 2 hours. There will not be many apps or they will be low quality. It'll probably be a bit front-heavy from all that glass. Anyway, I got one for myself because I'm really excited about developing for it, and also seeing how productive one can be working with the headset on (I was already pretty impressed with using virtual screens for my MacBook with keyboard passthrough in the Quest).
- mywacaday 3y agoHave many people here used the quest as a virtual multi monitor setup, any advice/recommendations?
- shipscode 3y agoUsed one myself with Immersed, I’m a single screen guy so it wasn’t worth it for me. Works pretty well though no major complaints.
- daggersandscars 3y agoNot specific to the Quest, but potentially of use to some: I've done it with a Valve Index and an HTC Vive Pro. I configured a virtual room with huge screens on the walls. It worked OK. I wished the DPI was higher, but huge screens farther away from my head worked well enough to use Visual Studio, etc. The issue I had was eye strain and headaches. This was with snap-in vision correcting lenses for the Vive Pro. I could do a full 8 hour day, but had a low-key headache and dry eyes the rest of the day.
- ajconway 3y agoQuest 3, the DPI looks somewhat similar to a non-retina Apple display. It felt really futuristic to log into my office computer from a synthesized apartment via Virtual Desktop. The latency was fine for typing. Even YouTube video/audio was bearable. But the device itself is still too heavy. The fixed lens system can't be good for your eyes. Apple Vision Pro is even heavier. Even as a hardcore VR fan I cannot imagine the current generation hardware to be useful in productivity tasks.
- pavlov 3y agoThe last time Apple introduced a new general purpose computing device was the iPad, 14 years ago. This one just doesn’t feel as big. When the iPad was introduced, everyone was shocked by the very low price and the sleek form factor compared to previous Windows tablet devices. Those are exactly the weak points of the Vision Pro: it’s very expensive and very heavy, according to reports. The hands-on sessions that Apple gave to journalists earlier this week seemed a bit underwhelming. The reporter for the Verge wrote that it feels like the Quest, but with higher resolution. That’s a worrying sign! Imagine if the first hands-on of the iPhone had been “it’s like a BlackBerry but with better DPI screen.” Of course Apple is usually very good at consistently evolving their platforms. Maybe the non-Pro model will be something else.
- ynniv 3y agoNo wireless? Less space than a Nomad? Lame Historically, reviews of Apple products based on their specs have aged poorly.
- deleted 3y ago[deleted]
- scarface_74 3y agoI got one better https://512pixels.net/2009/01/early-macintosh-reviews-show-dvorak-clueless-even-in-1984/ https://512pixels.net/2009/01/early-macintosh-reviews-show-d... John Dvorak > Apple makes the arrogant assumption of thinking that it knows what you want and need. It, unfortunately, leaves the “why” out of the equation — as in “why would I want this?” The Macintosh uses an experimental pointing device called a ‘mouse’. There is no evidence that people want to use these things. I dont want one of these new fangled devices.
- ghaff 3y agoGiven that at least 2 companies (including Microsoft) were already shipping mice for IBM PCs by 1984, and there were various pointing devices on engineering workstations, it seems like Dvorak was mostly just in his controversial mode.
- deleted 3y ago[deleted]
- arjonagelhout 3y agoI’m curious how well this could work for using it as a portable multi-monitor setup. If that works well in combination with my MacBook, I’ll buy it in a heartbeat. Imagine just sitting anywhere, but immediately having 3 large vertical screens with code and documentation.
- TotoHorner 3y agoI use the Quest 3 for this and it works really well (I have a m1 mbp). I use the Immersed app and I'm able to code for 3-4 hours a day with the headset.
- arjonagelhout 3y agoI’ve tried it with the Quest Pro, but latency and connectivity issues in combination with the clunky Quest operating system and confusing Immersed user interface, pushed me away. I want it to just work. Put on the headset and immediately be connected.
- andsoitis 3y agoWhat do you wish was better?
- Ancapistani 3y agoI recently retired my Quest 2 in favor of a Pimax Crystal QLED. The resolution is superb, and it's well-suited to my primary use case (gaming/flight sim), but I will say that the one app that I miss from my Quest 2 is Immersed. I _really_ wish I could use my Crystal for productivity, but I've found no other virtual desktop app on any platform that can compete with Immersed.
- SOLAR_FIELDS 3y agoThis is precisely the use case I’m interested in. I work with a single monitor using a tiling window manager and multiple workspaces. I usually have one workspace with email, iMessage, another with code+docs+terminal, another with some desktop app, etc. if this device can make that more efficient and allow me to separate contexts better I’m going to go for it. If I can have that AND be on the go it’s absolutely worth the money. I’m a bit loathe to go in on a $3500 device without trying it out though, so I’m waiting do a few weeks at least for some more reviews to trickle in and whatever hype to die down before checking it out. I am particularly interested in how heavy it is after wearing the thing for 4+ hours, which is not something you can really get a vibe about at the Apple Store
- hackernoteng 3y agoShark jumped
- loughnane 3y agoI’m not into this, but the soft-goods team did a nice job on that solo-knit band.
- nerdjon 3y agoMust admit, as this got closer I contemplated getting it more and more. Especially as I find myself using my laptop a lot on the couch and bed. Just the ability to have a larger screen without worrying about my physical Mac screen is a fairly large selling point, plus any other features. I assume there has not been anything about the ability to have multiple virtual Mac screens has there? That would likely make this an instant purchase for me.
- __m 3y agoThe marketing showed that use case if i remember correctly
- jdiff 3y agoThey showed multiple apps, but only one Mac screen.
- cassianoleal 3y agoCorrect. The way they showed it, the Mac screen is mirrored once in the Vision Pro. The whole Mac becomes essentially its own 1 app in the virtual space. It's possible they will add the option to have multiple virtual displays for 1 computer but I haven't seen any indication of that. I would have preferred if each Mac window floated in the virtual space as its own thing instead.
- jksflkjl3jk3 3y agoXReal Air are pretty good for that purpose. I can just plug them into my laptop or any phone that supports DisplayPort over USB-C and mirror my full screen. The clarity is good enough for dev work, but my eyes feel a little strained after a few hours of use. I'm curious whether Apple's product will be more comfortable for longer use.
- plagiarist 3y agoI was considering those. Is there some sort of accelerometer in there so the screen moves in your field of vision as you turn your head, or does it just kinda float there? I haven't been able to understand that from their product pages.
- deleted 3y ago[deleted]
- sytelus 3y agoI was going to impulse buy it but then they have put so many barriers that impulse buy is not possible. You must measure your face and have eye prescription ready! Wtf? I am in my bed and not going to do that for the privilege of pressing buy button. Now it’s not surprising that it’s still not sold out.
- deleted 3y ago[deleted]
- saagarjha 3y agoYou can enter your prescription later.
- sytelus 3y agoThey didn't said that. Classic sales mistake.
- mdgrech23 3y agoI thought it was crazy you're supposed to download an app to measure your head to get your band size when I have two soft tape measures laying around.
- astrange 3y agoThe shape of your face and how big your nose is also matters.
- jitl 3y agoYou don’t need the prescription on hand, you upload it after the fact. Whole process took like 2 minutes in the Apple Store app ¯\_(ツ)_/¯
- gabea 3y agoApple says the Vision's device weight is 600–650 grams and Meta says its Quest 3 is 515 grams. The Vision is between 85-135 grams heavier despite there not being a battery on the part that you wear. Anecdotally and in my experience, there have been many complaints about fatigue for the Quest, and I wonder if Apple will be able to get away with more premium materials in the future versions. It seems like there will be a big tradeoff between adoption and the materials used. Vision isn't out, but I am curious what V2 looks like and/or a version that optimizes to comfort.
- safeimp 3y agoThe additional weight comes from the front display. The reports regarding fatigue are consistently related to users wearing only the band, when they add the additional strap that goes directly over the head it's fine. Typical Apple leading with form over function. It ships with the additional strap at least so that should alleviate it for most people. Quest 3 has a similar additional band which helps as well.
- dagmx 3y agoI don’t know why people think an oled display is heavy. There’s a ton of other heavier components to the point where that front display is likely insignificant. Things like active cooling, multiple camera arrays, motorized IPD adjustment. I bet when iFixIt does a tear down, the front display will be shown to be negligible.
- alphabettsy 3y agoThe Quest Pro is heavier than the Vision Pro. Maybe they’ll all get lighter.
- PedroBatista 3y agoIt's an expensive toy for rich people. The good news for Apple: there are quite a few rich people in the World and Apple is a respected brand. I also thought the Apple Watch was a gimmick, but apparently they have been selling tons of those. This Vision Pro thing is different from the watch but also might not be that different, just "up scale".
- NKosmatos 3y agoSo true. The same is valid for many other (almost ridiculous) expensive items: watches, bags, shoes, cars, wines, perfumes… There are many rich people out there that need to differentiate themselves from us plebeians :-)
- Clubber 3y agoI recently watched a video that speculated that middle class people mostly bought those designer brands to appear rich. Rich people generally don't need/want Gucci and whatnot plastered all over their person. I'd buy that argument.
- dougmwne 3y agoIt seems like it’s also a dev device. Reports are that Apple is working on cheaper versions so the Vision pro provides an early adopter market and high spec device for developers. In a few years when they go for a mainstream launch there will already be an app and game ecosystem. Different from a watch, some kind of mixed reality wearable will eventually replace phones and laptops, I am sure. It might still be several decades till the technology fits in a pairs of eyeglasses. Consider this your 2050 preview, like the Apple Newton to your iPhone.
- ozten 3y agoThis is the cheapest and most polished dev kit ever. Compare it to the Playstation 1 dev kit. In 1994 dollars it cost $15,000 for a full devkit. [1] https://www.retroreversing.com/official-playStation-devkit https://www.retroreversing.com/official-playStation-devkit
- MikusR 3y agoAmazing! You first need to buy an iPhone to be able to buy this.
- prmoustache 3y agoThe price needs to be balanced with the fact that you get a complete computer (compared to a VR device) right?
- dcdevito 3y ago[dead]
- LeonM 3y ago> Can I buy Apple Vision Pro in the U.S. and take it back to my country/region? > Apple Vision Pro is only available for sale in the U.S and is designed for customers in the U.S. to use at home, at work, and while traveling. We look forward to bringing Apple Vision Pro to more countries later this year. So, why aren't they answering their own question here? Feels like they are dodging the answer. What happens when I do buy it and take it to another country? Will it stop working, or is it just that Apple stores aren't equipped (yet) to service these devices?
- deleted 3y ago[deleted]
- blantonl 3y agoThe announcement says "while traveling" - I think there is a reasonable expectation that your Vision Pro isn't just going to stop working when you land in Europe. The reasonable explanation here is that this product is in a soft launch... similar to when a restaurant opens for the first time to friends and family. There is almost certainly an entire book worth of experience that apple needs to get with rolling this product out.
- deleted 3y ago[deleted]
- LeoPanthera 3y agoIt does say in the small print: * Apple Vision Pro only supports English (U.S.) for language and typing and English for Siri and Dictation. * App Store requires an Apple ID with region set to the U.S. * Purchases on Apple Music and TV app require an Apple ID with region set to the U.S. * For customers with vision correction needs, ZEISS will only accept vision prescriptions written by U.S. eye care professionals, and will only ship to U.S. locations. * Customers may not be able to access certain apps, features, or content due to licensing or other restrictions in those countries or regions. * Apple Support is only available in the U.S.
- bowsamic 3y agoI don't understand why companies ask themselves good FAQs and then dodge their own question, I've seen it a few times recently. If you don't want to answer it, why are you asking yourself the question? It's weird
- fredrickhumphre 3y ago[dead]
- jitl 3y agoI ordered. I enjoyed my Valve Index, but resolution is too low for work applications and the lighthouse situation too annoying for casual use. Looking forward to testing development on the Vision Pro, building some Vision Pro apps, and also playing Baldur’s Gate 3 in bed via screen mirroring.
- jansan 3y agoNot everyone can afford this. I wish someone was selling a holographic sticker that can be placed at the front side of cheap VR headsets to mimic the creepy eyes.
- Nokinside 3y agoSimilar specs and price as XR-4 from https://varjo.com https://varjo.com Wipes the floor with Oculus and others, but IMHO 90Hz refresh rate not enough for truly immersive VR/AR experience. Once the initial fascination wears out, you are not going to use it as replacement for the big screen. VR/AR needs improve technically and find killer apps and must-have games.
- mdaniel 3y agoSince that website uses the aggressively stupid "talk to sales" tactic, the "find a retailer" link a the bottom is more informative: https://www.adorama.com/vr0017500.html https://www.adorama.com/vr0017500.html ($3990) or the platinum plated version at $9990 https://www.adorama.com/vr0017400.html https://www.adorama.com/vr0017400.html both of which are "on backorder until March 2024" I got a dystopian chuckle out of "Varjo XR-3 Headset with Perpetual Offline License" for $10990 (but free shipping!!1) https://www.adorama.com/vrjvr3d.html https://www.adorama.com/vrjvr3d.html so maybe the $3990 XR-4 is just the hardware, and it's another $X for the license to use it
- csmiller 3y agoOrdered one but have fairly low expectations. I guess my main fear is that it really takes off, and there is a huge improvement in the V2 that obsoletes this one.
- dougmwne 3y agoI don’t think that’s likely. It seems that the price is high because Apple wanted the 2030 headset today. If they get moderate success, they will release lower spec versions which will probably not match the Vision Pro for 2 product cycles. So the Vision SE 2 might be on par with the Pro 1. Pro 1 likely to be supported for maybe 6 years, assuming it’s not a big flop and Apple abandons headsets for awhile.
- daft_pink 3y agoI feel the $499 Applecare is the real story here. Lol
- thrownawaysz 3y agoI'll never understand the pricing of expensive tech stuff (well expensive for me). Still a lot of people will buy it so why 3499, 3699, 3899? Why not 3999, 4199, 4399? Surely if you have the money you would buy it either way.
- bananamerica 3y agoIt's not every day that I read someone complain about a product not being expensive enough.
- thrownawaysz 3y agoI'm not complaining
- andsoitis 3y ago> Still a lot of people will buy it so why 3499, 3699, 3899? Why not 3999, 4199, 4399? Surely if you have the money you would buy it either way. Pricing is partly art. Pricing is about choosing a number that you think the market (and the market size you're after) will bear. Pricing can signal status; it can signal "this is for you" (e.g. when inexpensive). Pricing is psychological - that's why you see 9.95 instead of 10, that could be one of the reasons why the Vision Pro is not in the $4000 range because that is in a different level psychologically. etc.
- itishappy 3y agoFor a (relatively) fixed cost of manufacturing, it becomes an optimization problem with 2 variables: price and volume. Volume is inversely proportional to price, so price too high and you start losing profits due to low sales, but price too low and you don't make enough per unit. Profit = Volume * (Price - Cost)
- FergusArgyll 3y agoI think their big advantage vs meta is no controllers, I also think that is an underrated advantage.
- thecal 3y agoMeta has supported hand tracking since the Quest 1. It works fine but for many high speed action tasks (e.g., games), it doesn't work as well.
- joshstrange 3y ago> It works fine It's decent but I don't think I'd say "fine". Most games (if they support both) work a million times better with the controllers. I tried hand tracking in a number of games on the Q2 and found it very lackluster. We will see if the AVP is able to deliver on their promise but already from the demos they've done it seems way more responsible/reliable than what I experienced on the Q2.
- dougmwne 3y agoIt will be interesting to see some side by side comparisons to the Quest Pro which has both the eye and and hand tracking as well. I was disappointed there were no controllers, even as an accessory since it means that most of the VR gaming catalog will never be ported to this awesome Vision hardware.
- LeoPanthera 3y agoThe Apple Store app offered to sell me a PS5 controller during checkout, so it clearly does support them, they're just not necessary.
- jsheard 3y agoIt supports conventional Playstation/Xbox style game controllers, but it doesn't currently have any equivalent to the Quests motion controllers for spatial applications which need more motion fidelity or inputs than are practical with just hand and eye tracking. It'll be a struggle to port a lot of existing VR games over to it.
- giarc 3y agoI suspect they will sell a ton. For the most part, people scoffed at inflation and just kept spending. Unemployment is still super low and wages are rising. Reports seem to indicate people still have money saved from the pandemic (eg. travel is still super high) so I think people won't hesitate to spend $3500 on what could be a ground breaking piece of equipment (even if you don't think it is now).
- sp332 3y ago*Unemployment
- giarc 3y agoRight! Edited.
- bombcar 3y agoThey’ll sell every single one they make for awhile. The question is the longevity - but if it works and they don’t drop support it’ll slowly catch on as they drop price.
- dpkonofa 3y agoI'm using it for business and the justification was easy, especially with the Apple Card financing. It's kind of a no-brainer, especially if I can sell it for a reasonable amount when the new one comes out. I don't think I've ever sold an Apple product for less than half of what I paid for it. Most of them actually resell really well. I wonder if this will be the same.
- spacedcowboy 3y agoSo I just ordered a maxed out one. I wrote the firmware/OS for the prototype when it was a lot less polished and being demo’s to EVPs, so it’s going to be cool to see how far it’s come :)
- jonnytran 3y agoHow long ago was that?
- spacedcowboy 3y agoCan’t say, sorry. Apple get upset if people reveal how long things were in development.
- throwbigdata 3y agoYawn.
- bvoq 3y agoI would like to buy one for my company without prescription glasses. For employees with vision impairment, contact lenses are the preferred option. Do contact lenses work with the apple vision pro? Does anyone know this?
- joshstrange 3y agoI'd assume so, contacts work just fine in my Meta quest.
- dpkonofa 3y agoYes. I wear contacts and the fit process during the pre-order confirmed that I do not need anything special to use the Vision Pro with contact lenses.
- xu_ituairo 3y agoThe pre-order process says it may have trouble with hard contact lenses, but soft are fine
- singularity2001 3y agoApp clip code detected: no usable data found
- llm_nerd 3y agoI have no doubt this will evolve into a great product, but it is going to take some time. For those with a FOMO, chill. This is a product that is going to iterate quickly, is going to go through the trough of disillusionment, and people are going to take a while to figure out how it works in their life. I felt zero interest in being an early adopter even though I'm sold that it will be how we eventually work. I'll be an iteration 3 or so buyer.
- noelrock 3y agoToo many people seem to be confusing prior product critical commentary being invalid with all product critical commentary being invalid. Apple Vision Pro won't do much as a product - it'll struggle for even minimal adaption and will be eventually all but withdrawn within 24 months. The patents etc may eventually lead to a compelling product. But I'd be very confident I could look back at this comment and be proven correct. iPad commentary on launch always felt wide of the mark - use case was clear. iPhone was limited at launch but you could see the path forward. Vision Pro feels like it could never be 'evolved' into a mass market product - though maybe the patents could be taken and become something useful, albeit different.
- tonyedgecombe 3y agoThat was my initial reaction as well. Having said that I thought the same about the Watch and I turned out to be wrong about that. I still don't want one but all that means is I'm an outlier.
- anonred 3y agoWould you be willing to bet a token amount, say the current base cost of a Vision Pro ($3500), that in 48 months (giving you some buffer here) Apple has fully withdrawn support for the Vision line and does not release a new model? That’s the real test of confidence. I personally think you’re way off the mark and am willing to put money on the line. Are you?
- turquoisevar 3y agoI too would like to participate in this bet on your side. I read their first paragraph and thought to myself that it was a reasonable stance, only to then be followed up with ridiculous stuff that straight up slides off the other end of the spectrum. Gotta admire the confidence though, however misplaced it might be.
- _chu1 3y agoWhat exactly is the Vision Pro? AR goggles? VR goggles? Does it have hardware inside? Can it play VR games? The name certainly doesn't tell me anything, and the price point makes sure I won't ever see one.
- deleted 3y ago[deleted]
- amazingman 3y agoiPod, Macintosh, AirPods, iOS, Google, Yahoo, Instagram, TikTok, Twitter, Mastodon, BlueSky. What do they do? The names certainly don't tell us.
- deleted 3y ago[deleted]
- lukev 3y agoA lot of people in the comments here complaining about the price, but honestly it makes a ton of sense to me. Apple isn't positioning this as a peripheral or secondary computing device. They are staking the claim (via price and otherwise) that this is a whole computer that you should use for Very Serious Productivity. Whereas the iPad (for example) was always kind of assumed to be a secondary/casual computing device, this is very much not. The price, the "Pro" moniker, and fact that it has specs more in line with Apple's line of laptops than its iOS devices all support this framing. There are clearly people who will happily drop $4k on an Apple laptop if they think it'll be a good tool. That is who this is being marketed to, not people who might otherwise have bought a Oculus or whatever. Whether the device lives up to the marketing is a different question and one we really can't answer until we spend some time with it. I'll let you know when mine arrives. So very much depends on the "feel" of the finger sensors and eye tracking. But I do think it's priced correctly for what they're claiming it is.
- rchaud 3y agoNah, I don't see that. Apple delivers the same spiel about the iPad Pro and its AR-capable cameras. Not one person uses the iPad Pro for that, they just want the bigger screen.
- dpkonofa 3y agoI am a person who uses the AR-capable cameras on an iPad Pro. You are wrong.
- dagmx 3y agoIsn’t this a bit of a narcissistic take? Tons of creatives use it. It’s a mainstay in a lot of media and entertainment use cases, from on set work to visualization etc just as an example of things I’ve worked on.
- dpkonofa 3y agoI mostly agree. I think it's a bit much for a first-get device that hasn't proved itself out yet but I have enough experience with first-gen Apple products that I know this will easily lead to being a jumping off point for me to make a decent amount using this as a tool. If it breaks even for me, it'll be worth it for the head start I'll have over others who will just be getting into the ecosystem with later, cheaper versions.
- nazgulnarsil 3y agoSometimes I look at a product from a major company and wonder if I'm taking crazy pills. Why am I as some rando able to instantly notice stupid design? Don't they have teams of people examining obvious failures? Butterfly keyboard just for the apple example. Put the damn battery on the back of the head to prevent neck problems you lunatics.
- Friarchuck 3y agoI’ve said this to anyone I speak to about Vision Pro, which is that the current iteration appears to me to be most similar to the gold Apple Watches that were released with the first version. These were mocked in the media but nevertheless made buzz about the Apple Watch and brought about general awareness of the product. The first Apple Watches were overall pretty incomplete products, especially in comparison to modern ones. If the Vision Pro follows the same trajectory, it will likely do reasonably well as future iterations get better community support, first party features, better form factor, and cheaper price point. Besides smart phones, Apple usually isn’t the first to do something, but when they do it, they do it well. I’m excited for roughly the 3rd gen of the Vision Pro, but will be interestedly following news of it.
- joshspankit 3y agoThis has been a reliable pattern, and why most people typically say wait for version 2 of any Apple product (and feature if we’re being honest). I will say though, as much as it doesn’t make financial sense, I have been a part of some really rewarding experiences that were only possible while having new Apple products day 1.
- nojvek 3y agoIMO the next big computing device is glasses with fashionable look like Aviators or Ray Bans. A private screen, speaker, and finger tracking. It could even be a glasses and a band you wear on wrist that accurately track finger motion even though fingers are not in view of the glasses. You don’t want to look like a Glasshole - hence it needs to look normal and fashionable. You definitely don’t want to be talking to it all the time. It’s not private and voice bandwidth is like 8 bytes / second. This is where rabbit and other devices get it wrong. The reason iPhone took off was its touch sensitive and responsivess was above and beyond what anyone has. The homescreen app model is great UX. I essentially want something like Meta Rayban with a screen and finger tracking. The fingers could be under a table while I am sitting and it should still work. Essentially like the Apple Watch but for your eyes. Non-obtrusive, fashionable, highly responsive, full day operation.