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User: Junnn11
- yodelinghambone 3y agoReminds of the user Seedfeeder: https://en.wikipedia.org/wiki/Seedfeeder https://en.wikipedia.org/wiki/Seedfeeder
- andrewmcwatters 3y agoI don't know why, but I got Pokémon-vibes from some of those illustrations. What phenomenal work!
- huehehue 3y agoMy first thought was that this person would be an excellent consultant for some arthropod-based game or film (Arthropods Attack?) I wonder how common it is for folks to try to understand some new field in order to build something vs. the other way around vs. just outsourcing that expertise.
- deleted 3y ago[deleted]
- musicale 3y agoThese are really charming illustrations! It's enough to make you want to have a pet arthropod, or a Pokémon game based on real creatures. Aren't insects such as beetles somewhat popular pets in Japan, and wasn't catching and collecting a major inspiration for the Pokémon games? (Not to mention the bug catching minigame in Animal Crossing?) They're kind of underappreciated in the US, which is too bad.
- lcnPylGDnU4H9OF 3y agoMany of them (e.g. https://en.wikipedia.org/wiki/File:20190922_Mollisonia_plenovenatrix.png https://en.wikipedia.org/wiki/File:20190922_Mollisonia_pleno...) are angled similarly to how an opponent would be in-game (I guess prior to Gen 9 with its free camera).
- nusaru 3y agoAnorith[1] and Kabuto[2] are based on anomalocaris and xiphosura (horseshoe crabs) [1]: https://bulbapedia.bulbagarden.net/wiki/Anorith https://bulbapedia.bulbagarden.net/wiki/Anorith [2]: https://bulbapedia.bulbagarden.net/wiki/Kabuto https://bulbapedia.bulbagarden.net/wiki/Kabuto
- arthurcolle 3y agoListing Kabuto last... shameful! /s Props for alphabetical ordering though
- dylan604 3y agoThis has to be the most in-depth wiki page I've ever read that had so little text.
- formerly_proven 3y agoThat's because it's a user page showing the illustrations they created.
- dylan604 3y agoI understand what it is. It’s a jab at how useless a lot of the wiki pages can be
- Night_Thastus 3y agoThe page on the Arthropod Head Problem was an interesting skim. Nice send.
- greenyoda 3y agoIf you scroll down far enough on the page, you'll get to some neat animated images. Or, search for "movement" or "mobility".
- nsajko 3y agoThis is awesome! A long time ago I used to browse Deviantart looking for similar stuff. Here's a nice example: https://www.deviantart.com/albertonykus/art/The-Cartoon-Guide-to-Vertebrate-Evolution-551603446 https://www.deviantart.com/albertonykus/art/The-Cartoon-Guid...
- sk0g 3y agoDeviantArt has taken a very particular direction! I suspect the advent of ArtStation has siphoned away the creatives posting for their portfolio. I kept trying to use it for finding reference material for a game I was working on, except every query I tried returned results like I had suffixed porn to the search. Maybe deviant is doing more of the heavy lifting in the name now...
- thih9 3y agoWhat queries did you use? I haven’t used deviantart for 15+ years but I still remember the site and a small chain of followers dearly. I looked at search results and didn’t notice any changes in my sample queries (elf, goblin, potato), they looked similar to what I’d expect 15 years ago.
- blymphony 3y agoWarning that this links to illustrations of bugs. That sort of thing makes me jump out of my seat
- riidom 3y agoThanks for your work, Junnn11! (if you ever read this:) )
- parhamn 3y agoThe image tags on that page need `loading="lazy"`. This made me curious what contributing to the wikipedia application (not articles) is like. Anyone have any insight/info on this?
- valleyer 3y agoThe application is called MediaWiki. https://www.mediawiki.org/wiki/How_to_become_a_MediaWiki_hacker https://www.mediawiki.org/wiki/How_to_become_a_MediaWiki_hac...
- Wowfunhappy 3y agoPersonally, I much prefer having the images all download on page load. Lazy loaded images never seem to download before I scroll to them, so I have to keep waiting for them to come in as I go through the page.
- simse 3y agoYep, this is one of those issues that get missed because a good chunk of SWEs have fast machines and test the application locally. I've started enabling throttling in dev tools so I can catch these kind of UX problems.
- capableweb 3y agoIt's also one of those things where no matter what you do, someone will hate it and other will love it. Lazy load images? People with bandwidth quotas might praise you. Others with sporadic connections will despise it, because they can't load the page once and revisit the already fully loaded tab when internet disappears. People with high bandwidth and no quotas will barely notice anything, unless they are quick readers, then they'll blame you for not loading the images quickly enough. Not lazy load images? Everything vice-versa.
- personjerry 3y agoJust wait until they learn about debugging!
- nbar1 3y agoIt's contributions like this that really show the vast amount of knowledge that can be found on Wikipedia.
- rvieira 3y agoWhat a coincidence! Only yesterday I was reading the WP page on Camel Spiders, saw the chewing animation, https://en.wikipedia.org/wiki/User:Junnn11#/media/File:20220606_Solifugae_chelicerae_movement.gif https://en.wikipedia.org/wiki/User:Junnn11#/media/File:20220..., and thought it was quite cool!
- doesnt_know 3y agoWonderful illustrations! Whenever I see someone that is interested in a very specific niche and obviously expends a lot of effort towards it, I'm always in awe. How did they become interested in the topic? Why choose this specific thing? How do they keep their motivation to continue with it? I've personally never really felt like I've cared enough about anything this much. Because of this, I've always felt like I'm missing something in life. I would love to be passionate about something as much as Junnn11 is about Arthropods.
- fierro 3y agogo deep enough down the rabbithole of a hobby/topic, and you find the passionate crazies
- deleted 3y ago[deleted]
- danjoredd 3y agoPeople obsessed with niche subjects and go all out on that are the backbone of society. My mind goes to the guy that packaged 1/3 of all Arch packages in the official repo https://www.youtube.com/watch?v=BqMf6XFacR8&pp=ygUKZGlzdHJvdHViZQ%3D%3D https://www.youtube.com/watch?v=BqMf6XFacR8&pp=ygUKZGlzdHJvd...
- philtar 3y ago[dead]
- jaredandrews 3y agoHell, just this youtuber is a good example of what you are saying. This guy, 'DistroTube', has a ton of entry level videos about seemingly niche linux topics. Even the video you posted has a little command line tutorial embedded into it. I come across him whenever I am trying to figure out what a specific distro or tool _looks and feels_ like. If you search any distro name plus "distrotube" there is probably a video of him setting it up and playing around with it. I have wondered about this guys background before and finally looked it up tonight. > Despite the geekiness of my content, I have never actually worked in IT or a computer-related industry. Although Linux and technology have always been my hobby, I worked in the retail industry until recently. In 2020, with the pandemic and the subsequent shutdown, I lost the job that I had at the time. The retailer that I worked for went bankrupt and cut most of their supervisory positions (including mine). Thankfully, I already had a side job of sorts—making YouTube videos! So since the pandemic started, my full-time job has been making video content. > I have been strictly a Linux user since 2008. The distro that I currently run is ArcoLinux with the xmonad window manager. Some of the software that I use daily includes GIMP (for graphics), Kdenlive (video editing), Audacity (audio editing), and OBS (for recording/streaming video). I also use a distribution of Emacs called Doom Emacs. It is my preferred text editor, although I often use Vim as well, especially if I am already in a terminal. from https://people.zsa.io/derek-taylor/ https://people.zsa.io/derek-taylor/ Which still leaves a lot of mystery to the "how did he get into this" question.
- rspoerri 3y agoThese pictures strongly remind me of "Ernst Haeckel: Kunstformen der Natur (Artforms of Nature) 1899-1904" https://www.zum.de/stueber/haeckel/kunstformen/natur.html https://www.zum.de/stueber/haeckel/kunstformen/natur.html (unfortunately only the low resolution images (Bildschirmauflösung) are still available on the page)
- epilys 3y agoThere's a scan of an old edition on archive.org : https://archive.org/details/Kunstformen-der-Natur-PHAIDRA_o_420516/ https://archive.org/details/Kunstformen-der-Natur-PHAIDRA_o_...
- stentotre 3y agoAll of these are in the public domain now, available in high resolution from here: https://www.rawpixel.com/search/ernst%20haeckel?page=1&sort=curated&tags=%24publicdomain%2C%24illustrations&topic_group=%24publicdomain https://www.rawpixel.com/search/ernst%20haeckel?page=1&sort=... I've got several of these on my walls :)
- Fauntleroy 3y agoThank you for your service, Junnn11! This is such a fantastic body of work.
- fnordpiglet 3y agoWhat a wonderful use of time.
- saeranv 3y agoThe animated illustrations of the "arthropod" biomechanics is fascinating. It sheds some light on why arthropods would be interesting enough to draw in their own community of enthusiasts. Spearing: https://en.wikipedia.org/wiki/File:20220123_stomatopod_strike_mechanics_spearing_en.gif https://en.wikipedia.org/wiki/File:20220123_stomatopod_strik... Smashing: https://en.wikipedia.org/wiki/File:20220123_stomatopod_strike_mechanics_smashing_en.gif https://en.wikipedia.org/wiki/File:20220123_stomatopod_strik... In case they manage to find this thread: @Junnn1, do these biomechanic animations incorporate the dynamics, or maybe just the kinematics of the physical forms? Is there anywhere (i.e. blog) where you discuss the techniques you use to develop your animations?
- agentwiggles 3y agoThis is amazingly cool, I've been fascinated by mantis shrimps for a long time. I've been watching these on a loop for a while, the "latch" mechanism is really interesting to me, I've never seen something like that in biology before (not that I've got any real experience with biology, but still, how ingenious!)
- lxe 3y agoThis certainly led me on a Wikipedia rabbithole into extinct arthopods. My favorite used to be Anomalocaris (anomalous shrimp), until I discovered https://en.wikipedia.org/wiki/Innovatiocaris https://en.wikipedia.org/wiki/Innovatiocaris, the "Innovation Crab"
- narag 3y agoI just see a reference to some "problematicus" species in the article, I wonder what it did to earn that troublemaker rap :)
- warthog 3y agoTerrifying drawings
- atleastoptimal 3y agoWhenever you see organic forms, it's interesting to realize the extent to which they are all "programmed" by their genetics into their structure. In their segments, you see the "for" loops of form. In the same manner this art compresses the forms into their essential mechanical geometries, so too does genetic code create essential abstractions that allow the laws of mathematics to guide their structural harmony.
- quicksearch 3y agothis is all I got atm https://genomebiology.biomedcentral.com/articles/10.1186/s13059-019-1925-7 https://genomebiology.biomedcentral.com/articles/10.1186/s13...
- lukas099 3y agoYour comment reminded me of something. I forgot the underlying reason, but in anatomy we learned that for mammals it's evolutionarily 'hard' to change numbers of vertebrae, which is why the giraffe has the same as its siblings and they are just obscenely long. On the other hand, birds with longer necks tend to have more vertebrae.
- creatonez 3y agoThese analogies do work sometimes, but biologists struggle to fit "computer code" based analogies into what they are studying. As it turns out, biology is rather unlike computers in a lot of ways. Some interesting videos for laymen: Michael Levin - Cell Intelligence in Physiological and Morphological Spaces https://www.youtube.com/watch?v=jLiHLDrOTW8 https://www.youtube.com/watch?v=jLiHLDrOTW8 SubAnima - How NOT To Think About Cells https://www.youtube.com/watch?v=jPhvic-eqbc https://www.youtube.com/watch?v=jPhvic-eqbc (this channel has a lot of other great explainers)
- phyphy 3y agoMakes me wonder if we can create an unsupervised AI model to "infer" features of an organism through only its genetic code.
- manual89 3y agoI was sort of hoping these would be SVG files based on their style. Impressive illustrations.
- ftxbro 3y agoThey are interested in the arthropod head problem https://en.wikipedia.org/wiki/Arthropod_head_problem https://en.wikipedia.org/wiki/Arthropod_head_problem it is a long-standing zoological dispute concerning the segmental composition of the heads of the various arthropod groups
- ChrisMarshallNY 3y agoThat is cool! Someone has a lot of time on their hands…
- layman51 3y agoThis is a pretty cool user page.
- saagarjha 3y agoThe arthropod version of Seedfeeder, I guess.
- telchior 3y agoI recently needed a 3d model of a crab and found that some similarly obsessive user over at Sketchfab had created dozens (possibly hundreds?) of extremely detailed crab models -- at 500k - 1.5 million tris, so basically unusable for most typical animation needs, but they're beautifully detailed and free for download. My first thought was that it might be the same person, since they had a Japanese username! But I don't think it actually is; the Sketchfab person has all kinds of natural models. Here's the account in case anyone is interested: https://sketchfab.com/ffishAsia-and-floraZia/models https://sketchfab.com/ffishAsia-and-floraZia/models
- pndy 3y agoThis is definitely way beyond a typical Wikipedia user page with all these medal "trophies" and it really looks great. In my grade school times, we had this really dedicated biology teacher who believed that being able to properly copy illustrations from books is the key element to understand lesson's subject. So we draw all these organisms, bacteria and viruses with pencils and colored em with either gray shades or pencil crayons and described parts.
- belugacat 3y agoThat sounds like an amazing teacher. In elementary school I remember being extremely frustrated that art classes weren’t about actually learning to draw/paint, just doing silly things out of papier mâché. I went down the science/engineering route, and it’s only as an adult that I finally took the leap and signed up for proper drawing classes. It’s been mind expanding to say the least - I thought I spent my whole life seeing, but I realized I saw nothing until I took my first sketching/figure drawing class. Drawing is seeing.
- saeranv 3y agoIn architecture school, we were taught that drawing is a powerful tool for thinking and analysis, and were drilled with different techiniques to articulate our ideas quickly and concisely in an image. Our professors were heavily influenced by the Bauhaus school in this line of thinking (i.e. Paul Klee[1]). [1] http://ing.univaq.it/continenza/Corso%20di%20Disegno%20dell%27Architettura%202/TESTI%20D%27AUTORE/Paul-klee-Pedagogical-Sketchbook.pdf http://ing.univaq.it/continenza/Corso%20di%20Disegno%20dell%...
- larodi 3y agodoes anyone have any idea whether this person created drawings for some study book, or otherwise? is this purely for Wikipedia, sounds amazing and very Japanese either way...
- kecupochren 3y agoGreat work of course but damn I could not look at those all day, they look so repulsive. Same as Factorio biters :]
- tw1984 3y agoMy hat off to this very focused & talented man/woman.