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> Add to that the necessity for less-technical people (artists, designers, VFX, audio, etc) to use it How is that solved with Git?
by slalomskiing 3y ago
> Add to that the necessity for less-technical people (artists, designers, VFX, audio, etc) to use it
How is that solved with Git?
- allarm 3y agoMaybe they just need to follow carefully written instructions created by more technical people?
- Noneofya 3y agoWhen has that ever worked? And why does this count as a solution rather than a poor workaround for you?
- allarm 3y agoWhat has ever worked, reading and following manuals? Like, forever? Stop pretending there's a simple solution. People just need to use their brains. Both people who write those manuals and those who read them.
- slalomskiing 3y agoThere literally already is a simpler solution for non-technical people, it’s called Perforce and tons of game studios use it But I’m sure you’re smarter than the whole industry so you probably know better
- allarm 3y agoHey smart man, this is a thread about git, not perforce. Just fyi.
- withinboredom 3y agoSince forever? It's not like people are born with an innate knowledge of how any software works. Manuals/guides/tutorials are the most scalable way to teach people how to do literally anything.