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Blender 4.0 release notes
- Tomte 3y agoNot yet released. Will we have that for every major project now?
- tokai 3y agoHave what? Release candidates?
- Tomte 3y agoA race to prematurely submit not-yet-released software.
- misnome 3y agoIt's been tagged, so I assume this page is just lagging a little. That said, it could have waited....
- wewxjfq 3y agoYeah, especially since Blender puts a lot of effort into their release websites.
- Tomte 3y agoHere it is: https://www.blender.org/download/releases/4-0/ https://www.blender.org/download/releases/4-0/
- KolmogorovComp 3y ago@dang please update the top-link to the release link above ^
- yjftsjthsd-h 3y ago> Will we have that for every major project now? Don't we already? Pretty sure it happened for recent freebsd and Debian releases, at least
- guitarlimeo 3y agoI recently started doing basic modeling work for my small hobby projects. I'm amazed at how professional and finished Blender is for being an open source project. It feels like I'm using an Adobe product or similar. Big props to the team behind it, you're awesome.
- seritools 3y ago> It feels like I'm using an Adobe product or similar. So it's slow, bloated, and crashes regularly?
- nkozyra 3y ago> So it's slow, bloated, and crashes regularly? I think Adobe has really improved the last decade or so in this regard. Blender is really amazing and just seems to get more powerful every year.
- timeon 3y ago> improved the last decade I was experiencing less bloat and crashes in versions before Creative Cloud.
- virtualritz 3y ago> I think Adobe has really improved the last decade or so in this regard Nope. Been using Photoshop since version 1, AfterEffects since its inception (by a company called Cosa AFAIR) and InDesign since version 1. 30+ years give or take. There all indeed so slow and bloated that they feel mostly unusable to me today. And it's the opposite. It got to this over the last 10–15 years. Except Are. That was always slow but for motion graphics it's hard to get around it. All the freelance VFX artists I know use old versions of PS and Ae. InDesign is so buggy that I switched to Affinity three years ago. Only younger people, who never experienced the snappy desktop systems & software of the 90's or early 2000's, think the state of things today is somehow normal.
- CyberDildonics 3y ago
- EatFlamingDeath 3y agoThe short movie is looking amazing: https://www.youtube.com/watch?v=u9lj-c29dxI https://www.youtube.com/watch?v=u9lj-c29dxI
- twoquestions 3y agoThis is amazing, it reminds me of Wile E Coyote cartoons which were always my favorite. Thank you for posting this :)
- EatFlamingDeath 3y agoYou're welcome :) I would totally watch it if they created an animated series out of it.
- satvikpendem 3y agoThere's a new Wile E Coyote movie coming. It was scrapped initially but due to backlash from fans, it was revived today.
- i_am_a_peasant 3y agoBrooooo how do you even. I wish I had that time it takes to get this good at Blender. I might actually end up releasing some solid indie games. Demoscene people are the guys I'm most jealous of. Not some linux kernel maintainer of some fancy filesystem. Nah, but the things that can transport you into an entire new universe in your head.
- flkenosad 3y agoMy favourite Blender Studio short: https://www.youtube.com/watch?v=_cMxraX_5RE https://www.youtube.com/watch?v=_cMxraX_5RE
- i_am_a_peasant 3y agoThis makes me laugh so hard, it's so trippy
- geenat 3y agoWould really love to see more resources be put into smoothing out the workflow of the video editor.. even just quality of life features such as "always showing waveforms" and auto-snapping clips when you cut would make a drastic difference and make it highly competitive with Premiere because you already have a world class 3D suite built in.
- throw_m239339 3y agoIts interface is pretty horrible but it's serviceable for basic video editing, and parameters can be keyframed, so that's something. The issue is that the video editor uses the same UI philosophy as the 3D editor... and it feels awkward. Same with the 2D editor, Grease Pencil. I don't think it would ever be able to compete with Premiere or Da Vinci Resolve, unless they put significant resources on that stuff. There is no better free alternative for non CAD 3D modeling, sculpting, texturing or 2D animation AFAIK. There are alternative rendering engines though. For video editing, compositing there are free alternatives that are much better than what Blender has.
- throwaway17_17 3y agoWhat is the current leader for compositing in the open source space?
- chabad360 3y agoProbably Natron. Although, Blender is certainly catching up.
- geenat 3y agoIt's okay-ish for projects that involve planned, pre-rendered scenes of pre-determined length. For anything involving live-action clips (using it for "talking head + b roll".. tutorials, documentaries etc) mainly could use the features I noted above. More workflow polish the better, though. Makes it good for a wider variety of video types.
- Zetobal 3y agoBlender 4.0 RC1 would be a fitting headline....
- tokai 3y ago"please use the original title, [...] don't editorialize." https://news.ycombinator.com/newsguidelines.html https://news.ycombinator.com/newsguidelines.html
- wccrawford 3y agoI think the point is that it's no longer RC as of today. Someone else said that that page is lagging a little bit.
- Zetobal 3y ago...but it is because there is no release yet.
- justinclift 3y agoThere's no official RC1 build for download either, and hasn't been from the first of Nov (when it was supposed to be available). I've been looking every few days from the 1st of Nov, and the Release Candidate date on the projects page was pushed back to the 8th, but not updated since then. The official Projects page still lists the Blender 4.0 goal as only "92% Completed": https://projects.blender.org/blender/blender/milestone/7 https://projects.blender.org/blender/blender/milestone/7 There's nothing on the Blender Blog about an RC1 being available for testing: http://web.archive.org/web/20231114142752/https://code.blender.org/ http://web.archive.org/web/20231114142752/https://code.blend... Nor is there any mention in yesterday's weekly Devtalk: https://devtalk.blender.org/t/13-november-2023/31960 https://devtalk.blender.org/t/13-november-2023/31960 If there really is a 4.0 release that's available now, then they've seriously gone wrong with the communication parts of their release process. :( :( :(
- justinclift 3y agoLooks like that really is the Blender 4.0 release. But there's still absolutely no mention of it on the official blog: https://code.blender.org https://code.blender.org Nor of the RC1 being available at some point before. WTF? :( :( :(
- CooCooCaCha 3y agoThis seems a bit premature. The announcement page isn't up yet and the download link still points to 3.6
- jansan 3y agoHN: Ahead of schedule Under budget Never wrong
- executesorder66 3y agoKarma whores do this all the time. It used to be a big problem in /r/firefox for a long time, and somehow stopped happening eventually. Just flag it and move on.
- raxxorraxor 3y agoBlender is putting out right now like nothing. I didn't even adapt to the latest versions fully. Nevertheless what they currently do is nothing else than completely awesome and I am really looking forward to it.
- SV_BubbleTime 3y agoI’m hoping for a built-in resource sharing mechanism. I have a dual 4090 server accessible but right now all I can do is run blender on it. I’d love a way to just transparently use its resources while working on my machine. Seems I’ll have to keep waiting.
- rvrs 3y ago>dual 4090 server What do you mean? 4090s don’t have SLI.
- valine 3y agoYou don't need SLI to render with dual GPUs in cycles.
- lyu07282 3y agoI'm not sure waiting will change anything, usually you save the blend file somewhere and a render cluster picks it up for render. Blender already supports everything you would need to set this up and there are already tons of cloud services and third party solutions for that.
- opencl 3y agoDoes Flamenco[1] not meet your requirements? Technically not built in but it gives a button right in the Blender UI to send render jobs to remote machines. [1] https://flamenco.blender.org/ https://flamenco.blender.org/
- mentos 3y agoThe control scheme in Blender is so foreign to me. When they support rmb + WASD to fly around maybe I'll be able to use it heh
- coder543 3y agohttps://github.com/SpectralVectors/RightMouseNavigation https://github.com/SpectralVectors/RightMouseNavigation
- genpfault 3y agoFly/Walk Navigation[1]? [1]: https://docs.blender.org/manual/en/latest/editors/3dview/navigate/walk_fly.html https://docs.blender.org/manual/en/latest/editors/3dview/nav...
- Andrew018 3y ago[dead]
- rspoerri 3y agoThere are Builds that are listed as "Blender 4.0.0 - Stable" in various formats and for all platforms on the Daily Builds page: https://builder.blender.org/download/daily/ https://builder.blender.org/download/daily/ But i don't know whether those are the ones that will go official.
- iamgopal 3y agoSlightly unrelated, but is there anything that can be scripted using code for making animation ?
- cshimmin 3y agoblender has tightly integrated support for python scripting.
- justinclift 3y agoBlender can be controlled using Python, so yes.
- dagmx 3y agoHere’s the Blender 4.0 content reel while you wait for the site itself to update https://youtu.be/eoY1Mc70uTo?si=ttU7szWsbWNXwLEz https://youtu.be/eoY1Mc70uTo?si=ttU7szWsbWNXwLEz The new features overview https://youtu.be/LcQkk7NbOoY?si=ldo4tKz2WonBSe0h https://youtu.be/LcQkk7NbOoY?si=ldo4tKz2WonBSe0h The introduction to Node Tools https://youtu.be/Y8Udi1AkdGY?si=95AKQ0tUg4FJSLpM https://youtu.be/Y8Udi1AkdGY?si=95AKQ0tUg4FJSLpM
- butz 3y agoAny alternative platforms to watch those videos?
- perryprog 3y agoThe content reel was uploaded to their PeerTube[1]; I don't see the other two videos on there yet, though. Edit: The node tool introduction is now also live[2]! [1] https://video.blender.org/w/ni4S8WYzVG9kqQ6mDjnY1s https://video.blender.org/w/ni4S8WYzVG9kqQ6mDjnY1s [2] https://video.blender.org/w/hyq7PB9uaUUKkjwSENxid5 https://video.blender.org/w/hyq7PB9uaUUKkjwSENxid5
- ragebol 3y agoBlender is on peertube: https://video.blender.org/videos/local?s=1 https://video.blender.org/videos/local?s=1
- justinclift 3y agoAny idea why there was no announcement of the RC1 (eg "Ready for Testing!") on the Blog when it was apparently actually ready for people to test? Being that that's the normal place people expect stuff like that to be announced. ;)
- specproc 3y agoAs a noob who's still finding his way around, space to search menus looks great. https://projects.blender.org/blender/blender/commit/35d3d52508 https://projects.blender.org/blender/blender/commit/35d3d525...
- perryprog 3y agoThe release page is now live at https://www.blender.org/download/releases/4-0/ https://www.blender.org/download/releases/4-0/.
- brundolf 3y agoAmazing that even blender.org isn't immune to the hug of death (though probably from more than just HN)
- pixelbyindex 3y agoIs anyone here that might be a Blender contributor who could offer some insights or some tips on how to achieve the same spark with the Godot community? From the outside, the Blender community iterates very quickly, seem to work well together, and has figured out an approval process for integrating code that just works™. I would love to see a fire like this in Godot
- brundolf 3y agoFrom my understanding Blender started getting a ton of corporate sponsorship a few years ago, and that was when development suddenly went into overdrive
- JellyBeanThief 3y agoGodot hasn't been standing still on that: https://fund.godotengine.org/ https://fund.godotengine.org/ So if you want to boost Godot and you haven't the skills or time, there's always donating.
- brundolf 3y agoTrue, though I'm not sure any amount of individual donations could have the level of effect corporate sponsorship has had on Blender
- numlock86 3y agoBlender for 3D is what Postgres is for databases. It's really an exceptional piece of open source software and totally stands out. There's not many software projects like this.
- lvl102 3y agoI will go one step further and say they should teach kids Python using Blender. Such a powerful tool and so many learning possibilities.
- adriano_f 3y agoI've started teaching my (homeschooled, 10yo) son Python, and he's been briefly exposed to some 3D software (including Blender). I'm curious: how do you imagine this working? Can you name a few examples of the learning possibilities that you have in mind?
- raihansaputra 3y agoblender has a python api and everything you can do in blender can be replicated with scripts. for a start you can draw geometric shapes to show variables and a for loop.
- raymond_goo 3y agoexcept extruding with scale restrictions: https://blender.stackexchange.com/questions/87165/python-script-to-extrude-with-scale-restriction https://blender.stackexchange.com/questions/87165/python-scr...
- Shish2k 3y agoNot just “it has an API”, but it has the most discoverable API I’ve ever seen - if you go into the settings menu and enable “python tooltips”, then hovering over any button or input widget will give you instructions for how to activate or modify the value programatically :D
- dmalik 3y agoNice! Time to create another donut.
- CobrastanJorji 3y agoIt's kind of amazing how a single tutorial project became so universal. I wonder if there are any other disciplines / platforms / projects that are equally universal in their domain. Programmers have "hello, world," but it's awfully tiny by comparison.
- golergka 3y agoHere's a more user-friendly and beautiful page about 4.0 release: https://www.blender.org/download/releases/4-0/ https://www.blender.org/download/releases/4-0/
- Cognitron 3y agoSince nobody's mentioned Ian Hubert yet, his Dynamo Dream series is made in Blender: Episode 1: https://www.youtube.com/watch?v=LsGZ_2RuJ2A https://www.youtube.com/watch?v=LsGZ_2RuJ2A Episode 2: https://www.youtube.com/watch?v=xlqhdaLhRVY https://www.youtube.com/watch?v=xlqhdaLhRVY Episode 3: https://www.youtube.com/watch?v=JM_WPiT6NRQ https://www.youtube.com/watch?v=JM_WPiT6NRQ
- Kablys 3y agoThanks, I didn't know there were more episodes released.
- babypuncher 3y agoA bit tangential, does anyone know of a good resource for learning Blender, suitable for someone who has no real experience with 3D modeling/animation?
- fractallyte 3y agoI've followed Janine Pauke's work for many years (https://liandi-cgi.com/); https://liandi-cgi.com/); she has produced a very cool introductory course for Blender: https://liandicgi.gumroad.com/l/liandiblendercrashcourse?layout=profile https://liandicgi.gumroad.com/l/liandiblendercrashcourse?lay... And, of course, there's the famous donut tutorial series: https://youtu.be/nIoXOplUvAw?feature=shared https://youtu.be/nIoXOplUvAw?feature=shared
- qiller 3y agoI still have the old 2.30 book signed by Ton from the original fundraiser, so glad it all worked out great. May be it's time to finally let go of 2.7 keymap and learn the new one :-\
- kaveh808 3y agoIs there any movement towards a C/C++ API in Blender 4.0? I feel extensibility may be where it lags behind Maya and Houdini.
- dagmx 3y agoNo. Unfortunately this is something they’re philosophically against as they feel you should just build from source if you need it. They’re worried it could undermine the spirit of the GPL if people were sharing compiled plugins instead
- HaOaH 3y ago[flagged]
- angryafrn 3y agoy'all need to revert some things, the subdivision modifier is fucked with creasing now, it just spikes everything out and it's retarded another thing is the modifier tab, no one wants to click like 2 drop down menus just to apply a single modifier or search then type it in vs just 1 drop down and access to everything, just add a sideways scroll bar to it to add the extra new shit or down and up too this shit is ass so far all the new shit i've seen has been horrible