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Apparently, Meta sold as many Quest 2s as Microsoft sold Xbox Series X/S consoles (~20 million). The metaverse is nonsense, and the Quest Pro flopped. But appa
by curiousllama 3y ago
Apparently, Meta sold as many Quest 2s as Microsoft sold Xbox Series X/S consoles (~20 million).
The metaverse is nonsense, and the Quest Pro flopped. But apparently the main Quest devices are pretty compelling toys.
I wonder if this is a high point, or if they’ll maintain the momentum. Also interested to see if they can ever really build out + monetize their game library .
https://en.m.wikipedia.org/wiki/List_of_best-selling_game_consoles https://en.m.wikipedia.org/wiki/List_of_best-selling_game_co...
- bombcar 3y agoIt's so strange to me - so many devices sold yet I don't hear much about them at all. I hear about Xboxes somewhat, but maybe that's because I got one mainly as a Blu-ray player.
- fastball 3y agoI hear about Beatsaber way more than I hear about anything Xbox exclusive.
- JansjoFromIkea 3y agoThe metaverse stuff (both the stuff directly attributable to meta and the way the NFT people grabbed onto the term) made it all mildly embarrassing to the masses and killed the pretty significant uptake they had. Quest 2 had an extremely strong first few months. I'd be interested in seeing how spread out the sales have been
- trafficante 3y agoSoftware sales have taken a real beating. Saw a game launch post-mortem a week ago that had the Quest store beating the Steam release by ~2x. This is actually a lot worse than it sounds given VR’s niche status and the fact that devs were reporting a 10-20x multiplier a year or two ago. The Quest game achievements leaderboard is semi-public and, doing some rough backwards math, it looks like some fairly high profile recent-ish releases (eg: Moss 2) sold atrociously.
- deleted 3y ago[deleted]
- Diederich 3y agoYeah the Quest 2 was amazing, my first VR headset. I got my wife one, and she enjoyed messing around with it so much I ended up getting one, and we often play games together in VR. Mostly though we use it for various workout apps.
- yangikan 3y agoWhat are your favorite workout apps?
- curiousllama 3y agoHonestly Beat Saber burns calories like nobody’s business. Boxing games are great too. I literally need to pause and rest when I’m playing Thrill of the Fight, but it never feels like a “workout,” just like I’m doing a thing and it’s physically hard. Heard good things about Fit XR, but I think it’s a subscription, which sucks.
- kapperchino 3y agoThrill of the fight is brutal lol, I just take all the time during rounds and still get exhausted by the end.
- seanmcdirmid 3y agoThrill of the fight requires lots of space though. Beat Saber and Fit XR (and most other rythym games) can be done in place.
- arecurrence 3y agoThrill of the Fight has the highest average calorie burn in VR right now.
- throwaway2203 3y agoI busted my elbow with that one and it never got better.
- eatsyourtacos 3y agoQuest 2 + virtual desktop to wirelessly stream from the PC is perfection. My son uses the quest 2 daily to play Blade & Sorcery. Not being locked down by cables is basically a requirement to me now.. I was in from the very first DK1 but once I got a Quest2 the cable free reigns supreme, even though I'm giving up a little bit of tracking compromise (cameras on device vs the steam/vive room tracking).
- georgeecollins 3y agoThe thing about the Quest is two things matter for VR: - Ease of setup. Quest has always been great about this. - Content / library. Again, Quest has typically had the most content and titles. I am excited for the Quest 3, more than anything from Apple. I spent hundreds of hours with the Quest 2. Most people didn't spend that much time with it, but there is an audience for this and I am one of them.