3 ms·
Definitely a paid/hype article. People has been doing the "lots of automated generation" stuff for a long time. It won't work because if there is one thing our
by tomohelix 3y ago
Definitely a paid/hype article. People has been doing the "lots of automated generation" stuff for a long time. It won't work because if there is one thing our human brain is good at, it is pattern recognition. And no matter how advanced or detailed the generation is, we will see the pattern and get bored with it.
Even something as sophisticated as the LLMs get monotonous really quick after a while.
- add-sub-mul-div 3y agoThe article addresses the failure of No Man's Sky's procedural content generation. The point of the article is that we're a generation ahead of that now in game design.
- tracerbulletx 3y agoStarfield's procedural generation is not a generation ahead. It's worse.
- adoxyz 3y agoFrom everything I've read, it seems that Starfield is a generation or three behind that on NMS.
- capableweb 3y agoThey're two very different games. Yes, they're both in and about space, but that's it when it comes to the similarities. Starfield is a story-driven RPG game, NMS is a different beast.
- orwin 3y agoYou should try it. Starfield is the best Bethesda since New Vegas at least, for the story, and since morrowind for the liberty,imho.