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Flash Museum
- Dwedit 3y agoOr... you know... Newgrounds.com. That's also a "living flash museum" in a way, as it has been around continuously since 1995 and still will show you flash movies from any date.
- Bakingpotato 3y agoyeah, pretty much. they're even making new ones, too
- cableshaft 3y agoNice, most of the Flash games I created are in there. Proximity: https://flashmuseum.org/proximity/ https://flashmuseum.org/proximity/ Formation: https://flashmuseum.org/formation/ https://flashmuseum.org/formation/ Save The Ring: https://flashmuseum.org/save-the-ring/ https://flashmuseum.org/save-the-ring/ Clock Legends: https://flashmuseum.org/clock-legends/ https://flashmuseum.org/clock-legends/ Squarez: https://flashmuseum.org/squarez/ https://flashmuseum.org/squarez/ CC Fight Club: https://flashmuseum.org/cc-fight-club/ https://flashmuseum.org/cc-fight-club/ Proximity 2 (demo): https://flashmuseum.org/proximity-2/ https://flashmuseum.org/proximity-2/ Biggest game of mine that's missing is Clock Tournament: https://www.newgrounds.com/portal/view/332457 https://www.newgrounds.com/portal/view/332457 I never officially released the Flash version of Proximity 2, just posted it on a forum once to get feedback. I abandoned the Flash version of Proximity 2 and instead ported/refined it to iOS and Xbox 360 (released on Xbox Live Indie Games service). But I probably should have released the Flash version officially anyway, it was pretty far along. I keep meaning to at least make executables of these and release a few of these on itch.io, maybe clean a few rough edges, although I keep putting it off. Maybe someday.
- k2xl 3y agoCool to see a bunch of my old games here (one from 2003!) https://flashmuseum.org/browse/developer/danny-miller/ https://flashmuseum.org/browse/developer/danny-miller/ Shameless plug, my original Flash puzzle game Psychopath was recreated as a modern react site (with the original levels imported) and native app and many of the players who are from the original community back in 2005 are playing and creating new levels https://pathology.gg https://pathology.gg
- cableshaft 3y agoI remember Boomshine! Played that a lot back in the day, was quite addictive.
- adotbacon 3y agoI loved playing Psychopath back in 2006 and built a Java clone in 2007 for a class. I love how many awesome puzzles emerge as people pieced them together to make levels on top of the simple rules. I also remember enjoying Stick Avalanche & Boomshine. Thanks for all the fun times & awesome to bump into you! I've started Pathology.
- k2xl 3y agoWhoa that is awesome! Thanks for the nice words. What is your username on pathology? You should drop by the discord and say hello!
- AndrewKemendo 3y agoSometime in the late 1990s early 2000s there the website for bomb hip-hop - which was an amazing indie hip-hop production group - had this really great flash demo that I think is gone from the web forever. Basically just a looped beat and you could play with different elements that made scratch or other hip hop sounds- might have even been what amounts to an interactive link box If I had any money I’d pay if someone could find it again but alas I think it’s gone forever!
- eeegnu 3y agoThis one? https://web.archive.org/web/20020926204023/http://www.bombhiphop.com/ https://web.archive.org/web/20020926204023/http://www.bombhi...
- AndrewKemendo 3y agoHa! No but I think it's the one that doesn't load at the top of the "listen.html" page! Thanks
- colordrops 3y agoFirst one I tired seemed to have some origin check and wouldn't play, with the message "Please play this on Kongregate".
- rezonant 3y agoOn another thread domain locks came up. I found this issue on ruffle's GitHub which was closed-- I'm not sure if it was actually implemented-- it would require the dev integrating ruffle to specify a URL to emulate. https://github.com/ruffle-rs/ruffle/issues/325 https://github.com/ruffle-rs/ruffle/issues/325
- Bakingpotato 3y agoyou can spoof URLs on the Ruffle desktop player, but not using the extension
- muglug 3y agoMy old Connect 4 game is here: https://flashmuseum.org/connect-4/ https://flashmuseum.org/connect-4/ I created it over 20 years ago while I was in HS. Still works — thanks to Ruffle!
- meeks 3y agoThis is amazing. The other day I was looking to play "Don't Look Back" by Terry Cavanagh and the game is broken on his website: https://terrycavanaghgames.com/dontlookback/ https://terrycavanaghgames.com/dontlookback/ But this website has it! https://flashmuseum.org/dont-look-back/ https://flashmuseum.org/dont-look-back/ Awesome. It would be a shame if a great game like this were lost just because flash is no longer supported.
- Bakingpotato 3y agotrue, I guess thats why Ruffle is so popular now
- a13o 3y agoHoly moly, honored to see my game Bloody Fun Day in their hall of fame. Unfortunately there seems to be some bugs in their player, the RNG isn't working so all the cuties spawn the same color. I also wonder if these newer html5 flash players are able to spoof the domain, so all these games can bypass their site locks. which was the style at the time...
- rezonant 3y agoA relevant GitHub issue: https://github.com/ruffle-rs/ruffle/issues/325 https://github.com/ruffle-rs/ruffle/issues/325 Seems like being able to override was the plan, but not clear it was actually done?
- Bakingpotato 3y agoyou can spoof URLs on the Ruffle desktop player, but not using the extension
- Bakingpotato 3y agoI don't think Ruffle is HTML5. something about Web assembly and rust?
- T3RMINATED 3y ago[dead]
- tekla 3y agoWhere is the Flash porn?
- zevv 3y agoAw, I was super exited to see the Requiem for a Dream website again - this really was my first big WTF moment for artsy stuff on the internet (after frog in a blender). Unfortunately it only works for the first 20 seconds or so, than it ends with a white screen :(
- nonethewiser 3y agoHow do these work? Obviously not with flash. How did they get “ported” or whatever?
- capableweb 3y agoIt is Flash files at least (https://flashmuseum.s3.amazonaws.com/htf_ep_45_out_on_a_limb.swf https://flashmuseum.s3.amazonaws.com/htf_ep_45_out_on_a_limb... as an example) Seems to be using the Flash Player emulator Ruffle - https://ruffle.rs/ https://ruffle.rs/
- ChrisArchitect 3y ago> On our website, Flash content will run on your browser using the Flash Player emulator ruffle. Ruffle is an open source emulator built using the Rust programming language. It uses WebAssembly to run Flash content on modern browsers Amazing. Is this related to efforts by archive.org to get all of their archived stuff working? (Believe they also are using Ruffle)
- filcuk 3y agoThey've reverse-engineered flash and written a player compatible with modern browsers. Crazy amount of effort, but worth it.
- nonethewiser 3y agoThat’s really impressive. And good to see. I assumed all this flash content was just lost. Surely there are lots of bugs or unsupported features but hopefully it continues to be developed. I suppose another option is to just use a browser tgat does support flash? Seems like some exist.
- Bakingpotato 3y agoRuffle isn't a reverse engineered project, from what I can tell. it seems like they're following some spec, and comparing with the flash player, not decomping it
- praptak 3y ago
- Der_Einzige 3y agoRelated, the person who made classics like “Mud and Blood” has kept up development of a new version of it on steam. I’ve been a bit addicted to it recently! https://store.steampowered.com/app/1391530/Mud_and_Blood/ https://store.steampowered.com/app/1391530/Mud_and_Blood/
- ChrisArchitect 3y agoWhere are they getting all the Flash files from? Just downloading them all out of the Internet Archive? Kinda weird. Why not just support IA's archiving and hosting efforts
- deleted 3y ago[deleted]
- ChrisArchitect 3y agohttps://archive.org/details/barbie_in_monster_high https://archive.org/details/barbie_in_monster_high https://flashmuseum.org/barbie-in-monster-high/ https://flashmuseum.org/barbie-in-monster-high/
- deleted 3y ago[deleted]
- textfiles 3y agoPlenty of room for multiple collections.
- metadat 3y agoIs it possible to develop new flash games and experiences that can run in browsers with this kind of emulation layer? Lots of people purport to miss developing in ActionScript, so why isn't this path more popular? (I was just thinking about this yesterday and was considering submitting an Ask HN :)
- rezonant 3y agoI don't see why not :-) I think Actionscript was incredible and comparing it to how JavaScript (and Typescript) evolved is fascinating. The developer experience of working with RTMP is something we are only now just replicating with solutions like tRPC (or my own Conduit library)
- krapp 3y ago>Lots of people purport to miss developing in ActionScript, so why isn't this path more popular? Every popular game engine will export to HTML5/Webassembly now, there's really no need to keep Flash alive just for the sake of nostalgia.
- rezonant 3y agoLet me take a Polaroid real quick.
- milesvp 3y agoI think you may underestimate how approachable flash was to non devs. There is something about an animation engine that triggers code on a given frame that upends how most devs think about code. The main reason to keep it around is I’m not sure there’s anything else like it. Hypercard I understand was close. That said, part of what made flash approachable was also the ecosystem and the world in general. I don’t expect to see another cambrian explosion that was flash again in my lifetime, and it’s probably ok to let it die, given how tied it was to the zeitgeist of the early 2000s. Still, working for a replacment platform rather than just exporting from existing platforms is probably something the world will likely always need every generation. It’s all about what catches the interest of kids, and there is a known dichotomy between building for experienced users and building for beginners. And platforms will tend toward experienced users over time (mosty because repeat customers are much more profitable than new customers).
- DicIfTEx 3y agoWhen I saw the title I thought it was this Flash archive, which was recently featured on Kottke.org: https://ooooooooo.ooo/static/browse/ https://ooooooooo.ooo/static/browse/ Maybe we're in the midst of a Flash game renaissance.
- Bakingpotato 3y agofor sure. what with people making new flash stuff for the NG flash jams and all. thank goodness for Ruffle.
- nosamu 3y agoBoth are web frontends for the Flashpoint Archive's database: https://flashpointarchive.org/ https://flashpointarchive.org/ The difference is that 9o3o is Flashpoint's official (experimental) site, whereas Flash Museum is a third-party site that imported Flashpoint's database into WordPress and reuploaded the Flash files into an S3 bucket (without preserving directory structures or accounting for multi-asset items).
- pwenzel 3y agoI'm going to spend the rest of my Friday watching Happy Tree Friends.
- hnbear 3y agoAbout 15 years ago there was a cute flash game where you had a little cube world that was a puzzle to grow into a bigger fancier environment by clicking on trigger points in the correct order. I have no idea what it was called, and can’t describe it well enough to search for it if it still exists. Every couple of years I try. Resources like this give me hope that little gems and works of art from the past will live on, even if the underlying tech is gone. Edit: Wow, this time I found it: https://www.eyezmaze.com/grow/cube/ https://www.eyezmaze.com/grow/cube/ HTML5: https://www.eyezmaze.com/sp/2016/08/growCube.html https://www.eyezmaze.com/sp/2016/08/growCube.html Original: https://www.crazygames.com/game/grow-cube https://www.crazygames.com/game/grow-cube HN is just serendipitous
- nineplay 3y agoIt makes me so happy to see this again - thank you! ( There goes my afternoon )
- mcphage 3y agoThere was a whole series of them—my favorite was GrowRPG, where you play an adventurer and pick which order you do encounters.
- simlevesque 3y agoThis one is a classic !
- andai 3y agoI played this game back in the day! Thanks for reminding me. The author seems to be in poor health and in need of financial support: https://www.eyezmaze.com/sp/2020/12/onlineSupport.html https://www.eyezmaze.com/sp/2020/12/onlineSupport.html
- Throwthrowbob 3y agoInteresting, I found it here previously, but it appears to have disappeared from this site (hence archive link): https://web.archive.org/web/20211222213700/https://www.gamedesign.jp/games/growcube/ https://web.archive.org/web/20211222213700/https://www.gamed...
- fallinghawks 3y agoThey have a bunch of neutral's games, which I'm very happy to see. They've made some of the best escape the room games I've ever played. Neutral is still actively developing (https://neutralx0.net/ https://neutralx0.net/) but I don't think they've ported their old stuff over. Edit: I tried to load a few but unfortunately none of them actually work. Tried a game from another dev I like and though the game loads, the screen is cut off so you can't see all your inventory.
- ehPReth 3y agosee also: https://z0r.de https://z0r.de
- cubefox 3y agoMaybe someone can help me find this, as I can't remember the name: There was a Flash "game" where you control a prince, leave the castle, fight a dragon, and the prince increasingly questions and then resists his (your) irrational choices. E.g. in the beginning you jump from the balcony into the garden simply because that is the only way forward. Then he says to himself "Why did I jump from the castle balcony in the middle of the night?! I should go back immediately!" It's a side scrolling platformer in pixel art, and more a short art project than a game. (Though maybe it was one of those early canvas based HMTL5 games.)
- gerdusvz 3y agoresists an urge to throw an boomerang at it
- Atreiden 3y agoAge of War is such a classic. Glorious Morning by Waterflame is forever etched into my memory.
- quantumwannabe 3y agoFlashpoint [1] is a similar program that lets you download and play practically every flash game. [1] https://flashpointarchive.org/ https://flashpointarchive.org/
- Bakingpotato 3y agoif it ever decides to work, lmao.
- 1letterunixname 3y agoSometime between before 2008 until ~2019 (!), Citi (then Citibank) had a virtual credit creation Flash-only widget that could create virtual cards with optional limits of amount and/or time. https://www.reddit.com/r/CreditCards/comments/ifc95c/citi_finally_moved_their_virtual_account_numbers/ https://www.reddit.com/r/CreditCards/comments/ifc95c/citi_fi... There were a couple of startups to produce physical virtualizable credit cards.
- grishka 3y agoOh wow, Ruffle can finally do blurs, shadows and other bitmap effects! Lots of late Flash games relied on them and weren't rendering quite right last time I checked. Gotta re-test my collection.
- Bakingpotato 3y agoRuffle has been getting pretty good. Lots of customization. I hope they can improve the performance at some point, and keep all the options.
- pionerkotik 3y agoInterestingly, this one completely freezes my Chrome 115. https://flashmuseum.org/%d0%be%d1%84%d0%b8%d1%86%d0%b8%d0%b0%d0%bb%d1%8c%d0%bd%d1%8b%d0%b9-%d1%81%d0%b0%d0%b9%d1%82-%d0%b3%d0%be%d1%81%d1%83%d0%b4%d0%b0%d1%80%d1%81%d1%82%d0%b2%d0%b5%d0%bd%d0%bd%d0%be%d0%b9-%d0%b0%d0%b4/ https://flashmuseum.org/%d0%be%d1%84%d0%b8%d1%86%d0%b8%d0%b0... Haven't seen this in a while.
- wslh 3y agoMy two cents to my produced animationes before 2000s: https://news.ycombinator.com/item?id=36784955 https://news.ycombinator.com/item?id=36784955
- djha-skin 3y agoSomeone _please_ put Super Mario Brothers Crossover on this website so I can play it again! https://en.wikipedia.org/wiki/Super_Mario_Bros._Crossover https://en.wikipedia.org/wiki/Super_Mario_Bros._Crossover
- geraldcombs 3y agoIn the early aughts it was fashionable for web sites to have elaborate "intro" pages, usually animated using flash. They were so ubiquitous and annoying that someone created a parody at skipintro.com. Does anyone know if the skipintro animation can viewed anywhere today? It looks like the Wayback Machine has snapshots archived, but trying to load it returns an error.
- praptak 3y agoThe most known parody is zombo.com.
- nosamu 3y agoI've uploaded the animation for you here: https://archive.org/details/flash_skipintro https://archive.org/details/flash_skipintro I sourced it from the Wayback Machine, and thanks to the Internet Archive's Ruffle integration, it's playable on the web!
- geraldcombs 3y agoOh wow, thanks!
- Grom_PE 3y agoI get "Something went wrong :(" because flashmuseum.s3.amazonaws.com requires Referer HTTP header to be set, but I actually like this as error details shows me the link to .swf file to use in a standalone Flash player.
- m463 3y agowhat happened to: - the hamster dance - peanut butter jelly time EDIT: https://archive.org/details/peanut-butter-jelly-time https://archive.org/details/peanut-butter-jelly-time
- dusted 3y agoIf only there was some way of bringing this technology to the browser, like a plugin or something..
- Bakingpotato 3y agoI guess the one to step in is Ruffle
- imglorp 3y agoArmor Mayhem says "This game can not be played from this domain. Contact louissi@armorgames.com for distribution info." That's a shame. DRM much?
- cableshaft 3y agoIt's just checking the url header and can probably be spoofed easily enough. It was a minor protection to stop the rampant copying and posting to hundreds of Flash sites that would take people away from going to your site to play the game, where you might have some ad revenue on it. It became less popular to do that once libraries existed that could embed ads within the game itself. I never did either, and didn't make any money off my Flash games (except a little money from a commissioned game, seems like a pittance nowadays) :/. Did help me get into the game industry professionally, though.
- matheusmoreira 3y agoThese brought back a lot of memories... > Epic Battle Fantasy > Luftrauser > Bubble Tanks > Desktop Tower Defense > Deep Sleep > Starwish > Xiao Xiao > Straw Hat Samurai > Rebuild > Clarence's Big Chance
- asadm 3y agoThere was this toy in which you play with a baby and keep him entertained but it would become bored of toy and start crying. Just a fun toy, I am unable to find it again.
- nosamu 3y agoThis site ripped its entire database from Flashpoint Archive (https://flashpointarchive.org/ https://flashpointarchive.org/), including all of the metadata, screenshots and "Hall of Fame" list. As a contributor to Flashpoint, I'm not opposed to sites like this (as long as they remain nonprofit endeavors), but I think they should make these facts clear. In addition to its desktop client, Flashpoint Archive also offers its own experimental web frontend called 9o3o (https://ooooooooo.ooo/static/browse/ https://ooooooooo.ooo/static/browse/), also using Ruffle for playback. It's not as fleshed out as Flash Museum yet, but games are embedded at their intended resolution and other efforts have been made to improve game compatibility, so I think it is already a worthy alternative. Check it out!
- throwingtoofar 3y agoI recently found an awesome flash decompiler[0] and used it to get around site-locking on some swfs I downloaded years ago. Some swfs require files from the sites they are hosted on but I downloaded them and modified the swfs to find these files on a local server instead. So cool being able to modify the source code whereas back in the day I had to rely on hex editing to invert conditionals. [0] https://github.com/jindrapetrik/jpexs-decompiler https://github.com/jindrapetrik/jpexs-decompiler
- nubukjatw 3y ago[flagged]